Lorroakan/Combat
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This page focuses on Lorroakan's behavior during turn-based combat gameplay.
| Overview | Combat | 
Attacks and abilities edit
Allies edit
- Krank
 - Miklaur
 - Rolan (conditional)
 - Air Myrmidon
 - Earth Myrmidon
 - Fire Myrmidon
 - Water Myrmidon
 
Encounter details edit
At the start of the fight, Lorroakan will begin siphoning power from his four myrmidons, granting him immunity to Acid, Cold, Fire, Lightning. If he is attacked, he will cast Elemental Retort as a reaction on the person who attacked him, dealing significant damage from 4 different elemental types, one for every myrmidon he is siphoning from. Each siphoned myrmidon also grants an additional Reaction to Lorroakan allowing him to use this spell up to 5 times per round.
The Earth Myrmidon will occasionally cast Stoneskin on Lorroakan, giving him extra resistances to non-magical damage.
If the party saved Rolan from his expedition into the Shadow-Cursed Lands in Act Two, but did not save Cal and Lia during Rescue the Tieflings, then Rolan will choose to fight alongside Lorroakan. If the party did save Cal and Lia, then Rolan will choose to turn on Lorroakan and fight alongside the party.
Tactics edit
Ignoring Lorroakan and killing his myrmidons first is a possible strategy. Each killed myrmidon removes the associated elemental immunity and damage from Elemental Retort, making it less punishing to actually attack him.
Alternatively, it is also possible to simply tank the damage with your strongest martial characters and aim to kill Lorroakan outright as he only has 98 HP on Balanced difficulty and is the most dangerous enemy with his array of spells. Given his 4 different damage immunities it may be easiest to deal this damage through weapon attacks, especially if the character in question has equipment to enable critical hits. On some difficulties, killing Lorroakan will also cause the Myrmidons to vanish, though Krank, Miklaur, and Rolan will remain.
Lorroakan cannot cast Elemental Retort if he is prevented from reacting which can be accomplished many ways. Incapacitating conditions like Prone, Stunned, or Hold Person all prevent reactions. Some spells like Shocking Grasp or Arms of Hadar also specifically block spending Reaction resources. If the party can inflict one of these conditions, Lorroakan can safely be focused down without killing the myrmidons first. On the other hand, Silencing Lorroakan will not prevent him from using Elemental Retort.
Despite being able to use Fly, Lorroakan does not fly back to the tower if thrown off of it, making this a valuable tactic for an instant kill through actions like Shove, Thunderwave or Gust of Wind. However, he then cannot be looted.
Finally, Lorroakan can be easily defeated by stealthy means; refer to this guide for more details. If defeated this way, Rolan appears and, after being spoken with, becomes hostile to any party members present if not convinced otherwise.
Tactician difficulty edit
On Tactician, he gains Elemental Adept for acid, fire, lightning and cold elements, which ignores resistance and slightly increases damage. This can make his Elemental Retort more powerful.
Notes edit
- Lorroakan's myrmidons have weaker weapons compared to other myrmidons encountered throughout the game. They do not have innate elemental damage components and are not enhanced. The unique weapon abilities are not changed.
 
Bugs edit
- Even though Lorroakan has the spell Cone of Cold, he does not currently have a level 5 spell slot to cast it.
 - If Lorroakan's myrmidons are defeated by stealth prior to the party fighting him alongside the Nightsong, the cutscene shows myrmidons by his side, but when the battle begins, he still stands alone.