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Weapon actions: Difference between revisions
(Expanded list of actions into comparison tables, added reference table for inflicted conditions) |
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| {{WeaponAction|Backbreaker}} || {{WeaponType|Warhammers}} || {{Action}} || Inflict Prone || Strength || 1d4 + Strength Modifier <br> {{DamageType|Bludgeoning}} | | {{WeaponAction|Backbreaker}} || {{WeaponType|Warhammers}} || {{Action}} || Inflict Prone || Strength || 1d4 + Strength Modifier <br> {{DamageType|Bludgeoning}} | ||
|- | |- | ||
| {{WeaponAction|Brace (Melee)}} || {{WeaponType|Glaives}}<br>{{WeaponType|Pikes}} || Movement <br> 6 m / 20 ft || 'Advantage' on damage rolls for this turn || - || - | | {{WeaponAction|Brace (Melee)}} || {{WeaponType|Glaives}}<br>{{WeaponType|Pikes}} || [[Movement Speed]]<br> 6 m / 20 ft || 'Advantage' on damage rolls for this turn || - || - | ||
|- | |- | ||
| {{WeaponAction|Cleave}} || {{WeaponType|Battleaxes}}<br>{{WeaponType|Greataxes}}<br>{{WeaponType|Halberds}}<br>{{WeaponType|Greatswords}} || {{Action}} || Strike 3 targets <br> 1.5 m / 5 ft cone || - || Halved weapon damage <br> (added damage is not halved) | | {{WeaponAction|Cleave}} || {{WeaponType|Battleaxes}}<br>{{WeaponType|Greataxes}}<br>{{WeaponType|Halberds}}<br>{{WeaponType|Greatswords}} || {{Action}} || Strike 3 targets <br> 1.5 m / 5 ft cone || - || Halved weapon damage <br> (added damage is not halved e.g. from Smite, [[Great Weapon Master: All In|Great Weapon Master]]) | ||
|- | |- | ||
| {{WeaponAction|Concussive Smash}} || {{WeaponType|Morningstars}}<br> Bludgeoning weapons except Quarterstaves:<br>{{WeaponType|Clubs}}<br>{{WeaponType|Light Hammers}}<br>{{WeaponType|Maces}}<br>{{WeaponType|Warhammers}}<br>{{WeaponType|Greatclubs}}<br>{{WeaponType|Mauls}}<br> || {{Action}} || Inflict Dazed || Constitution || Weapon damage | | {{WeaponAction|Concussive Smash}} || {{WeaponType|Morningstars}}<br> Bludgeoning weapons except Quarterstaves:<br>{{WeaponType|Clubs}}<br>{{WeaponType|Light Hammers}}<br>{{WeaponType|Maces}}<br>{{WeaponType|Warhammers}}<br>{{WeaponType|Greatclubs}}<br>{{WeaponType|Mauls}}<br> || {{Action}} || Inflict Dazed || Constitution || Weapon damage | ||
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| {{WeaponAction|Pommel Strike}} || {{WeaponType|Longswords}}<br>{{WeaponType|Greatswords}} || {{Action|bonus}} || Inflict Dazed || Constitution || 1d4 + Strength Modifier <br>{{DamageType|Slashing}} | | {{WeaponAction|Pommel Strike}} || {{WeaponType|Longswords}}<br>{{WeaponType|Greatswords}} || {{Action|bonus}} || Inflict Dazed || Constitution || 1d4 + Strength Modifier <br>{{DamageType|Slashing}} | ||
|- | |- | ||
| {{WeaponAction|Prepare}} || {{WeaponType|Greataxes}} || Movement <br> 6 m / 20 ft || Extra damage on attacks this turn || - || Strength Modifier <br> {{DamageType|Slashing}} | | {{WeaponAction|Prepare}} || {{WeaponType|Greataxes}} || [[Movement Speed]]<br> 6 m / 20 ft || Extra damage on attacks this turn || - || Strength Modifier <br> {{DamageType|Slashing}} | ||
|- | |- | ||
| {{WeaponAction|Rush Attack}} || {{WeaponType|Longswords}}<br>All polearms except Quarterstaves:<br>{{WeaponType|Spears}}<br>{{WeaponType|Tridents}}<br>{{WeaponType|Glaives}}<br>{{WeaponType|Halberds}}<br>{{WeaponType|Pikes}} || {{Action}} || Charge 9 m / 30 ft <br> Inflict Off Balance || Strength|| 1d4 + Strength Modifier <br> Inherits weapon damage type | | {{WeaponAction|Rush Attack}} || {{WeaponType|Longswords}}<br>All polearms except Quarterstaves:<br>{{WeaponType|Spears}}<br>{{WeaponType|Tridents}}<br>{{WeaponType|Glaives}}<br>{{WeaponType|Halberds}}<br>{{WeaponType|Pikes}} || {{Action}} || Charge 9 m / 30 ft <br> Inflict Off Balance || Strength|| 1d4 + Strength Modifier <br> Inherits weapon damage type | ||
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! style="width: 180pt;" |Damage | ! style="width: 180pt;" |Damage | ||
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|{{WeaponAction|Brace (Ranged)}} || {{WeaponType|Longbows}} || Movement <br> 6 m / 20 ft || 'Advantage' on damage rolls for this turn || - || - | |{{WeaponAction|Brace (Ranged)}} || {{WeaponType|Longbows}} || [[Movement Speed]]<br> 6 m / 20 ft || 'Advantage' on damage rolls for this turn || - || - | ||
|- | |- | ||
| {{WeaponAction|Hamstring Shot}} || {{WeaponType|Shortbows}}<br>{{WeaponType|Longbows}} || {{Action}} || Inflict Hamstrung || Constitution || Weapon damage | | {{WeaponAction|Hamstring Shot}} || {{WeaponType|Shortbows}}<br>{{WeaponType|Longbows}} || {{Action}} || Inflict Hamstrung || Constitution || Weapon damage | ||
