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Cold set: Difference between revisions

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The Frost set is a set of equipment that helps the user do {{DamageType|Cold}} damage. It consists of the following pieces :  
The Frost set is a set of equipment that helps the user deal {{DamageType|Cold}} damage and inflict the conditions {{Cond|Encrusted with Frost}} or {{Cond|Wet}}. Syngerizes with items from the [[Elemental set]], which are not duplicated here. It consists of the following pieces :  
{| class="wikitable"
{| class="wikitable" style="text-align:center;"
|+Cold Set
|+Cold Set
!Name
!Name
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!Effect
!Effect
|-
|-
|{{MdRarityItem|Absolute's Protector}}
|{{Image rarity item|Cold Snap}}
|[[Shields]]
|[[Weapon]] ([[Daggers|Dagger]])
|Cast [[Fire Shield: Chill]] once per long rest
|style="text-align:left;"|
* Deal an additional {{DamageText|1d4|Cold}} damage.
Off-Hand Only
{{Passive|Chilling Counter}}
* {{ArmourClass}} +1 (Off-Hand Only)
|-
|-
|{{MdRarityItem|Mourning Frost}}
|{{Image rarity item|Mourning Frost}}
|[[Weapon|Weapons]] (Staff)
|[[Weapon]] ([[Quarterstaves|Quarterstaff]])
|When the wearer deals {{DamageType|Cold}} damage, they deal 1 more {{DamageType|Cold}} damage and can also inflict {{Cond|Chilled}} on the target(s).
|
* Deal an additional {{DamageText|1d4|Cold}} damage.
{{Passive|Heart of Ice}}
{{Passive|Insidious Cold}}
{{SpellAction|Ray of Frost}}
|-
|-
|{{MdRarityItem|Cold Snap}}
|{{Image rarity item|Wavemother's Sickle}}
|[[Weapon|Weapons]] (Dagger)
|[[Weapon]] ([[Sickles|Sickle]])
|Deal d4 {{damage color|Cold}} damage on hit. Inflict [[Chilled (Condition)|Chilled]] when a creature misses you with an attack.
|
* Deal an additional {{DamageText|1d4|Cold}} damage.
{{Passive|Watery Guidance}}
|-
|-
|{{MdRarityItem|Wavemother's Sickle}}
|{{Image rarity item|Trident of the Depths}}
|[[Weapon|Weapons]] (Sickle)
|[[Weapon]] ([[Tridents|Trident]])
|Deal d4 {{damage color|Cold}} damage on hit.
|
* Exploit only.
* Deal an additional {{DamageText|1d6|Cold}} damage.
{{WeaponAction|Hiemal Strike}}
|-
|-
|{{MdRarityItem|Coldbrim Hat}}
|{{Image rarity item|Trident of the Waves}}
|[[Weapon]] ([[Tridents|Trident]])
|{{Passive|The Water Caller}}
|-
|{{Image rarity item|Absolute's Protector}}
|[[Shields|Shield]]
|{{WeaponAction|Shield Blow}}
{{SpellAction|Fire Shield: Chill|level = 4|recharge = long rest}}
{{Passive|Absolute's Aegis}}
|-
|{{Image rarity item|Coldbrim Hat}}
|[[Headwear]] ([[Headwear#Non-Armour|Non-Armour]])
|[[Headwear]] ([[Headwear#Non-Armour|Non-Armour]])
|Applying any condition can apply {{Cond|Encrusted with Frost}}.
|{{Passive|Coldbrim Chill}}
|-
|-
|{{MdRarityItem|Robe of Summer}}
|{{Image rarity item|Icebite Robe}}
|[[Clothing]]
|[[Clothing]]
|[[Damage Types#Resistance|Resistance]] to {{DamageColor|Cold|Cold}} damage.
|
* Resistance to {{DamageType|Cold}} damage.
{{SpellAction|Armour of Agathys|level = 3|recharge = long rest}}
|-
|-
|{{MdRarityItem|Emblazoned Plate of the Marshal}}
|{{Image rarity item|Robe of Summer}}
|[[Armour]] (Heavy)
|[[Clothing]]
|Cast [[Fire Shield]] once per long rest.
|
* Resistance to {{DamageType|Cold}} damage.
|-
|-
|{{MdRarityItem|Icebite Robe}}
|{{Image rarity item|Wavemother's Robe}}
|[[Clothing]]
|[[Clothing]]
|[[Damage Types#Resistance|Resistance]] to {{DamageColor|Cold|Cold}} damage and cast [[Armour of Agathys]].
|
* {{ArmourClass}} +1
{{SpellAction|Create or Destroy Water|level = 4|recharge = short rest}}
{{Passive|Temperature Adjustment}}
{{Passive|Watery Rejuvenation}}
|-
|{{Image rarity item|Emblazoned Plate of the Marshal}}
|[[Armour]] ({{HeavyArmour}})
|
{{SpellAction|Fire Shield|level = 4|recharge = long rest}}
{{Passive|Magical Plate (-2)}}
{{Passive|Endurance by Fire}}
|-
|-
|{{MdRarityItem|Winter's Clutches}}
|{{Image rarity item|Snow-Dusted Monastery Gloves}}
|[[Handwear]] ([[Handwear#Non-Armour|Non-Armour]])
|[[Handwear]] ([[Handwear#Non-Armour|Non-Armour]])
|{{DamageType|Cold}} damage inflict 2 turns of {{Cond|Encrusted with Frost}} upon the target(s).
|{{SpellAction|Ice Knife|level = 3|recharge = long rest}}
{{Passive|Chilling Strike}}
|-
|-
|{{MdRarityItem|Snow-Dusted Monastery Gloves}}
|{{Image rarity item|Winter's Clutches}}
|[[Handwear]] ([[Handwear#Non-Armour|Non-Armour]])
|[[Handwear]] ([[Handwear#Non-Armour|Non-Armour]])
|Chilling Strike ({{SAI|Unarmed Strike|unarmed}} deal {{DamageType|Cold}} damage), can cast {{SAI|Ice Knife}} spell.
|{{Passive|Winter's Clutches}}
|-
|-
|{{MdRarityItem|Hoarfrost Boots}}
|{{Image rarity item|Hoarfrost Boots}}
|[[Footwear]] ([[Footwear#Non-Armour|Non-Armour]])  
|[[Footwear]] ([[Footwear#Non-Armour|Non-Armour]])  
|Cannot fall {{Cond|Prone}} while traversing {{Area|Ice (surface)|icy}} terrain.
|{{Passive|Hoarfrost Balance}}
|-
|-
|{{MdRarityItem|Frost Prince}}
|{{Image rarity item|Frost Prince}}
|[[Amulets]]
|[[Amulet]]
|Can cast {{SAI|Ice Knife}} spell.
|{{SpellAction|Ice Knife|level = 1|recharge = long rest}}
|-
|-
|{{MdRarityItem|Snowburst Ring}} 
|{{Image rarity item|Snowburst Ring}} 
|[[Rings]]
|[[Ring]]
|Create a 4.5m / 15ft circle of Ice around the target(s) when dealing {{DamageType|Cold}} damage.
|{{Passive|Snowburst}}
|}
|}


