Choose a table:
- areas (71)
- condition sources (2152)
- conditions (1292)
- equipment (854)
- item icon (4120)
- misc items (2888)
- passives (990)
- spells (1649)
- voice actors (268)
- weapon types (33)
- weapons (417)
spells > is concentration
:
Yes
or
Other
& aoe:
None
& action type:
action
& extra damage
:
2d6 + 1
or
3d10
or
3d8
or
None ![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
Use the filters below to narrow your results.
name:
None (1) ·
1.5/5 (1) ·
18/54 (1) ·
18/60 (19) ·
9/20 (1) ·
9/30 (9) ·
melee (35) ·
ranged (22) ·
self (5)
None (36) ·
Bard (23) ·
Cleric (15) ·
Druid (16) ·
Paladin (6) ·
Ranger (5) ·
Sorcerer (33) ·
Warlock (18) ·
Wizard (42)
Showing below up to 94 results in range #1 to #94.
A
B
- Bane (Spell)
- Banishment
- Barkskin
- Bear's Endurance
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Blade Barrier
- Bless
- Blur
- Bull's Strength
C
D
E
- Enhance Ability
- Enlarge
- Enlarge/Reduce
- Ensnaring Strike
- Ensnaring Strike (Melee)
- Ensnaring Strike (Ranged)
- Eyebite
- Eyebite: Asleep
- Eyebite: Panicked
- Eyebite: Sickened
F
G
H
I
M
O
P
- Phantasmal Killer
- Planar Binding
- Polymorph
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Missiles