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Drilldown: spells
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spells > is weapon action:
No
& action type:
action
& extra damage
:
1d10
or
5
or
5d10
or
6d6
or
None
& condition duration:
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name:
None (7) ·
12/40 (2) ·
18/ (1) ·
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30/90 (1) ·
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60/200 (1) ·
9/30 (2) ·
melee (16) ·
ranged (20) ·
self (7)
None (35) ·
1 (1) ·
10d10 (1) ·
10d6 (1) ·
1d10 (3) ·
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1d8 (4) ·
2d10+4 (1) ·
2d4+1 (2) ·
2d6 (3) ·
3d10 (1) ·
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3d8 (3) ·
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Object (1) ·
unarmed (1) ·
weapon (2)
None (35) ·
Acid (1) ·
Bludgeoning (8) ·
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Necrotic (3) ·
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Poison (3) ·
Psychic (4) ·
Radiant (1) ·
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Weapon (2)
None (46) ·
CON (4) ·
Constitution (1) ·
DEX (3) ·
Dexterity (3) ·
INT (5) ·
STR (6) ·
Strength (1) ·
WIS (1)
Showing below up to 70 results in range #1 to #70.
A
B
C
- Chill of the Mountain
- Colour Spray
- Combustible Coins
- Command: Approach
- Command: Approach (Undead)
- Command: Drop
- Command: Drop (Undead)
- Command: Flee
- Command: Flee (Undead)
- Command: Grovel
- Command: Grovel (Undead)
- Command: Halt
- Command: Halt (Undead)
D
E
F
G
H
I
K
M
N
O
P
R
S
- Savage Howl
- Shadowjaw Bite
- Shell of Resistance
- Shocking Grasp
- Slam (Zombie)
- Stunning Strike (Melee)
- Stunning Strike (Unarmed)
- Sudden Rush
T
- Telekinetic Thrust
- Tentacle Whip (Illithid)
- Throat Punch
- Throw
- Timmask Spores (Class Action)
- Touch of the Storm