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Nadi
Zealot Nadi is a half-orc Zealot of the Absolute. He is in Moonrise Towers in Act Two, stationed next to the cells in Moonrise Towers Prison.
Involvement[edit section | visual editor]
Moonrise Towers[edit section | visual editor]
Nadi is in the Moonrise Towers Prison, standing guard at the very end of the prison's walkable space.
Should the party attempt to help the gnomes and tieflings escape from the prison, Nadi can join The Warden in pursuit of the escapees should the cells be opened (either by the party, or by the Warden). Nadi can then engage the prisoners in combat and kill them if the party does not intervene.
Defending Moonrise Towers[edit section | visual editor]
If the Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Nadi is killed during the subsequent battle. His corpse is situated on the bridge leading into Moonrise Towers proper, surrounded by Holy Fire, at X: -154 Y: -113.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Tactician and above[edit section | visual editor]
Frighten an enemy. They have Disadvantage on ability checks and Attack Rolls, and they cannot move.
Fiends and undead have Disadvantage on this Saving Throw.










































