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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Barbarian]]
{{PageSeo
----
| description = Barbarian is a character class in Baldur's Gate 3 that uses their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
<blockquote style="font-size:160%; font-family:Garamond;">"The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage."</blockquote>
| image = Barbarian Class 300px.png
}} __NOTOC__
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''.
{{Quote class|{{PAGENAME}}}}
== Overview ==
Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.


[[File:Barbarian Class Icon alt.png|frameless|left]] '''Barbarian''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur Gate's 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Barbarians use [[Strength]] as their primary ability score.
== Subclasses ==
{{clear}}
The Barbarian Subclasses are:
{{hlist|
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (barbarian subclass)|Wild Magic}}
* {{IconLink|Class Barbarian Giant Badge Icon.png|Giant (barbarian subclass)|Giant}}
}}


== Class Information ==
== Class Progression ==
[[File:Barbarian Class Default Armor 2.png|thumb|right|Barbarian's default armor]]
{| class="wikitable" style="max-width: 41em;"
|+ Barbarian Class Progression
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 13%;" | {{Resource | rg | forceplural = yes }}
! style="width: 12%;" | Rage Damage
|-
! [[#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| {{SAI|Rage}}, {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence}}
| rowspan="2" style="text-align: center;" | 2
| rowspan="8" style="text-align: center;" | +2
|-
! [[#Level 2|2nd]]
| {{SAI|Reckless Attack}}, {{Pass|Danger Sense}}
|-
! [[#Level 3|3rd]]
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 3|Choose a subclass}}
| rowspan="3" style="text-align: center;" | 3
|-
! [[#Level 4|4th]]
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
|-
! [[#Level 5|5th]]
| rowspan="4" style="text-align: center;" | +3
| {{Pass|Extra Attack}}, {{Pass|Fast Movement}}
|-
! [[#Level 6|6th]]
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 6|Subclass feature}}
| rowspan="6" style="text-align: center;" | 4
|-
! [[#Level 7|7th]]
| {{Pass|Feral Instinct}}
|-
! [[#Level 8|8th]]
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
|-
! [[#Level 9|9th]]
| rowspan="4" style="text-align: center;" | +4
| {{Pass|Brutal Critical}}
| rowspan="4" style="text-align: center;" | +3
|-
! [[#Level 10|10th]]
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 10|Subclass feature}}
|-
! [[#Level 11|11th]]
| {{Pass|Relentless Rage}}
|-
! [[#Level 12|12th]]
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| style="text-align: center;" | 5
|}
 
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.
 
== Class information ==
===Attributes===
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]
 
; Hit points
: At level 1: {{InfoBlob|12 + {{Ability|Constitution}} modifier}}
: On level up: {{InfoBlob|7 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Strength}} for improved [[Attack Roll|attack rolls]] and damage with melee weapons.
: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]]
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class.
; Spellcasting Ability
: {{Ability|Charisma}} for the effective use of items, scrolls, and equipment.
 
===Starting [[Proficiency|Proficiencies]]===
; Saving throw proficiencies
: {{Ability|Strength}}, {{Ability|Constitution}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}
; Skill proficiencies (Choose 2)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}}
; Starting Equipment
: {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}}
 
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]===
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{Shields}}
 
== Level progression ==
 
{{Level header|1}}
 
; {{R|rage|forceplural=yes}}&colon; 2
: The number of times you can Rage per day. Replenished by [[long rest]].
 
{{HorizontalRuleImage}}
 
{{Spell action|Rage|extra=yes}}
 
{{HorizontalRuleImage}}


=== Hit Points ===
{{Passive|Unarmoured Defence (Barbarian)}}
* Level 1 Maximum Hit Points: <code>12 + [[Constitution]] Modifiers</code>
** Hit points at higher levels: <code>7 + [[Constitution]] Modifiers</code>
=== Class Features ===


* Saving Throws Proficiency: <code>[[Strength]], [[Constitution]]</code>
{{Level header|2}}
* Armors Proficiency: <code>[[Armor#Light Armor|Light Armors]], [[Armor#Medium Armor|Medium Armors]]</code>
* [[Shield]] Proficiency
* Weapons Proficiency: <code>[[Simple Weapons|Simple Weapon]], [[Martial Weapons|Martial Weapon]]</code>
{{clear}}


