Drilldown: weapons
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- weapons (417)
weapons > extra damage 2 type
:
Other
or
None
& weight lb
:
0.9
or
1.8
or
4
or
16.2
& special weapon actions
:
Edge of Darkness
or
None ![](/w/extensions/Cargo/drilldown/resources/filter-x.png)
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1d10 (5) ·
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None (86) ·
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Cunning Combo (1) ·
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Deepflesh Slice (1) ·
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Elements of an Epoch (1) ·
Favoured Weapon (1) ·
Goblin's Undoing (2) ·
Haroldish Doom (1) ·
Heavy Hitter (1) ·
High Spellcasting (+1) (1) ·
Homing Weapon (1) ·
Improved Critical (1) ·
Invisible Weapon (1) ·
Life Stealing Critical (1) ·
Melee Caster (1) ·
Organ Rearranger (2) ·
Prey Upon the Weak (1) ·
Rupturing (1) ·
Seldom Caught Unawares (+1) (1) ·
Shadow Blade (passive feature) (2) ·
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Hamstring Shot (5) ·
Lacerate (17) ·
Maiming Strike (5) ·
Mobile Shot (3) ·
Piercing Shot (9) ·
Piercing Strike (57) ·
Pommel Strike (1) ·
Rush Attack (7) ·
Tenacity (4) ·
Topple (1) ·
Weakening Strike (15)
Showing below up to 116 results in range #1 to #116.
A
B
C
D
F
G
H
- Hand Crossbow
- Hand Crossbow (Yurgir)
- Hand Crossbow +1
- Handaxe
- Handaxe +1
- Harold
- Harper Blade
- Heavy Crossbow
- Heavy Crossbow +1
- Hunter's Dagger
I
J
K
L
M
- Mace +1
- Mace +2
- Magical Hand Crossbow
- Magical Pike
- Makeshift Bow
- Mind Sundering Dagger
- Moonlantern
- Murderous Cut
- Myrkulite Scourge
N
P
R
- Rapier
- Rapier +1
- Rapier +2
- Returning Pike
- Ritual Axe
- Ritual Dagger
- Ritual Dagger of Shar
- Rusted Blade
- Rusty Dagger
- Rusty Handaxe
- Rusty Heavy Crossbow
- Rusty Pike
- Rusty Shortsword
- Rusty Sickle
S
- Shadow Lantern
- Shar's Sting
- Shining Staver-of-Skulls
- Shortbow
- Shortbow +1
- Shortsword
- Shortsword (Yurgir)
- Shortsword +1
- Shortsword +2
- Shortsword of First Blood
- Sickle
- Sickle (Redcap)
- Sickle of BOOOAL
- Skybreaker
- Slicing Shortsword
- Staff of Spellpower
- Steelforged Sword
- Stillmaker
- Sussur Dagger
- Sussur Sickle
- Sword of Life Stealing
- Sword of Screams
- Syringe