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Nestor

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Manip Nestor is a dwarven fighter and a member of the Flaming Fist. He can be found in Rivington[1] in Act Three.

Portrait Nestor.png
You - turn around and toddle your way right back out of here. Everything in this barn has been donated for the refugees - not you.
Nestor, to the player character, if they were spotted inside the barn without permission

Involvement[edit | edit source]

Nestor is the chief of the Flaming Fist squad, guarding the goods donated to the benefit of refugees, put into storage inside the Requisitioned Barn. His subordinates are Broadhorn Fist Broadhorn, Lochan Fist Lochan, Madigan Fist Madigan, Poole Fist Poole, Rowan (Requisitioned Barn) Fist Rowan, and Varone Fist Varone.

Nestor accepts donations of gold (500) or supplies (40) for refugees. Also, the party can donate any amount of various items. To this end, Nestor has a dialogue option to engage in trade, despite not carrying any inventory.

Interacting with Manip Nestor plays a vital part in resolving the Investigate the Suspicious Toys Investigate the Suspicious Toys quest. To check and find dangerous donations, the party should negotiate with Nestor to gain passage into the barn, which would otherwise be considered trespassing. If spotted inside the barn by any Fist guard, explanations of searching for wrong-stuffed toys are not taken seriously, and the party is taken to Nestor anyway.

The player character can use various options to gain access into the barn:

  • [PERSUASION] I need to get into the barn - right now. Something dangerous might be among the donations. (DC 10) (after witnessing the basement of Arfur's mansion)
  • [PERSUASION] I'd like to take the donation into the barn myself. (DC 20)

If the party was spotted exploring the barn without due permission, they can appeal to be investigating a crime:

  • I was investigating a crime - I think some of the donations might be dangerous.
    • [INTIMIDATION] So you're fine with innocent people getting hurt just because you won't own up to your guards' negligence? (DC 18)
    • [PERSUASION] Please, go and check. It won't take much of your time, but it could save lives. (DC 15)
  • [DECEPTION] I'll be honest with you: I'm hot on the trail of my client's prize pig Lulabelle. (DC 20)
  • [FIGHTER] [DECEPTION] Fist <name> reporting for duty, SIR! I was asked to check on the barn. (DC 18)

If the party (unnoticed) tried to interact with donated dangerous toys and they exploded, they might use following options to explain themselves away:

  • [PERSUASION] I almost died in the explosion myself! I want to find whoever's responsible. (DC 15) (toys exploded)
  • [PERSUASION] Why would I disarm my own explosives? I just want to find whoever's responsible. (DC 15) (toys didn't explode yet)
  • [DECEPTION] I was sent by the Council to check up on your operation. (DC 20)
  • Because I've already found and dealt with the real culprit: Arfur Gregorio. You're lucky I was here. (Arfur already confessed)
  • [DARK URGE] Activate the toy and toss it to him.

Companion approval and Inspiration[edit | edit source]

When first speaking to Nestor, he asks for donations instead of regular greeting. Some possible answers to his request grant the following approval/disapproval points from various companions:

  • Player character: Donate some gold. [2] Astarion disapproves -1 Halsin approves +1 Jaheira approves +2 Karlach approves +1 Lae'zel disapproves -1 Minthara disapproves -1 Shadowheart approves +1 Wyll approves +1
  • Player character: I'll take a donation, please. Astarion approves +1 Minthara approves +1

Interacting with Nestor invokes the following Inspiration Icon.png Inspirational Events:

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Nestor has four superiority die to spend on abilities.

Goading Attack Melee.webp
Goading Attack (Melee) Goading Attack (Melee) (Action + Superiority Die)   –  Greataxe +2
Damage: 8~19 + modifiers

Goad an enemy into attacking only you. It gains Disadvantage Icon.png Disadvantage on Attack Rolls against anyone but you.

WIS Save
 Range: Normal weapon range
Main Hand Attack.webp
Main Hand Attack Main Hand Attack (Action)   –  Greataxe +2
Damage: 8~19
D12 Slashing.png
1d12 + 7Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Menacing Attack Melee.webp
Menacing Attack (Melee) Menacing Attack (Melee) (Action + Superiority Die)   –  Greataxe +2
Damage: 8~19 + modifiers

Possibly Frighten Frighten your target. They'll have Disadvantage Icon.png Disadvantage on ability checks and Attack rolls and be unable to move.

WIS Save
 Range: Normal weapon range
Riposte.webp
Riposte Riposte (Reaction + Superiority Die)   –  Greataxe +2
Damage: 8~19 + modifiers

Retaliate with a formidable strike when a creature misses you with a melee attack.

This is a Reaction. Toggle a reaction during your turn. It will automatically execute when needed.

 Range: 2 m / 7 ft

Loot[edit | edit source]

Related literature[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

  1. According to the Sword Coast Courier's Address Book, Nestor was recently reassigned to Rivington, and was previously housed in the Basilisk Gate Barracks.
  2. Donating supplies or any items do not grant any approval