== Skills ==
{{Spell action|Reckless Attack}}
<div style="font-size:150%; font-family:Garamond;">"You receive a bonus to every '''[[Character Creation#Skills|Skill]]''' that you are '''[[Proficiency|Proficient]]''' in. This bonus increases as you gain levels in your [[Character Creation#PLayable Classes|Class]] and applies to all Checks for that Skills"</div>
----


<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
{{HorizontalRuleImage}}
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
* Skills with Proficiency (Choose 2):


** [[Animal Handling]]
{{Passive|Danger Sense}}
** [[Athletics]]
** [[Intimidation]]
** [[Nature]]
** [[Survival]]
** [[Perception]]


* Skills without Proficiency:
{{Level header|3}}


** [[Deception]]
; {{R|rage|forceplural=yes}}&colon; 3
** [[Performance]]
: Gain an additional Rage Charge. You can now Rage more times per long rest.
** [[Persuasion]]
** [[Acrobatics]]
** [[Sleight Of Hand|Sleight of Hand]]
** [[Stealth]]
** [[Arcana]]
** [[Investigation]]
** [[History]]
** [[Insight]]
** [[Medicine]]


== Subclass ==
==== Choose a subclass ====
''Available to [[Barbarian#Level 3|Level 3]] Barbarians.''


=== Berserker ===
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart|w=150|h=150}}
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker|w=150|h=150}}
! {{ImageLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (barbarian subclass)|Wild Magic|w=150|h=150}}
! {{ImageLink|Class Barbarian Giant Badge Icon.png|Giant (barbarian subclass)|Giant|w=150|h=150}}
|-
| style="vertical-align:top; width: 25%;"|
* Choose a [[Bestial Heart]]
Gain a free cantrip:
* {{SAI|Speak with Animals}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Frenzy}} (replaces Rage)
** {{MdSAI|Frenzied Strike}}
** {{MdSAI|Enraged Throw}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Rage: Wild Magic}} (replaces Rage)
* {{LgSAI|Magic Awareness}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Giant's Rage}} (replaces Rage)
* {{LgPass|Vaprak's Greed}}
Gain a free cantrip:
* {{SAI|Thaumaturgy}}
|}


[[File:Berserker Subclass Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"Violence is both a means and an end. You follow a path of untrammeled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being."</span>
{{Level header|4}}
<code>[[Berserker|Subclass Information]]</code>
{{clear}}


=== Wildheart ===
* Choose a [[feat]].


[[File:Wildheart Subclass Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"Your attunement with nature and its beasts inspires your rage, empowering you with supernatural might."</span>
{{Level header|5}}
<code>[[Wildheart|Subclass Information]]</code>
{{clear}}


== Level Progression ==
{{Passive|Extra Attack}}
<div style="text-align: left; font-family:Garamond; font-size: 150%;">"Through experience, you acquire new power. You gain the following trait:"</div>


=== <b>Level 1</b> ===
{{HorizontalRuleImage}}
----


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
{{Passive|Fast Movement}}


* [[File:Rage Icon 64px.png|frameless|upright=0.1|link=Rage]] [[Rage]]
{{HorizontalRuleImage}}
* [[File:Unarmored Defense Icon 64px.png|frameless|upright=0.1]] Unarmoured Defence: Your body is as resilient as any armour. While not wearing armour, you add your [[Constitution#Constitution Modifier Chart|Constitution Modifier]] to your [[Armour Class]]. Wearing [[Armor#Heavy Armors|Heavy Armour]] impedes your [[Rage]].


=== <b>Level 2</b> ===
==== Subclass features ====
----
{| class="wikitable" style="min-width: 300px; width: 100%; margin-left: auto; margin-right: auto; border: none;"
|-
! [[Wildheart]]
! [[Berserker]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
* {{LgSAI|Boot of the Giants}}
|}


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
{{Level header|6}}


* [[File:Danger Sense Icon 64px.png|frameless|upright=0.1]] Danger Sense: You sense when things aren't as they should be. You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, spells and surfaces. To gain this benefit, you can't be [[Condition#Blinded|Blinded]], Deafened, or Incapacitated.
; {{R|rage|forceplural=yes}}&colon; 4
* [[File:Reckless Attack Icon 64px.png|frameless|upright=0.1|link=Reckless Attack]] [[Reckless Attack]]
: Gain an additional Rage Charge. You can now Rage more times per long rest.


