Nestor: Difference between revisions

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{{UnderConstruction|stub}}
{{Infobox character
{{CharacterInfo
| name = Manip Nestor
|title        = Peacekeeper
| level =  
|name        = Manip Nestor
| image = Manip Nestor.jpg
|image       = [[File:Manip Nestor.jpg|350px]]
| role = Barn Guardian
|STR          = 21
| titles = Peacekeeper
|DEX          = 13
| race = [[Dwarf]]
|CON          = 19
| occupation =  
|INT          = 10
| faction = Flaming Fist
|WIS          = 14
| module1 = {{Infobox statistics
|CHA          = 8
| child = yes
|str save    = yes
| str = 21
|con save    = yes
| dex = 13
|level        = 10
| con = 19
|race        = Dwarf
| int = 10
|type        = Humanoid
| wis = 14
|HP          = 79
| cha = 8
|AC          = 16
| level = 10
|speed        =  
| size = Medium
|size         = Medium
| type = Dwarf
|weight      = 75kg
| armour_class = 16
|proficiency  =  
| hit_points_tactician = 79
|initiative  = +1
| hit_points = 76
|passive      =  
| weight_kg = 75
{{PAS|Darkvision (Passive Feature)|Darkvision}}
| resistant1 = Poison
{{PAS|Dwarven Resilience}}
| feature1_name = Darkvision
{{PAS|Extra Attack}}
| feature1_description = See in the dark up to 12m/40ft
{{PAS|Great Weapon Fighting}}
| feature2_name = Dwarven Resilience
{{PAS|Opportunity Attack}}
| feature2_description = Resistance to Pison
{{PAS|Phalanx Formation}}
| feature3_name = Extra Attack
{{PAS|Riposte}}
| feature3_description = Gain an extra attack after making an unarmed or weapon attack
|poison      = double
| feature4_name = Great Weapon Fighting
|class        =  
| feature4_description = Reroll damage dice for two-handed melee weapons when rolling a 1 or 2
|location    =  
| feature5_name = Opportunity Attack
|faction      = [[Flaming Fist]]
| feature5_description = Automatically attack enemies moving out of melee range
|family      =  
| feature6_name = Phalanx Formation
|allies      =  
| feature6_description = Advantage on Attack Rolls if within 3m of an ally with a shield
|enemies     =
| feature7_name = Riposte (passive feature)
|exp          =  
| feature7_description = Use a reaction to make a melee attack, when an enemy misses you with a melee attack
|va          =  
|alt-name    = Model
|alt-image    = [[File:Manip Nestor Model.png|350px]]
}}
}}
{{Q|Donations?|Nestor to the player when first approached.}}
}}{{Q|Donations?|Nestor to the player when first approached.}}
'''Manip Nestor''' is a [[Dwarf|Dwarven]] member of the [[Flaming Fist]]. He can be guarding the [[Requisitioned Barn]] in [[Rivington]] during [[Act Three]].
'''Manip Nestor''' is a [[Dwarf|Dwarven]] member of the [[Flaming Fist]]. He can be found guarding the [[Requisitioned Barn]] in [[Rivington]] during [[Act Three]].


Nestor accepts donations of gold (500) or supplies (40) to the refugees. Offering a donation earns the [[Inspiration|Inspirational Event]] '''Food for the Soul''' ([[Acolyte]] background) or '''Sharing the Spoils''' ([[Soldier]] background).
== Interactions ==
Nestor is the chief guard of the Requisitioned Barn. He accepts donations of gold (500) or supplies (40) to the refugees. Offering a donation earns the [[File:Inspiration Icon.png|24px|link=]][[Inspiration|Inspirational Event]] '''Food for the Soul''' ([[Acolyte]] background), '''Sharing the Spoils''' ([[Soldier]] background), '''Gifts of the Wilds''' ([[Outlander]] background), '''Spare What You Can''' ([[Urchin]] background, or '''Alms for the Unfortunate''' ([[Noble]] background).
 
Nestor can additionally be negotiated with in order to gain passage into the barn, which would otherwise be considered [[Crime|trespassing]]. Characters can attempt a {{Ability check|Persuasion|10}} to convince him that some donations may be dangerous. [[Fighter]] characters can attempt a {{Ability check|Deception|18}} to convince him that you are a Flaming Fist reporting for duty.
 
Nestor has a dialogue option to engage in trade, despite not carrying any [[Traders|trader inventory]].
 
== Attacks and abilities ==
Nestor has four [[Superiority Die|superiority die]] to spend on abilities.
{{Feature box|Goading Attack (Melee)|item=Greataxe +2}}
 
{{Feature box|Menacing Attack (Melee)|item=Greataxe +2}}
 
{{Feature box|Riposte|item=Greataxe +2}}
 
{{Feature box|Main Hand Attack|item=Greataxe +2}}


== Companion approval ==
== Companion approval ==
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* ''I'll take a donation, please.'' {{Approval|Astarion|+1}} {{Approval|Minthara|+1}}
* ''I'll take a donation, please.'' {{Approval|Astarion|+1}} {{Approval|Minthara|+1}}
* Make a donation of gold {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}} {{Approval|Minthara|-1}} {{Approval|Halsin|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Jaheira|+2}}
* Make a donation of gold {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}} {{Approval|Minthara|-1}} {{Approval|Halsin|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Jaheira|+2}}
== Notable loot ==
* {{MdRarityItem|Greataxe +2}}


==Related Quests==
==Related Quests==

Revision as of 08:48, 10 May 2024

Donations?
— Nestor to the player when first approached.

Manip Nestor is a Dwarven member of the Flaming Fist. He can be found guarding the Requisitioned Barn in Rivington during Act Three.

Interactions

Nestor is the chief guard of the Requisitioned Barn. He accepts donations of gold (500) or supplies (40) to the refugees. Offering a donation earns the Inspiration Icon.pngInspirational Event Food for the Soul (Acolyte background), Sharing the Spoils (Soldier background), Gifts of the Wilds (Outlander background), Spare What You Can (Urchin background, or Alms for the Unfortunate (Noble background).

Nestor can additionally be negotiated with in order to gain passage into the barn, which would otherwise be considered trespassing. Characters can attempt a DC 10 Persuasion check to convince him that some donations may be dangerous. Fighter characters can attempt a DC 18 Deception check to convince him that you are a Flaming Fist reporting for duty.

Nestor has a dialogue option to engage in trade, despite not carrying any trader inventory.

Attacks and abilities

Nestor has four superiority die to spend on abilities.

Goading Attack Melee.webp
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage

Goad an enemy into attacking only you. It gains Disadvantage Icon.png Disadvantage on Attack Rolls against anyone but you.
WIS Save
 Range: Normal weapon range
Menacing Attack Melee.webp
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Riposte.webp
Riposte Riposte ()   –  Greataxe +2
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage

When a creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 Physical damage.

This is a Reaction. Toggle a reaction during your turn. It will automatically execute when needed.

 Range: Normal weapon range
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greataxe +2
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Companion approval

  • I'll take a donation, please. Astarion approves +1 Minthara approves +1
  • Make a donation of gold Astarion disapproves -1 Lae'zel disapproves -1 Minthara disapproves -1 Halsin approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1 Jaheira approves +2

Notable loot

Related Quests