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! style="width: 150pt;" |Removed By | ! style="width: 150pt;" |Removed By | ||
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|[[Prone]]||{{Topple}} (STR) <br> {{Backbreaker}} (DEX)||[[Strength]] <br> [[Dexterity]]||{{Advantage}} to nearby attackers||Using half of Movement Speed | |[[Prone]]||{{Topple}} (STR) <br> {{Backbreaker}} (DEX)||[[Strength]] <br> [[Dexterity]]||{{Advantage}} to nearby attackers||Using half of [[Movement Speed]] | ||
|- | |- | ||
|Off Balance||{{Rush Attack}} (STR) <br> {{Flourish}} (DEX)||Strength <br> Dexterity||{{Advantage}} to attackers||Taking damage or when helped | |Off Balance||{{Rush Attack}} (STR) <br> {{Flourish}} (DEX)||Strength <br> Dexterity||{{Advantage}} to attackers||Taking damage or when helped |
Revision as of 04:42, 16 July 2023
Weapon Actions are a type of Action granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as Longswords will typically grant the Lacerate weapon action.
These actions are only usable once per Short Rest and are special in some way, normally able to do bonus damage, hit multiple targets, debilitate foes, or move the character.
In order to gain access to the Weapon Actions from a weapon, a creature must have Proficiency in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).
Overview of Weapon Actions
Melee Weapons
Weapon Action | Associated Weapons | Cost | Effect | Saving Throw | Damage |
---|---|---|---|---|---|
Bludgeoning | |||||
|| Movement Speed 6 m / 20 ft || 'Advantage' on damage rolls for this turn || - || - | |||||
|| Action || Strike 3 targets 1.5 m / 5 ft cone || - || Halved weapon damage (added damage is not halved e.g. from Smite, Great Weapon Master) | |||||
Bludgeoning weapons except Quarterstaves: || Action || Inflict Dazed || Constitution || Weapon damage | |||||
|
|
Action | Inflict Crippled | Constitution | 1d4 + Strength Modifier Slashing |
|| Bonus action || Inflict Off Balance || Dexterity || None | |||||
Bludgeoning | |||||
|| Action || Inflict Bleeding || Constitution|| Weapon damage | |||||
|| Action || Inflict Gaping Wounds || Constitution || Weapon damage | |||||
|| Bonus action || Inflict Dazed || Constitution || 1d4 + Strength Modifier Slashing | |||||
6 m / 20 ft || Extra damage on attacks this turn || - || Strength Modifier Slashing | |||||
All polearms except Quarterstaves: || Action || Charge 9 m / 30 ft Inflict Off Balance || Strength|| 1d4 + Strength Modifier Inherits weapon damage type | |||||
|| Reaction || Inflict damage on a miss || - || Strength Modifier Bludgeoning | |||||
|| || Action || Inflict Prone || Dexterity|| None | |||||
|| Action || Inflict Weak Grip || Strength || 1d4 + Strength Modifier Inherits weapon damage type |
Ranged Weapons
Weapon Action | Associated Weapons | Cost | Effect | Saving Throw | Damage |
---|---|---|---|---|---|
6 m / 20 ft || 'Advantage' on damage rolls for this turn || - || - | |||||
|| Action || Inflict Hamstrung || Constitution || Weapon damage | |||||
Dashed or Disengaged this turn || - || Weapon damage | |||||
|| Action || Inflict Gaping Wounds || Constitution || 1d8 + Dexterity Modifier Piercing |
Conditions Inflicted by Weapon Actions
Condition | Inflicted by | Saving Throw Penalty | Additional Effects | Removed By |
---|---|---|---|---|
Prone | Template:Topple (STR) Template:Backbreaker (DEX) |
Strength Dexterity |
Advantage to nearby attackers | Using half of Movement Speed |
Off Balance | Template:Rush Attack (STR) Template:Flourish (DEX) |
Strength Dexterity |
Advantage to attackers | Taking damage or when helped |
Weak Grip | Template:Weakening Strike (STR) | Strength Dexterity |
Disadvantage on attacks | When helped |
Crippled | Template:Crippling Strike (CON) | Dexterity | Movement Speed reduced to 0 | Healing |
Chest Trauma | Template:Heartstopper (CON) | Constitution | One less Action for 2 turns | Healing |
Bleeding | Template:Lacerate (CON) | Constitution | Inflicts 2 Slashing per turn for 2 turns | Healing |
Dazed | Template:Concussive Smash (CON) Template:Pommel Strike (CON) |
Wisdom | Can't take reactions, loses DEX bonus to AC | When helped |
Gaping Wounds | Template:Piercing Shot (CON) Template:Piercing Strike (CON) |
- | Receive additional 2 Piercing damage from attacks for 2 turns | Healing |
Hamstrung | Template:Hamstring Shot (CON) | - | Movement Speed halved | Healing |