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Gish'ra (melee): Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = High Gish'ra
| name = Gish'ra
| image = Ghik'lir_Model.png
| size = Medium
| race = [[Githyanki]]
| race = [[Githyanki]]
| image =
| type = [[Humanoid]]
| size = Medium
| type = Humanoid
| ac = 17
| ac = 17
| e hp = 53
| e hp = 53
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They are normally only found during the attack on the astral prism in Act 3.
They are normally only found during the attack on the astral prism in Act 3.


== Attacks and abilities ==
==Combat==
=== Attacks and abilities ===
{{Feature box|Unarmed Strike (Monk)}}
{{Feature box|Unarmed Strike (Monk)}}


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* {{CharLink|Ghik'lir|High Gish'ra Ghik'lir}}
* {{CharLink|Ghik'lir|High Gish'ra Ghik'lir}}
* {{CharLink|G'imre|High Gish'ra G'imre}}
* {{CharLink|G'imre|High Gish'ra G'imre}}
* {{CharLink|Kil'lar|High Gish'ra K'i'lar}}
* {{CharLink|K'i'lar|High Gish'ra K'i'lar}}
* {{CharLink|Nyk|High Gish'ra Nyk}}
* {{CharLink|Nyk|High Gish'ra Nyk}}
* {{CharLink|Sh'ari|High Gish'ra Sh'ari}}
* {{CharLink|Sh'ari|High Gish'ra Sh'ari}}
* {{CharLink|Tzak|High Gish'ra Tzak}}
* {{CharLink|Zelrin|High Gish'ra Zelrin}}
* {{CharLink|Zelrin|High Gish'ra Zelrin}}
* {{CharLink|Lir'i'c|Prelate Lir'i'c}}


{{Creatures}}
{{Archetypes}}
[[Category:Githyanki]]
[[Category:Githyanki]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Githyanki Archetypes]]
[[Category:Githyanki Archetypes]]
[[Category:Archetypes]]
[[Category:Archetypes]]
[[Category:Monks]]

Latest revision as of 18:11, 10 October 2024

Githyanki Gish'ra (melee) are a class-like archetype of githyanki NPC encountered throughout Baldur's Gate 3, based off of a Dexterity-based Way of the Open Hand Monk.

They are normally only found during the attack on the astral prism in Act 3.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Unarmed Strike Monk.webp
Unarmed Strike Unarmed Strike ()
Swiftly strike an enemy as a bonus action.
 Melee: 1.5 m / 5  ft
Flurry of Blows Topple.webp
Flurry of Blows: Topple Flurry of Blows: Topple ()
+
Punch twice in quick succession and potentially knock the target Prone Prone.
DEX Save
 Melee: 1.5 m / 5  ft
Step of the Wind Dash.webp
Step of the Wind: Dash Step of the Wind: Dash ()
Double your movement speed. Jump no longer requires a Bonus action.
 Range: Self

Named melee Gish'ra[edit | edit source]