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Jy'ir: Difference between revisions
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{{Infobox | {{PageSeo | ||
| description = Raider Jy'ir is a githyanki raider NPC found in Crèche Y'llek in Act One. | |||
| image = Jy'ir.PNG | |||
}} | |||
{{Infobox creature | |||
| name = Raider Jy'ir | | name = Raider Jy'ir | ||
| image = Jy'ir.PNG | | image = <gallery> | ||
Jy'ir.PNG|In-game | |||
Portrait Jy'ir.png|Portrait | |||
</gallery> | |||
| race = [[Githyanki]] | | race = [[Githyanki]] | ||
| faction = [[Crèche Y'llek]] | | faction = [[Crèche Y'llek]] | ||
| level = 5 | | level = 5 | ||
| size = Medium | | size = Medium | ||
| type = Humanoid | | type = [[Humanoid]] | ||
| | | archetype = [[Raider]] | ||
| | | ac = 15 | ||
| | | e hp = 22 | ||
| | | hp = 32 | ||
| | | t hp = 41 | ||
| xp = 75 | |||
| weight kg = 75 | |||
| str = 10 | | str = 10 | ||
| dex = 17 | | dex = 17 | ||
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| wis = 12 | | wis = 12 | ||
| cha = 10 | | cha = 10 | ||
| | | str save prof = yes | ||
| | | con save prof = yes | ||
| | | passives = Opportunity Attack, Extra Attack, Crossbow Expert: Point-Blank, Crossbow Expert: Wounding | ||
| | | t passives = Opportunity Attack, Extra Attack, Crossbow Expert: Point-Blank, Crossbow Expert: Wounding, Psionic Empowerment, Archery | ||
| athletics = 0 | |||
| acrobatics = 3 | |||
| perception = 1 | |||
| | |||
| | |||
| | |||
}} | }} | ||
'''Raider Jy'ir''' is a [[githyanki]] [[raider]] [[ | '''Raider Jy'ir''' is a [[githyanki]] [[raider]] NPC found in [[Crèche Y'llek]] in [[Act One]]. | ||
== | {{DiQ|What business have you in a crèche dormitory, istik? Move along.|Jy'ir}} | ||
Jy'ir can be initially found in the | |||
== Involvement == | |||
Jy'ir can be initially found in the [[Crèche Y'llek#Infirmary|Infirmary]], lying in a bunk bed. She viciously derides any outsiders, if spoken to as a non-gith; however, she reveals a brighter side to her kin, expressing hope for the combat prowess of the crèche's youth. | |||
She will turn hostile after either of two circumstances: | She will turn hostile after either of two circumstances: | ||
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*When the entire crèche becomes hostile after the completion of [[Discover the Artefact's Secrets]]. | *When the entire crèche becomes hostile after the completion of [[Discover the Artefact's Secrets]]. | ||
== Attacks and abilities == | == Combat == | ||
=== Attacks and abilities === | |||
{{Feature box|Ranged Attack|item=Githyanki Crossbow}} | {{Feature box|Ranged Attack|item=Githyanki Crossbow}} | ||
{{Feature box|Misty Step}} | {{Feature box|Misty Step}} | ||
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Jy'ir can spend up to three {{SmallIcon|Superiority Die d8 Icon.png}} [[Superiority Die]] on [[Battle Manoeuvers]]: | Jy'ir can spend up to three {{SmallIcon|Superiority Die d8 Icon.png}} [[Superiority Die]] on [[Battle Manoeuvers]]: | ||
{{Feature box|Rally}} | {{Feature box|Rally}} | ||
{{Feature box|Trip Attack (Ranged)}} | |||
{{ | === Notable loot === | ||
* {{MdRarityItem|Githyanki Crossbow}} | |||
* {{MdRarityItem|Studded Leather Armour}} | |||
{{Rosymorn Monastery}} | {{Rosymorn Monastery}} | ||
Line 69: | Line 67: | ||
[[Category:Characters in the Rosymorn Monastery]] | [[Category:Characters in the Rosymorn Monastery]] | ||
[[Category:Characters in Act One]] | [[Category:Characters in Act One]] | ||
[[Category:Fighters]] |
Latest revision as of 00:41, 23 November 2024
Raider Jy'ir is a githyanki raider NPC found in Crèche Y'llek in Act One.
“What business have you in a crèche dormitory, istik? Move along.„
Involvement[edit | edit source]
Jy'ir can be initially found in the Infirmary, lying in a bunk bed. She viciously derides any outsiders, if spoken to as a non-gith; however, she reveals a brighter side to her kin, expressing hope for the combat prowess of the crèche's youth.
She will turn hostile after either of two circumstances:
- If Ghustil Stornugoss is allowed to leave her chamber after the encounter with the Zaith'isk, locking the party inside.
- When the entire crèche becomes hostile after the completion of Discover the Artefact's Secrets.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Manoeuvres[edit | edit source]
Jy'ir can spend up to three Superiority Die on Battle Manoeuvers: