Circle of the Land: Difference between revisions

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{{PageSeo
{{PageSeo
| description = Circle of the Land is a subclass of Druid.
| description = Circle of the Land is a subclass of Druid.
| image = Circle Of The Land Icon.png
| image = Class Druid Land Badge Icon.png
}}
}}
{{SubclassQuote|quote=Druids of this Circle connect to powerful magic that flows through the earth and binds all living things together.|image=Circle Of The Land Icon.png}}
{{SubclassQuote|quote=Druids of this Circle connect to powerful magic that flows through the earth and binds all living things together.|image=Class Druid Land Badge Icon.png}}
'''Circle of the Land''' is one of the [[Druid#Subclass|Subclasses]] of [[Druid]]. These Druids are more specialized in [[Spells|spellcasting]] to attack enemies or support allies in combat. They also have the ability to recover a certain amount of [[Spells#Spell Slots|Spell Slots]] once per day.
'''Circle of the Land''' is one of the [[Druid#Subclass|Subclasses]] of [[Druid]]. These Druids are more specialized in [[Spells|spellcasting]] to attack enemies or support allies in combat. They also have the ability to recover a certain amount of [[Spells#Spell Slots|Spell Slots]] once per day.
[[Category:Subclasses]]
[[Category:Subclasses]]

Revision as of 14:48, 17 September 2023

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Druids of this Circle connect to powerful magic that flows through the earth and binds all living things together.
Class Druid Land Badge Icon.png
Class Druid Land Badge Icon.png
Druids of this Circle connect to powerful magic that flows through the earth and binds all living things together.

Circle of the Land is one of the Subclasses of Druid. These Druids are more specialized in spellcasting to attack enemies or support allies in combat. They also have the ability to recover a certain amount of Spell Slots once per day.

Subclass Features

This subclass obtains all the features from its base class, Druid, in addition to its unique features outlined below.

Level 2

Bg3 content hr.png

Cantrip (Choose 1):

Level 3

Level 5

Level 6

Level 7

Level 9

Level 10

  • Nature's Ward Nature's Ward: You can't be charmed or frightened by elementals and fey. Disease and poison no longer affect you.