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Knowledge Domain: Difference between revisions
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| image = Knowledge Domain Subclass 300px.png | | image = Knowledge Domain Subclass 300px.png | ||
}} | }} | ||
'''Knowledge Domain''' is one of the [[Cleric#Subclass|Subclasses]] of [[Cleric]]. These Clerics are more specialized in arcane magic. | '''Knowledge Domain''' is one of the [[Cleric#Subclass|Subclasses]] of [[Cleric]]. These Clerics are more specialized in arcane magic. | ||
== Subclass | |||
Player selectable [[Deities]] associated with this domain: [[Deities#Moradin|Moradin]], [[Deities#Mystra|Mystra]], [[Deities#Oghma|Oghma]], and [[Deities#Selûne|Selûne]]. | |||
{{Quote class|{{PAGENAME}}}} | |||
== Subclass features == | |||
{{SubclassNote|Cleric}} | {{SubclassNote|Cleric}} | ||
{{ | {{Level header|1}} | ||
; {{SAI|Blessings of Knowledge|w=40}} | ; {{SAI|Blessings of Knowledge|w=40}} | ||
: You gain [[ | : You gain [[Expertise]] in your choice of two of the following skills: [[Arcana]], [[History]], [[Nature]], or [[Religion]]. Your {{ProficiencyBonus}} is doubled for any ability check you make that uses either of these skills. | ||
; Domain Spells | ; Domain Spells | ||
Line 19: | Line 22: | ||
:* {{SAI|Sleep}} | :* {{SAI|Sleep}} | ||
{{ | {{Level header|2}} | ||
; {{SAI|Knowledge of the Ages|w=40}} | ; {{SAI|Knowledge of the Ages|w=40}} | ||
Line 25: | Line 28: | ||
:: Gain [[Proficiency]] in all [[Skills]] of a chosen [[Ability Score|Ability]] until [[Long Rest]]. | :: Gain [[Proficiency]] in all [[Skills]] of a chosen [[Ability Score|Ability]] until [[Long Rest]]. | ||
{{ | {{Level header|3}} | ||
; Domain Spells | ; Domain Spells | ||
Line 32: | Line 35: | ||
:* {{SAI|Hold Person|c=16}} | :* {{SAI|Hold Person|c=16}} | ||
{{ | {{Level header|5}} | ||
; Domain Spells | ; Domain Spells | ||
Line 39: | Line 42: | ||
:* {{SAI|Speak with Dead|r=16}} | :* {{SAI|Speak with Dead|r=16}} | ||
{{ | {{Level header|6}} | ||
; {{SAI|Read Thoughts|w=40}} | ; {{SAI|Read Thoughts|w=40}} | ||
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:: Read the thoughts of certain creatures while talking to them. | :: Read the thoughts of certain creatures while talking to them. | ||
{{ | {{Level header|7}} | ||
; Domain Spells | ; Domain Spells | ||
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:* {{SAI|Otiluke's Resilient Sphere|c=16}} | :* {{SAI|Otiluke's Resilient Sphere|c=16}} | ||
{{ | {{Level header|8}} | ||
; {{SAI|Potent Spellcasting|w=40}} | ; {{SAI|Potent Spellcasting|w=40}} | ||
: Your god grants you even more intense power. You can add your [[Wisdom]] Modifier to the damage you deal with Cleric Cantrips. | : Your god grants you even more intense power. You can add your [[Wisdom]] Modifier to the damage you deal with Cleric Cantrips. | ||
{{ | {{Level header|9}} | ||
; Domain Spells | ; Domain Spells | ||
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:* {{SAI|Telekinesis|c=16}} | :* {{SAI|Telekinesis|c=16}} | ||
== External | == External links == | ||
* {{FRWiki|Knowledge domain|long}} | * {{FRWiki|Knowledge domain|long}} | ||
[[Category:Subclasses]] | |||
{{ClericNavbox}} | {{ClericNavbox}} |
Latest revision as of 04:10, 29 July 2024
Knowledge Domain is one of the Subclasses of Cleric. These Clerics are more specialized in arcane magic.
Player selectable Deities associated with this domain: Moradin, Mystra, Oghma, and Selûne.
Subclass features[edit | edit source]
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- You gain Expertise in your choice of two of the following skills: Arcana, History, Nature, or Religion. Your Proficiency Bonus is doubled for any ability check you make that uses either of these skills.
- Domain Spells
- You gain spells from your domain. They are Always Prepared.
Level 2
-
- Channel Divinity Action
- Gain Proficiency in all Skills of a chosen Ability until Long Rest.
Level 3
- Domain Spells
- You gain spells from your domain. They are Always Prepared.
Level 5
- Domain Spells
- You gain spells from your domain. They are Always Prepared.
Level 6
-
- Channel Divinity Action
- Read the thoughts of certain creatures while talking to them.
Level 7
- Domain Spells
- You gain spells from your domain. They are Always Prepared.
Level 8
- Your god grants you even more intense power. You can add your Wisdom Modifier to the damage you deal with Cleric Cantrips.
Level 9
- Domain Spells
- You gain spells from your domain. They are Always Prepared.