=== <b>Level 3</b> ===
{{HorizontalRuleImage}}
----


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
==== Subclass features ====
* Additional [[File:Rage Charges Icon.png|frameless|25px]] Rage Charge: You can now Rage more times per [[Long Rest]].
* Choose a subclass:


{| class="wikitable" style="text-align: center; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
| [[File:Berserker Subclass Icon.png|frameless|upright=1.5|center|link=Berserker]] [[Berserker]]
! [[Wildheart]]
| [[File:Wildheart Subclass Icon.png|frameless|upright=1.5|center|link=Wildheart]] [[Wildheart]]
! [[Berserker]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
| style="vertical-align:top; width: 25%;"|
* Choose an [[Animal Aspect]]
| style="vertical-align:top; width: 25%;"|
* {{LgPass|Mindless Rage}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Bolstering Magic: Boon}}
* {{LgSAI|Bolstering Magic: Level 1 Spell Slot}}
* {{LgSAI|Bolstering Magic: Level 2 Spell Slot}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Elemental Cleaver}}
|}
|}


<div style="text-align:center; font-size:140%;"><code>Subclass Features</code></div>
{{Level header|7}}
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
 
{{Passive|Feral Instinct}}
 
{{Level header|8}}
* Choose a [[feat]].
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; width: 100%; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[File:Berserker Subclass Icon.png|frameless|upright=0.15|link=Berserker]] Berserker
! [[Wildheart]]
! [[File:Wildheart Subclass Icon.png|frameless|upright=0.15|link=Wildheart]] Wildheart
! [[Berserker]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="vertical-align:top;"|
| style="vertical-align:top; width: 25%;"|
* [[File:Frenzy Icon 64px.png|frameless|upright=0.1]] [[Frenzy]] Rage
* {{LgPass|Land's Stride: Difficult Terrain}}
* [[File:Frenzied Strike Icon 64px.png|frameless|upright=0.1]] [[Frenzied Strike]]
| style="text-align:center; width: 25%;"|
* [[File:Enraged Throw Icon 64px.png|frameless|upright=0.1]] [[Enraged Throw]]
(none)
| style="vertical-align:top;"|
| style="text-align:center; width: 25%;"|
* Gain [[File:Speak With Animals.png|frameless|upright=0.1]] [[Speak with Animals]]
(none)
* Choose a [[Wildheart#Level 3|Bestial Heart]]
| style="text-align:center; width: 25%;"|
* Choose a [[Wildheart#Level 3|piercing style]]
(none)
|}
|}


=== <b>Level 4</b> ===
{{Level header|9}}
----


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
{{Passive|Brutal Critical}}
* New [[Character Abilities#Feats|Feat]] ! (Choose 1)


<div style="text-align:center; font-size:140%;"><code>Subclass Features</code></div>
{{HorizontalRuleImage}}
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
 
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[File:Berserker Subclass Icon.png|frameless|upright=0.15|link=Berserker]] Berserker
! [[Wildheart]]
! [[File:Wildheart Subclass Icon.png|frameless|upright=0.15|link=Wildheart]] Wildheart
! [[Berserker]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="text-align:center;"| (none)
| style="text-align:center; width: 300px;"|
| style="vertical-align:top;"|
(none)
* Replace a [[Wildheart#Level 4|Bestial Heart]]
| style="text-align:center; width: 300px;"|
(none)
| style="vertical-align:top; width: 300px;"|
* {{LgSAI|Bolstering Magic: Level 3 Spell Slot}}
| style="text-align:center; width: 300px;"|
(none)
|}
|}
{{Level header|10}}
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px" | [[Wildheart]]
! style="width: 250px" | [[Berserker]]
! style="width: 250px" | [[Wild Magic (barbarian subclass)|Wild Magic]]
! style="width: 250px" | [[Giant (barbarian subclass)|Giant]]
|-
|
* Choose an additional [[Animal Aspect]]
|
* {{LgSAI|Intimidating Presence}}
|
* {{LgSAI|Unstable Backlash}}
|
* {{LgSAI|Mighty Impel}}
|}
{{Level header|11}}
{{Passive|Relentless Rage}}
{{Level header|12}}
; {{R|rage|forceplural=yes}}&colon; 5 : Gain an additional Rage Charge. You can now Rage more times per long rest.
{{HorizontalRuleImage}}
* Choose a [[feat]].
== Notable barbarians ==
* {{MdCharLink|Dror Ragzlin}}
* {{MdCharLink|Haseid}}
* {{MdCharLink|Karlach}}
* {{MdCharLink|Lady Flux}}
== See also ==
* [[:Category:Barbarians|List of all Barbarians]]
== External links ==
* {{FRWiki|Barbarian|long}}
{{BarbarianNavbox}}
{{Character creation|state=collapsed}}
[[Category:Classes]]

Latest revision as of 11:24, 20 February 2025

Barbarian is a class in Baldur's Gate 3.

