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Belub: Difference between revisions

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=== Loot ===
=== Loot ===
* {{RarityItem|Light Crossbow}} <!-- WPN_LightCrossbow -->
* {{MdRarityItem|Light Crossbow}} <!-- WPN_LightCrossbow -->
* {{RarityItem|Leather Armour}} <!-- ARM_Leather_Body -->
* {{MdRarityItem|Leather Armour}} <!-- ARM_Leather_Body -->
* {{RarityItem|Arrow of Ice}} <!-- ARR_Arrow_Of_Ice -->
* {{MdRarityItem|Arrow of Ice}} <!-- ARR_Arrow_Of_Ice -->


{{Moonrise Towers}}
{{Moonrise Towers}}

Latest revision as of 00:04, 10 July 2024

Belub is a Acolyte of the Absolute within Moonrise Towers located at X: -163 Y: -180.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bless.webp
Bless Bless ()

Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.

 Range: 9 m / 30 ft
Cure Wounds.webp
D8 Healing.png 1d8 (1~8) hit points

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Sacred Flame.webp
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant damage

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Loot[edit | edit source]