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Jy'ir

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Raider Jy'ir is a githyanki raider in Crèche Y'llek during Act One.
What business have you in a crèche dormitory, istik? Move along.
Jy'ir

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Jy'ir can be initially found in the Crèche Infirmary, lying in a bunk bed. She viciously derides any outsiders, if spoken to as a non-gith; however, she reveals a brighter side to her kin, expressing hope for the combat prowess of the crèche's youth.

She turns hostile after either of these circumstances:

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Surrounded by silver mist, you teleport to an unoccupied space you can see.

Damage: 5~14
1d10 + 4PiercingPiercing
Make a ranged attack with your equipped weapon.

Manoeuvres[edit section | visual editor]

Jy'ir can spend up to four Superiority Die on manoeuvres:

RallyRally (Bonus Action + Superiority Die)
Healing
8 TemporaryHealingHealing
Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional HP Icon.png 8 temporary hit points.
Damage: 5~14 + modifiers
A powerful shot that possibly knocks the target ProneProne.

Loot[edit section | visual editor]