Grat

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Revision as of 19:05, 30 October 2023 by Sky (talk | contribs) (→‎Store: Expand selection of goods)
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Novice of the Absolute
Grat the Trader
Grat the Trader.jpg
Stats
Level 1

STR

12
(+1)

DEX

13
(+1)

CON

10

INT

10

WIS

8
(-1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Goblin
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 9
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg / 70lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative 1
Passive features
Character information
Location Goblin Camp
Faction Cult of the Absolute
Model
Grat Model.png

Grat the Trader is a Goblin trader in Chapter One of Baldur's Gate 3. He is found tending his makeshift shop in the Goblin Camp, which is located in the main area of the camp.

Grat participated in a goblin raid on Waukeen's Rest and is trying to sell the things he collected from the dead.

Notable Items Sold


Store

Corresponds to GOB_Festivities_Trader.

Stock

Grat's always has this stuff, if you got coin.

Item Quantity Chance
Doom Hammer 1 Always
Boots of Aid and Comfort 1 Always
Gloves of Archery 1 Always
Returning Pike 1 Always
Swiresy Shoes 1 Always
Hide Armour +2 1 Always
Longbow +1 1 Always
Greatsword +1 1 Always
Greatclub +1 1 Always
War Pick +1 1 Always
Potion of Healing 3-5 Always
Potion of Greater Healing 2 Always
Scroll of Revivify 3 Always
Torch 3 Always
Shovel (item) 1 Always
Dye Table 7 Always
Dye Remover 10 Always
Supply Pack 2-3 Always
Gold [1] 200 - 1350 Always
  1. Gold for a normal trader from levels 1 to 6

Goblin weapons

Rolls 4-6 times on the following table.

Item Quantity Chance
Ritual Staff 1 2/10
Goblin Scimitar 1 2/10
Goblin Bow 1 2/10
Makeshift Spear 1 2/10
Crude Mace 1 2/10

Loot

Rolls once on the Music Instrument Subtable. Consists of one roll each on the Common Music Instrument Subtable and Rare Music Instrument Subtable.

Item Quantity Chance
Hand Drum 1 1/3
Lute 1 1/3
Flute 1 1/3
Item Quantity Chance
Lyre 1 1/3
Lute [1] 1 1/3
Violin 1 1/3
  1. Identical to Lute but with a different icon.


Valuables_Jewelry

Kitchen_Rich

Supplies

Rolls one or two times on the Tiny Supply Table. Worth 5.0 Camp Supplies on average.

Quantity12
Chance 3/52/5
Item Quantity Chance
Food Supply Table 2 1 1/5
Food Supply Table 3 1 2/5
Food Supply Table 4 1 2/5


Rolls 2-3 times on Supplies_Food_10, Supply_Alcohol

Conditions

Slightly Drunk Slightly Drunk

Just drunk enough for everyone to notice. Strength increased by 2, Disadvantage Icon.png Disadvantage on Charisma and Dexterity checks.

Location


Notes

External Links