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|{{MdRarityItem|Exterminator's Axe}} | |{{MdRarityItem|Exterminator's Axe}} | ||
|[[Weapons]] (Greataxe) | |[[Weapons]] ([[Greataxes|Greataxe]]) | ||
|'''Scourge of Pests:''' Deals an additional {{DamageText|1d6|Fire}} damage to [[Plant]]s, [[Myconid]]s, and [[Small]] creatures. | |'''Scourge of Pests:''' Deals an additional {{DamageText|1d6|Fire}} damage to [[Plant]]s, [[Myconid]]s, and [[Small]] creatures. | ||
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|{{MdRarityItem|Everburn Blade}} | |{{MdRarityItem|Everburn Blade}} | ||
|[[Weapons]] (Greatsword) | |[[Weapons]] ([[Greatswords|Greatsword]]) | ||
|Deal an additional {{DamageText|1d4|Fire}} damage. | |Deal an additional {{DamageText|1d4|Fire}} damage. | ||
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|{{MdRarityItem|Firestoker}} | |{{MdRarityItem|Firestoker}} | ||
|[[Weapons]] (Hand Crossbow) | |[[Weapons]] ([[Hand Crossbows|Hand Crossbow]]) | ||
|'''Burned Alive:''' Deals an additional {{DamageText|1d4|Slashing}} damage to {{Cond|Burning}} targets. | |'''Burned Alive:''' Deals an additional {{DamageText|1d4|Slashing}} damage to {{Cond|Burning}} targets. | ||
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|{{MdRarityItem|Hellfire Hand Crossbow}} | |{{MdRarityItem|Hellfire Hand Crossbow}} | ||
|[[Weapons]] (Hand Crossbow) | |[[Weapons]] ([[Hand Crossbows|Hand Crossbow]]) | ||
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*'''Hellstalker:''' Possibly inflict {{Cond|Burning}} when attacking while {{Cond|Hiding}} or {{Cond|Invisible}}. | *'''Hellstalker:''' Possibly inflict {{Cond|Burning}} when attacking while {{Cond|Hiding}} or {{Cond|Invisible}}. | ||
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|{{MdRarityItem|Dragon's Grasp}} | |{{MdRarityItem|Dragon's Grasp}} | ||
|[[Weapons]] (Handaxe) | |[[Weapons]] ([[Handaxes|Handaxe]]) | ||
|'''Burned Alive:''' Deals an additional {{DamageText|1d4|Slashing}} damage to {{Cond|Burning}} targets. | |'''Burned Alive:''' Deals an additional {{DamageText|1d4|Slashing}} damage to {{Cond|Burning}} targets. | ||
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|{{MdRarityItem|Skybreaker}} | |{{MdRarityItem|Skybreaker}} | ||
||[[Weapons]] (Light Hammer) | ||[[Weapons]] ([[Light Hammers|Light Hammer]]) | ||
|{{SAI|Searing Smite|w=40}}: Cast as a level 1 [[Spells|spell]] ({{recharge|long rest}}). | |{{SAI|Searing Smite|w=40}}: Cast as a level 1 [[Spells|spell]] ({{recharge|long rest}}). | ||
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|{{MdRarityItem|Gold Wyrmling Staff}} | |{{MdRarityItem|Gold Wyrmling Staff}} | ||
|[[Weapons]] (Quarterstaff) | |[[Weapons]] ([[Quarterstaves|Quarterstaff]]) | ||
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*Deal an additional {{DamageText|1d4|Fire}} damage. | *Deal an additional {{DamageText|1d4|Fire}} damage. | ||
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|{{MdRarityItem|Incandescent Staff}} | |{{MdRarityItem|Incandescent Staff}} | ||
|[[Weapons]] (Quarterstaff) | |[[Weapons]] ([[Quarterstaves|Quarterstaff]]) | ||
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*{{SAI|Fireball|w=40}}: Cast as a level 3 [[Spells|spell]] ({{recharge|long rest}}). | *{{SAI|Fireball|w=40}}: Cast as a level 3 [[Spells|spell]] ({{recharge|long rest}}). | ||
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|{{MdRarityItem|Staff of a Mumbling Wizard}} | |{{MdRarityItem|Staff of a Mumbling Wizard}} | ||
|[[Weapons]] (Quarterstaff) | |[[Weapons]] ([[Quarterstaves|Quarterstaff]]) | ||
|Gain access to the cantrip {{SAI|Firebolt?}}. | |Gain access to the cantrip {{SAI|Firebolt?}}. | ||
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|{{MdRarityItem|Rupturing Blade}} | |{{MdRarityItem|Rupturing Blade}} | ||
|[[Weapons]] (Rapier) | |[[Weapons]] ([[Rapiers|Rapier]]) | ||
|{{SAI|Searing Blood|w=40}}: Weapon action ({{recharge|short rest}}). | |{{SAI|Searing Blood|w=40}}: Weapon action ({{recharge|short rest}}). | ||
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|{{MdRarityItem|Kurwin's Cauteriser}} | |{{MdRarityItem|Kurwin's Cauteriser}} | ||
