Counting House Artillerist: Difference between revisions

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Latest revision as of 18:54, 7 July 2024

Cashguard Artillerist are members of the Cashguard who specialise in ranged attacks and mobility. They can be found at The Counting House.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Rapier
Normal weapon damage

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Heavy Crossbow
Normal weapon damage

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Piercing Shot.webp
Normal weapon damage

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

CON Save
 Range: Normal weapon range
Brace Ranged.webp
Brace Brace ()

Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.

Flourish.webp
Flourish Flourish ()
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX Save
 Range: Normal weapon range
Piercing Strike.webp
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

CON Save
 Range: Normal weapon range
Weakening Strike.webp

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

STR Save
 Range: Normal weapon range

Known Counting House Artillerists[edit | edit source]