Overview[edit | edit source]

Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.

Subclasses[edit | edit source]

The Barbarian Subclasses are:

Class Progression[edit | edit source]

Barbarian Class Progression
Level Proficiency Bonus Features  Rage Charges Rage Damage
1st +2 Rage Rage, Unarmoured Defence Unarmoured Defence 2 +2
2nd Reckless Attack Reckless Attack, Danger Sense Danger Sense
3rd Choose a subclass Choose a subclass 3
4th Feat Feat
5th +3 Extra Attack Extra Attack, Fast Movement Fast Movement
6th Subclass feature Subclass feature 4
7th Feral Instinct Feral Instinct
8th Feat Feat
9th +4 Brutal Critical Brutal Critical +3
10th Subclass feature Subclass feature
11th Relentless Rage Relentless Rage
12th Feat Feat 5

Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.

Class information[edit | edit source]

Attributes[edit | edit source]

Barbarian's default armour
Hit points
At level 1: 12 + Constitution Constitution modifier
On level up: 7 + Constitution Constitution modifier
Key abilities
Strength Strength for improved attack rolls and damage with melee weapons.
Dexterity Dexterity for higher initiative and Armour Class
Constitution Constitution for more hit points and unarmoured Armour Class.
Spellcasting Ability
Charisma Charisma for the effective use of items, scrolls, and equipment.

Starting Proficiencies[edit | edit source]

Saving throw proficiencies
Strength Strength, Constitution Constitution
Equipment proficiencies
Simple weapons, Martial weapons
Light armour Light armour, Medium armour Medium armour
Shields Shields
Skill proficiencies (Choose 2)
Animal Handling Animal Handling, Athletics Athletics, Intimidation Intimidation, Nature Nature, Survival Survival, Perception Perception
Starting Equipment
Greataxe, Handaxe x2, Barbarian Clothes, Leather Boots

Multiclass Proficiencies[edit | edit source]

Equipment proficiencies
Simple weapons, Martial weapons
Shields Shields

Level progression[edit | edit source]

Level 1

 Rage Charges: 2
The number of times you can Rage per day. Replenished by long rest.
Rage Rage ( + )
Deal 2 extra damage with melee and improvised weapons, and throwing.
You have Resistance to physical damage, and Advantage Icon.png Advantage on Strength Checks and Saving Throws.
Unarmoured Defence Unarmoured Defence
Your body is as resilient as any armour. While not wearing armour, you add your Constitution Modifier to your Armour Class Armour Class.

Level 2

Reckless Attack Reckless Attack ()
Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
Danger Sense Danger Sense
You sense when things aren't as they should be. You have Advantage Icon.png Advantage on Dexterity saving throws, such as against traps, Spells, and surfaces. To gain this benefit, you can't be Blinded Blinded or Incapacitated Incapacitated.

Level 3

 Rage Charges: 3
Gain an additional Rage Charge. You can now Rage more times per long rest.

Choose a subclass[edit | edit source]

Gain a free cantrip:

Gain a free cantrip:

Level 4

Level 5

Extra Attack Extra Attack
You can make an additional free attack after making an unarmed or weapon attack.
Fast Movement Fast Movement
Your Movement Speed increases by 3 m / 10 ft while not wearing Heavy Armour.

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 6

 Rage Charges: 4
Gain an additional Rage Charge. You can now Rage more times per long rest.

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

Level 7

Feral Instinct Feral Instinct
You have honed your instincts to the utmost degree. You gain a +3 to Initiative and can't be Surprised.

Level 8

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 9

Brutal Critical Brutal Critical
You've trained to strike swift and true. When you land a Critical Hit, you roll an extra damage die as well as the normal additional critical die.

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 10

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

Level 11

Relentless Rage Relentless Rage
Once per Short Rest, if you drop to 0 hit points while Enraged Enraged, you regain 1hit points instead of being Downed Downed.

Level 12

 Rage Charges: 5
Gain an additional Rage Charge. You can now Rage more times per long rest.

Notable barbarians[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]