Drilldown: spells
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spells > is concentration:
None
& save :
Wisdom or
None
& extra damage :
2d12 or
weapon or
None
& condition duration :
1 or
6
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name:
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Object (2) ·
Object (1~8)'"`UNIQ--ref-00000084-QINU`"' (1) ·
weapon (8)
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t (1) ·
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Weapon (4)
Showing below up to 92 results in range #1 to #92.
A
B
- Bibberbang Spores
- Blood Frenzy
- Blood Sacrifice
- Bolstering Overflow
- Bone Chill
- Brace (Melee)
- Brace (Ranged)
- Burning Overflow
C
- Call for Help
- Caustic Overflow
- Chill of the Mountain
- Chilling Overflow
- Colour Spray
- Cunning Action: Dash
- Cunning Action: Disengage
D
E
F
G
H
- Hand Me My Leech
- Hand Me My Saw
- Hand Me My Syringe
- Hand Me My Trepan
- Haste Spores
- Honeyed Paws
- Horde Breaker (Melee)
- Horde Breaker (Ranged)
I
- Improvised Melee Weapon
- Improvised Melee Weapon (Bonus Action)
- Inciting Howl
- Inciting Howl (Wolf)
- Instinctive Charm
M
- Magic Awareness
- Malfunctioning Shell of Resistance
- Martial Exertion
- Melf's Acid Arrow
- Misty Escape
- Misty Escape (Cazador Szarr)
- Multiattack (Flind)
- Multiattack (Raphael)
- Multiattack (Steel Watcher Titan)
N
O
P
R
- Ray of Frost
- Reckless Attack
- Reckless Roar
- Rend Vision (Raven Familiar)
- Reprimand
- Request Surgical Instrument
S
- Sacred Munitions
- Shadow Step
- Share Untenable Secret
- Shell of Resistance
- Shield
- Shocking Grasp
- Shocking Overflow
- Sinister Howl
- Slam (Zombie)
- Spectral Aspect
- Stand Like Stone
- Step of the Wind: Dash
- Step of the Wind: Disengage
- Sudden Rush