Andorn: Difference between revisions
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{{PageSeo | {{PageSeo | ||
| title = Andorn | | title = Andorn | ||
| description = Andorn is a | | description = Andorn is a Human NPC in Baldur's Gate 3. He is a hostile bandit in the Overgrown Ruins. | ||
| image = Andorn.png | | image = Andorn.png | ||
}} | }} | ||
{{ | {{Infobox creature | ||
|name = Andorn | | name = Andorn | ||
| | | full name = Andorn | ||
[[ | | class = [[Rogue]] | ||
| | | race = [[Human]] | ||
| | | image = | ||
| | <gallery> | ||
| | Andorn.png|In-game | ||
| | Portrait Andorn.png|Portrait | ||
| | </gallery> | ||
|level=2 | | faction = [[Overgrown Ruin Looters]] | ||
| | | va = [https://www.imdb.com/name/nm9890041 Matthew Biddulph] | ||
|type=Humanoid | | level = 2 | ||
| | | size = Medium | ||
| | | type = Humanoid | ||
| | | ac = 13 | ||
| | | hp = 18 | ||
|weight= | | t hp = 23 | ||
| | | movement m = 9 | ||
| | | weight kg = 75 | ||
| | | hiddenlevel = 2 | ||
| | | str = 12 | ||
| | | dex = 14 | ||
| | | con = 10 | ||
}}'''Andorn''' is one of the bandits raiding the Overgrown Ruins dungeon in [[ | | int = 11 | ||
| wis = 10 | |||
| cha = 14 | |||
| dex save prof = yes | |||
| int save prof = yes | |||
}} | |||
'''Andorn''' is one of the bandits raiding the [[Overgrown Ruins]] dungeon in [[Act One]]. | |||
== Involvement == | |||
If approached from within the ruins, he is instantly hostile to the party as he spots them. Alternatively, he can be spoken to through the door from the outside. | |||
==Attacks== | |||
{{Feature box|Main Hand Attack|item=Shortsword}} | |||
==Notable Loot== | |||
*{{MdRarityItem|Bandit's Key}} | |||
*{{MdRarityItem|Shortsword}} | |||
*{{MdRarityItem|Torch}} | |||
*{{MdRarityItem|Leather Armour}} | |||
*{{MdRarityItem|Bottle}} | |||
[[Category: Humans]] | {{Ravaged Beach}} | ||
[[Category: | [[Category:Humanoids]] | ||
[[Category:Humans]] | |||
[[Category:Characters]] | |||
[[Category:Characters in the Ravaged Beach]] | |||
[[Category:Characters in Act One]] |
Latest revision as of 01:57, 15 June 2024
Andorn is one of the bandits raiding the Overgrown Ruins dungeon in Act One.
Involvement[edit | edit source]
If approached from within the ruins, he is instantly hostile to the party as he spots them. Alternatively, he can be spoken to through the door from the outside.