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{{ActionPage
{{ActionPage
| type = classaction
| type = classaction
| summary = '''Enraged Throw''' is a {{Class|Berserker}} Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
| summary = '''Enraged Throw''' is a [[Berserker]] [[Barbarian]] bonus action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
| description = Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}.
| description = Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}.
 
| extra description = Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage.
Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage.


The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage.
The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage.
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| range ft = 60
| range ft = 60
| save =  
| save =  
| additional =
| additional = Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
* Damage:
* Damage:
** Your [[Strength]] [[modifier]] is added to your damage.
** Your [[Strength]] [[modifier]] is added to your damage.
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* '''Enraged Throw''' always applies prone to the target if it hits.
* '''Enraged Throw''' always applies prone to the target if it hits.
* If the thrown object or creature is heavier than half the targets weight the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=weight}}
* If the thrown object or creature is heavier than half the targets weight the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=weight}}
* If the thrown object or creature is heavier the targets weight the target will become {{cond|Prone}} (no saving throw).{{note|name=weight}}
* Throwing a creature will apply {{Cond|prone}} to that thrown creature (no saving throw).
* Throwing a creature will apply {{Cond|prone}} to that thrown creature (no saving throw).
| condition = Prone
| condition = Prone
| condition duration = 1
| condition duration = 1
| class learns at level 3 = Berserker
| class learns at level 3 = Berserker
| notes =  
| notes = * A creature can throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Throw is {{weight|kg=64.8|lb=130}}.
* A creature can throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Throw is {{weight|kg=64.8|lb=130}}.
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
* '''Enraged Throw''' counts as a ranged unarmed attack.
* '''Enraged Throw''' counts as a ranged unarmed attack.

Latest revision as of 06:30, 29 July 2024

Enraged Throw.webp

Enraged Throw is a Berserker Barbarian bonus action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.

Description

Pick up an item or creature and throw it at a target, dealing additional damage and knocking it Prone Prone.

Your Strength affects the additional damage and how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

You also deal additional damage based on your Strength.

Available only when Frenzied Frenzied.

Properties

Cost:
Bonus action
Damage:
Details:
Attack roll
 Range: 18 m / 60 ft

Range for picking up objects from the ground is AoE: 1 m / 3 ft (Radius)

  • Damage:
    • Your Strength modifier is added to your damage.
    • For weapons with the Thrown Thrown property, the damage roll and damage type is the same as the weapon's melee damage
    • For other objects and creatures, damage is determined by the targets weight[note 2] of the object being thrown:
      • Light objects: under  Weight: 10 kg / 20 lb:
        1Damage TypesBludgeoning damage.
      • Medium objects:  Weight: 10 kg / 20 lb - 50 kg / 100 lb:
        1d4Damage TypesBludgeoning damage.
      • Heavy objects: over  Weight: 50 kg / 100 lb:
        2d4Damage TypesBludgeoning damage.
  • Enraged Throw always applies prone to the target if it hits.
  • If the thrown object or creature is heavier than half the targets weight the target will be knocked back 2 m / 7 ft.[note 2]
  • Throwing a creature will apply Prone Prone to that thrown creature (no saving throw).

Condition: Prone

Prone Prone

Duration: 1 turn

How to learn

Classes:

Notes

  • A creature can throw items and other creatures weighing up to  kg[1]. For example, with a Strength score of 18, the weight limit for Throw is  Weight: 64.8 kg / 129.6 lb.
    • It requires a Strength of at least 20 to pick up a normal humanoid ( Weight: 75 kg / 150 lb).
  • Enraged Throw counts as a ranged unarmed attack.
  • Throwing Boo with Enraged Throw does not blind enemies.[Needs Verification]
  • Throwing Slinging Shoes with Enraged Throw does not deal psychic damage.[Needs Verification]

Footnotes[edit | edit source]

  1. See details for damage amount
  2. 2.0 2.1 This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking "Examine -> Detailed Info" and looking under "Weight: ".

References[edit | edit source]

  1. From the definition of CanImprovisedWeaponWeight() in Scripts/thoth/helpers/CommonConditions.khn.