[[Category:Equipment sets]]
[[Category:Equipment sets]]

Latest revision as of 00:19, 31 October 2024

The Frost set is a set of equipment that helps the user deal Damage TypesCold damage and inflict the conditions Encrusted with Frost Encrusted with Frost or Wet Wet. Syngerizes with items from the Elemental set, which are not duplicated here. It consists of the following pieces :

Cold Set
Name Type Effect

Cold Snap

Weapon (Dagger)
  • Deal an additional 1d4Damage TypesCold damage.

Off-Hand Only

Chilling Counter
When a creature misses you with an attack, it becomes Chilled Chilled for 2 turns.

Mourning Frost

Weapon (Quarterstaff)
  • Deal an additional 1d4Damage TypesCold damage.
Heart of Ice
When dealing Damage TypesCold damage, the wielder deals an additional 1Damage TypesCold.
Insidious Cold
Dealing Cold damage with a spell possibly inflicts Chilled Chilled upon the target.
Ray of Frost Ray of Frost ()
Cast as a cantrip at will.

Wavemother's Sickle

Weapon (Sickle)
  • Deal an additional 1d4Damage TypesCold damage.
Watery Guidance
This weapon has Advantage Icon.png Advantage against Wet Wet creatures.

Trident of the Depths

Weapon (Trident)
  • Exploit only.
  • Deal an additional 1d6Damage TypesCold damage.
Hiemal Strike Hiemal Strike ()

Pierce a creature with your frost-rimed trident and Chill Chill it.


Trident of the Waves

Weapon (Trident)
The Water Caller
On a hit, inflict Wet Wet and create a 2 m / 7 ft Water Water surface centred around the target.

Absolute's Protector

Shield
Shield Blow Shield Blow ()

When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.

Fire Shield: Chill Fire Shield: Chill ()
Cast as a level 4 spell ( Recharge: Long rest.)
Absolute's Aegis
If the wielder bears the Absolute's Brand, all damage received from spells is reduced by 1.

Coldbrim Hat

Headwear (Non-Armour)
Coldbrim Chill
Once per turn, any spell condition inflicted on a target also applies 2 turns of Encrusted with Frost Encrusted with Frost.

Icebite Robe

Clothing
  • Resistance to Damage TypesCold damage.
Armour of Agathys Armour of Agathys ()
Cast as a level 3 spell ( Recharge: Long rest.)

Robe of Summer

Clothing
  • Resistance to Damage TypesCold damage.

Wavemother's Robe

Clothing
Create or Destroy Water Create or Destroy Water ()
Cast as a level 4 spell ( Recharge: Short rest.)
Temperature Adjustment
You have Resistance to Damage TypesFire and Damage TypesCold Damage.
Watery Rejuvenation
If the wearer is standing in a Water Water surface at the start of their turn, they heal 1d4hit points.

Emblazoned Plate of the Marshal

Armour ( Heavy armour)
Fire Shield Fire Shield ()
Cast as a level 4 spell ( Recharge: Long rest.)
Magical Plate
All incoming damage is reduced by 2.
Endurance by Fire
You have Resistance to Damage TypesFire damage and a +2 bonus to Saving throws.

Snow-Dusted Monastery Gloves

Handwear (Non-Armour)
Ice Knife Ice Knife ()
Cast as a level 3 spell ( Recharge: Long rest.)
Chilling Strike
Your unarmed attacks deal an additional 1d4Damage TypesCold damage.

Winter's Clutches

Handwear (Non-Armour)
Winter's Clutches
When the wearer deals Damage TypesCold damage, inflict 2 turns of Encrusted with Frost Encrusted with Frost upon the target(s).

Hoarfrost Boots

Footwear (Non-Armour)
Hoarfrost Balance
You cannot fall Prone Prone while traversing Ice Icy terrain.

Frost Prince

Amulet
Ice Knife Ice Knife ()
Cast as a level 1 spell ( Recharge: Long rest.)

Snowburst Ring

Ring
Snowburst
When the wearer deals Damage TypesCold damage, they also create a 4.5 m / 15 ft circle of Ice Ice around the target(s).