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Fraygo's Flophouse: Difference between revisions

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[[File:Fraygo's Flophouse.jpg|400px|right]]'''Frayo's Flophouse''' is a [[location]] and bunkhouse in [[Wyrm's Crossing]] in [[Act Three]].  
{{Location page
 
| name = Fraygo's Flophouse
| alt name =
| image = Fraygo's Flophouse.jpg
| image description = Fraygo's Flophouse - street view
| act = three
| summary = Fraygo's Flophouse is a bunkhouse just inside and to the west of the southern entrance to [[Wyrm's Crossing]], through the entrance to the area, past the guards on the way to the lower city that trigger a conversation.
| region = Rivington
| north = Sharess' Caress
| west =
| east = Sharess' Caress
| south = South Span Checkpoint
}}
== Overview ==
== Overview ==
Fraygo's Flophouse is a bunkhouse just inside and to the west of the southern entrance to [[Wyrm's Crossing]].
===Related locations===
*[[Wyrm's Crossing]]
===First floor===
===First floor===
[[Dalyria]] and [[Pale Petras]] can be found arguing on the first floor. Interacting with them will progress [[Astarion]]'s personal quest, [[The Pale Elf]]. Note that if the party approaches them with a light effect active (such as [[Daylight]] or with [[Lathander's Light]] equipped) they will disappear and one of the party members will make a comment about it.
{{CharLink|Dalyria}} and {{CharLink|Petras|Pale Petras}} can be found arguing on the first floor. Interacting with them will progress {{CharLink|Astarion|Astarion's}} personal quest, {{Quest|The Pale Elf}}. Note that if the party approaches them with a light effect active, such as {{SAI|Daylight}} or with {{SmRarityItem|The Blood of Lathander}} equipped,{{ref|In some cases, DayLight effects of items unequipped but still present in the inventory can make vampire spawns disappear.}} they will disappear and one of the party members will make a comment about it.


===Hidden room===
===Hidden room===
Up a ladder on the second floor {{coords|-12|87}} is an attic with a red wardrobe {{coords|-17|82}} which can be opened with the [[Flowery Key]].  
Up a ladder on the second floor {{coords|-12|87}} is an attic with a red wardrobe {{coords|-17|82}} which can be opened with the [[Flowery Key]].  


A successful {{Ability check|Perception|10}} followed by a {{Ability check|Investigation|10}} allows the party to spot blood by the bed and find [[Ffion Goldgrind]]'s body. Inside this room are several objects which can be interacted with to gain more information about the Open Hand Temple murders. In particular, the [[Bloodstained Parchment|bloodstained parchment]] found on the table to the right of the room's entrance is necessary to progress the quest. See the quest [[Solve the Open Hand Temple Murders]] for more details.
A successful {{Ability check|Perception|10}} followed by a {{Ability check|Investigation|10}} allows the party to spot blood by the bed and find {{CharLink|Ffion Goldgrind|Ffion Goldgrind's}} body. Inside this room are several objects which can be interacted with to gain more information about the Open Hand Temple murders. In particular, the {{SmRarityItem|Bloodstained Parchment}} found on the table to the right of the room's entrance is necessary to progress the quest. See the quest {{Quest|Solve the Open Hand Temple Murders}} for more details.
 
==Related locations==
{{Loc|Wyrm's Crossing}}


==Notable characters==
==Notable characters==
* Adventurer Drinn
* {{MdCharLink|Drim|Adventurer Drim}}
* {{CharLink|Griska|Traveller Griska}}
* {{MdCharLink|Rosanna|Adventurer Rosanna}}
* {{CharLink|Dalyria}}
* {{MdCharLink|Dalyria}}
* {{CharLink|Pale Petras}}
* {{MdCharLink|Petras|Pale Petras}}
* {{MdCharLink|Griska|Traveller Griska}}
 
==Notable loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
*{{MdRarityItem|Bloodstained Parchment}}


==Related quests==
==Related quests==
Line 28: Line 42:
* {{Quest|The Pale Elf}}
* {{Quest|The Pale Elf}}


==Notable loot==
==Notes==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
{{notebegin}}
*{{MdRarityItem|Bloodstained Parchment}}
{{reflist}}
 
{{noteend}}
{{Wyrm's Crossing}}
{{Wyrm's Crossing}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Act Three Locations]]
[[Category:Act Three Locations]]

Latest revision as of 11:35, 17 November 2024

Rivington
Sharess' Caress
Fraygo's Flophouse Sharess' Caress
South Span Checkpoint
Fraygo's Flophouse is a Location within Rivington in Act Three of Baldur's Gate 3. Fraygo's Flophouse is a bunkhouse just inside and to the west of the southern entrance to Wyrm's Crossing, through the entrance to the area, past the guards on the way to the lower city that trigger a conversation.

Overview[edit | edit source]

First floor[edit | edit source]

Dalyria Dalyria and Petras Pale Petras can be found arguing on the first floor. Interacting with them will progress Astarion Astarion's personal quest, The Pale Elf The Pale Elf. Note that if the party approaches them with a light effect active, such as Daylight Daylight or with The Blood of Lathander equipped,[1] they will disappear and one of the party members will make a comment about it.

Hidden room[edit | edit source]

Up a ladder on the second floor X: -12 Y: 87 is an attic with a red wardrobe X: -17 Y: 82 which can be opened with the Flowery Key.

A successful DC 10 Perception check followed by a DC 10 Investigation check allows the party to spot blood by the bed and find Ffion Goldgrind Ffion Goldgrind's body. Inside this room are several objects which can be interacted with to gain more information about the Open Hand Temple murders. In particular, the Bloodstained Parchment found on the table to the right of the room's entrance is necessary to progress the quest. See the quest Solve the Open Hand Temple Murders Solve the Open Hand Temple Murders for more details.

Related locations[edit | edit source]

Wyrm's Crossing Wyrm's Crossing

Notable characters[edit | edit source]

Notable loot[edit | edit source]

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Related quests[edit | edit source]

Notes[edit | edit source]

  1. In some cases, DayLight effects of items unequipped but still present in the inventory can make vampire spawns disappear.