Drilldown: spells
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Showing below up to 116 results in range #1 to #116.
A
B
- Bite (Bulette)
- Blinding Smite
- Blindness
- Blink
- Bloodrender
- Bludgeon the Weak
- Bolstering Magic: Boon
- Boon of the Unstoppable
- Bufotoxin
C
- Challenge to Duel
- Charm Person
- Circuitry Interface
- Clench of the North Wind
- Cloak of Shadows
- Cocoon
- Cold Embrace
- Commander's Strike
- Countercharm
- Crowning Strike
D
E
F
- Feign Death
- Fiendish Charm
- Fierce Perilous Stakes
- Fire Shield: Chill
- Fire Shield: Warm
- Fly (Bonus Action)
- Form of Dread
- Frenzy
- Frigid Blade
G
- Garrotte
- Garrotte (Meazel)
- Garrotte (Sorn Orlith)
- Giant Form
- Githborn: Flying Boots
- Gossamer Tomb
- Grapple
I
- Immolating Gaze
- Incubus Charm
- Infectious Bite (Rat)
- Infectious Bite (Wolf Companion)
- Invisibility (Duergar)
K
L
M
- Mapped Terror: Powerlessness
- Mellow Harmony
- Mind Spike
- Mirror Image
- Multiattack (Ettercap)
- Multiattack (Mummy)
- Multiattack (Shadow-Cursed Shambling Mound)
- Myrmidon's Immolation
- Mystic Carrion's Vile Curse
N
O
P
- Paralysing Ray
- Part the Flesh
- Perilous Stakes
- Pierce the Weak
- Possession
- Profane Scourge
- Psionic Overload
R
S
- Sacred Weapon
- Sanctuary
- Seething Fury
- Shillelagh
- Slash the Weak
- Slay
- Soul Branding
- Spiteful Suffering
- Strengthened Shillelagh
- Sumptuous Blood Bath
- Supreme Sneak
- Survival Instinct
T
U
V
W
- Warden of Vitality
- Wholeness of Body
- Whossa Large Fellow?
- Wild Magic: Blur
- Wild Magic: Bolt of Light
- Wild Magic: Enlarge/Reduce
- Wild Magic: Intangible Spirit
- Wild Magic: Magic Retribution
- Wild Magic: Protective Lights
- Wild Magic: Teleport (Barbarian)
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion
- Woad's Ensnaring Strike