Subclass | Feature | Description |
---|---|---|
![]() |
||
![]() |
||
![]() |
User:Toancaro/Ranger: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
Line 2: | Line 2: | ||
== Subclass features== | == Subclass features== | ||
<tabber> | <tabber> | ||
|-|Level | |-|Level 3= | ||
{| class="wikitable sortable" style="width: 100%" | {| class="wikitable sortable" style="width: 100%" | ||
! style="width: 100px" | Subclass | ! style="width: 100px" | Subclass | ||
Line 8: | Line 8: | ||
! Description | ! Description | ||
|- | |- | ||
| {{User:Toancaro/Template: | | {{User:Toancaro/Template:Class|Hunter}} || {{SAI|Colossus Slayer|w=25}} || | ||
|- | |||
| {{User:Toancaro/Template:Class|Hunter}} || {{SAI|Giant Killer|w=25}} || | |||
|- | |||
| {{User:Toancaro/Template:Class|Hunter}} || {{SAI|Horde Breaker|w=25}} || | |||
|} | |} | ||
</tabber> | </tabber> | ||
{{Back to top}} | {{Back to top}} | ||
==Spells== | ==Spells== | ||
{{#vardefine: rangerQuery | (classes HOLDS "Ranger" AND (is_npc = false OR is_npc IS NULL))}}<tabber> | {{#vardefine: rangerQuery | (classes HOLDS "Ranger" AND (is_npc = false OR is_npc IS NULL))}}<tabber> |
Revision as of 18:57, 8 January 2024
Subclass features
Spells
Name | Spell School | Classes | C | C | R | A | ![]() |
![]() |
![]() |
D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Animal Friendship | ![]() |
![]() ![]() ![]() |
![]() |
WIS | 18m | Convince a beast not to attack you. | |||||
![]() |
Cure Wounds | ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() |
1.5m | ![]() |
Heal a creature you can touch. | |||||
![]() |
Enhance Leap | ![]() |
![]() ![]() ![]() ![]() |
![]() |
![]() |
1.5m | Triple a creature's Jumping distance. | |||||
![]() |
Ensnaring Strike | ![]() |
![]() |
![]() |
![]() |
![]() |
m | ![]() |
Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target.
Ensnared creatures cannot move and take 1d6![]() |
|||
![]() |
Fog Cloud | ![]() |
![]() ![]() ![]() ![]() |
![]() |
![]() |
18m | 5m | Create a cloud of dense fog to and creatures within. | ||||
![]() |
Goodberry | ![]() |
![]() ![]() |
![]() |
1.5m | Conjure four magical berries for yourself or a companion. Creatures who eat a berry regain 1d4![]() Each berry counts as one |
||||||
![]() |
Hail of Thorns | ![]() |
![]() |
![]() |
![]() |
18m | 2m | ![]() |
Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10![]() |
|||
![]() |
Hunter's Mark | ![]() |
![]() |
![]() |
![]() |
18m | Mark a creature as your quarry to deal an additional 1d6![]() |
|||||
![]() |
Longstrider | ![]() |
![]() ![]() ![]() ![]() |
![]() |
![]() |
1.5m | Increase a creature's Movement Speed by ![]() |
|||||
![]() |
Speak with Animals | ![]() |
![]() ![]() ![]() |
![]() |
![]() |
0 | Gain the ability to comprehend and communicate with beasts. |
Name | Spell School | Classes | C | C | R | A | ![]() |
![]() |
![]() |
D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Barkskin | ![]() |
![]() ![]() |
![]() |
![]() |
1.5m | Touch a willing creature to toughen its skin and increase its ![]() |
|||||
![]() |
Darkvision | ![]() |
![]() ![]() ![]() ![]() |
![]() |
1.5m | Grant a creature the ability to see in the dark out to a range of ![]() |
||||||
![]() |
Lesser Restoration | ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() |
1.5m | Cure a creature from ![]() ![]() ![]() |
||||||
![]() |
Pass Without Trace | ![]() |
![]() ![]() |
![]() |
![]() |
0 | 9m | Call forth a veil of shadow and silence that gives you and nearby allies a +10 bonus to ![]() |
||||
![]() |
Protection from Poison | ![]() |
![]() ![]() ![]() ![]() |
![]() |
1.5m | Touch a creature to neutralise all poisons affecting it, and grant it protection against poisonous influences. | ||||||
![]() |
Silence | ![]() |
![]() ![]() ![]() |
![]() |
![]() |
![]() |
18m | Create a sound-proof sphere. All within are and Immune to ![]() |
||||
![]() |
Spike Growth | ![]() |
![]() ![]() |
![]() |
![]() |
18m | ![]() |
Shape a piece of ground into hard spikes. A creature walking on the spikes takes 2d4![]() ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
![]() |
![]() |
D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Conjure Barrage | ![]() |
![]() |
![]() |
0 | 9m | ![]() |
Channel your weapon's essence into a destructive, widespread volley. Deal Weapon Damage, plus an additional ![]() ![]() |
||||
![]() |
Daylight | ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() |
18m | Enchant an item to shine like the sun or summon a sphere of sunlight that dispels all darkness around it. | ||||||
![]() |
Lightning Arrow | ![]() |
![]() |
![]() |
![]() |
18m | 3m | ![]() |
After the arrow hits, smaller bolts snake out from the target towards nearby creatures. | |||
![]() |
Plant Growth | ![]() |
![]() ![]() ![]() |
![]() |
18m | Make weeds burst from the ground and smother the area. Creatures moving through the weeds have their Movement Speed quartered.
|
||||||
![]() |
Protection from Energy | ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
1.5m | Touch a creature to grant it Resistance to ![]() ![]() ![]() ![]() ![]() |
Self notes
Good spells