|[[Weapons]] (Scimitar) | |[[Weapons]] ([[Scimitars|Scimitar]]) | ||
|'''Cauteriser:''' Deals an additional {{DamageText|1d4|Fire}} damage. On a hit, the target starts {{Cond|Burning}} unless it succeeds a Constitution {{Saving Throw}}. | |'''Cauteriser:''' Deals an additional {{DamageText|1d4|Fire}} damage. On a hit, the target starts {{Cond|Burning}} unless it succeeds a Constitution {{Saving Throw}}. | ||
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|{{MdRarityItem|Scimitar of Cinder}} | |{{MdRarityItem|Scimitar of Cinder}} | ||
|[[Weapons]] (Scimitar) | |[[Weapons]] ([[Scimitars|Scimitar]]) | ||
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*Deal an additional {{DamageText|1d6|Fire}} damage. | *Deal an additional {{DamageText|1d6|Fire}} damage. | ||
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|{{MdRarityItem|Azer Warhammer}} | |{{MdRarityItem|Azer Warhammer}} | ||
|[[Weapons]] (Warhammer) | |[[Weapons]] ([[Warhammers|Warhammer]]) | ||
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*Deal an additional {{DamageText|1d6|Fire}} damage. | *Deal an additional {{DamageText|1d6|Fire}} damage. |
Revision as of 23:29, 26 October 2024
The Fire Set is a set of equipment that deals Fire damage and inflicts the condition. Synergizes with items from the Heat Set, which are not duplicated here. It consists of the following pieces:
Name | Type | Effect |
---|---|---|
Exterminator's Axe | Weapons (Greataxe) | Scourge of Pests: Deals an additional 1d6Fire damage to Plants, Myconids, and Small creatures. |
Everburn Blade | Weapons (Greatsword) | Deal an additional 1d4Fire damage. |
Firestoker | Weapons (Hand Crossbow) | Burned Alive: Deals an additional 1d4Slashing damage to targets. |
Hellfire Hand Crossbow | Weapons (Hand Crossbow) | |
Dragon's Grasp | Weapons (Handaxe) | Burned Alive: Deals an additional 1d4Slashing damage to targets. |
Skybreaker | Weapons (Light Hammer) | spell ( Recharge: Long rest). | : Cast as a level 1
Gold Wyrmling Staff | Weapons (Quarterstaff) | |
Incandescent Staff | Weapons (Quarterstaff) |
|
Staff of a Mumbling Wizard | Weapons (Quarterstaff) | Gain access to the cantrip | .
Rupturing Blade | Weapons (Rapier) | Short rest). | : Weapon action ( Recharge:
Kurwin's Cauteriser | Weapons (Scimitar) | Cauteriser: Deals an additional 1d4Fire damage. On a hit, the target starts unless it succeeds a Constitution Saving throw. |
Scimitar of Cinder | Weapons (Scimitar) | |
Azer Warhammer | Weapons (Warhammer) | |
Shield of Scorching Reprisal | Shields | Blazing Retaliation: Huddle behind your shield to increase your Armour Class by 1 and deal 1d6Fire when a creature misses you ( Recharge: Short rest). |
Helldusk Helmet | Headwear (Non-Armour) | a target with nothing but your glower. You deal an additional 2d8Fire damage against creatures. | : Sear and
Circlet of Blasting | Headwear (Non-Armour) | Cast | once per long rest.
Hat of Fire Acuity | Headwear (Non-Armour) | Gain 2 stacks of each time you deal Fire damage. |
Pyroquickness Hat | Headwear (Non-Armour) | Gain an additional Bonus action when you cast a non-cantrip Fire spell. |
Obsidian Laced Robe | Clothing |
|
Infernal Robe | Clothing |
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Emblazoned Plate of the Marshal | Armour (Heavy Armour) |
|
Flawed Helldusk Armour: | Armour (Heavy Armour) | When you are hit by a foe within 2 m / 7 ft, it might take 1d4Fire damage. |
Helldusk Armour | Armour (Heavy Armour) |
|
Flame Enamelled Armour | Armour (Medium Armour) |
|
Flawed Helldusk Gloves | Handwear (Non-Armour) | Weapon attacks deal an additional 1d4Fire damage |
Gloves of Cinder and Sizzle | Handwear (Non-Armour) | |
Gloves of Flint and Steel | Handwear (Non-Armour) | Hot Little Hands: When the wearer deals Fire damage, the target has to succeed a Constitution Saving throw or start . |
Helldusk Gloves | Handwear (Non-Armour) |
|
Helldusk Boots | Footwear (Non-Armour) | Hellcrawler: Teleport to an area and deal 2d8Fire damage where you land. The impact blast spreads in a 3m / 10ft zone. |
Cindermoth Cloak | Cloaks | Inflicts Burning on any foe within 2m / 7ft that damages the wearer. |