Adept Keris
STR
DEX
CON
INT
WIS
CHA
13 (+1)
12 (+1)
16 (+3)
10 (0)
18 (+4)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+1
+1
+3
0
+7
+3
Athletics
Acrobatics
Perception
1
1
4
If this character is Downed, immediately revive with 1 HP.
Can see in the dark up to a certain distance.
Attack an enemy moving out of reach.
Has disadvantage on attack rolls and Perception checks while in sunlight.
STR
DEX
CON
INT
WIS
CHA
13 (+1)
12 (+1)
16 (+3)
10 (0)
18 (+4)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+1
+1
+3
0
+9
+5
Athletics
Acrobatics
Perception
1
1
4
If this character is Downed, immediately revive with 1 HP.
Can see in the dark up to a certain distance.
Attack an enemy moving out of reach.
Has disadvantage on attack rolls and Perception checks while in sunlight.
STR
DEX
CON
INT
WIS
CHA
13 (+1)
12 (+1)
16 (+3)
10 (0)
18 (+4)
10 (0)
STR
DEX
CON
INT
WIS
CHA
+1
+1
+3
0
+7
+3
Athletics
Acrobatics
Perception
1
1
4
If this character is Downed, immediately revive with 1 HP.
Endow a nearby ally with the glory of your god to grant them a +10 bonus to their Attack Roll .
Can see in the dark up to a certain distance.
Attack an enemy moving out of reach.
Has disadvantage on attack rolls and Perception checks while in sunlight.
Keris patrols the cells of
Moonrise Towers Prison in
Act Two .
“
You remind me a little of the Warden. Such gravitas .
„
If the Nightsong is freed and the Harpers launch the assault on Moonrise Towers, Keris is killed and her body is amongst the other corpses at the entrance.
Characters
Locations Quests