Ardent Kur'ashk
Casting DC
14 (Intelligence)
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
16 (+3)
16 (+3)
14 (+2)
10 (0)
STR
DEX
CON
INT
WIS
CHA
0
+2
+6
+6
+5
0
Athletics
Acrobatics
Perception
0
2
2
Can make an additional attack after an unarmed or weapon attack.
Attack an enemy moving out of reach.
Casting DC
16 (Intelligence)
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
16 (+3)
16 (+3)
14 (+2)
10 (0)
STR
DEX
CON
INT
WIS
CHA
0
+2
+8
+8
+7
0
Athletics
Acrobatics
Perception
0
2
2
Can make an additional attack after an unarmed or weapon attack.
Attack an enemy moving out of reach.
Casting DC
16 (Intelligence)
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
16 (+3)
16 (+3)
14 (+2)
10 (0)
STR
DEX
CON
INT
WIS
CHA
0
+2
+6
+6
+5
0
Athletics
Acrobatics
Perception
0
2
2
Can make an additional attack after an unarmed or weapon attack.
Attack an enemy moving out of reach.
Enemies succeeding a saving throw against a cantrip still take half the damage.
Your attacks deal an extra 1d6 Psychic damage - the scars of illithid enslavement run deep.
UID
S_CRE_InfirmaryAmbushGuard01
UUID
2c0b5b3b-5e48-48e6-b10f-08a910ad07f5
Stats
Githyanki_IntelligenceOfficer
Ardent Kur'ashk is a githyanki ardent in Crèche Y'llek during Act One .
Ardent Kur'ashk is initially found in the Crèche Infirmary , lying in a bunk bed. He viciously derides any outsiders if the party speak to him as a non-gith. However, he reveals slightly more nuance to his kin, expressing disappointment at how relaxed the crèche is acting in the presence of an inquisitor.
He becomes hostile after either of two circumstances:
Characters
Locations Quests