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'''Clouds''' are a type of [[area]]. Clouds hang directly above the ground, as opposed to [[surfaces]] that coat the ground itself. | |||
== Properties == | == Properties == | ||
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|{{Area|Drow Poison Cloud}}|| | |{{Area|Drow Poison Cloud}}|| | ||
* Those within may become {{Cond|Poisoned|Poisoned}} and fall {{Cond|Sleeping|Asleep}} | * Those within may become {{Cond|Poisoned|Poisoned}} and fall {{Cond|Sleeping|Asleep}} | ||
|- | |||
|{{Area|Electrified Steam}}|| | |||
* Applies {{Cond|Wet}} to creatures within. | |||
* {{Cond|Electrocuted}} - Take {{DamageText|1d4|Lightning}} damage per turn. | |||
|- | |- | ||
|{{Area|Fog}}|| | |{{Area|Fog}}|| | ||
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==See Also== | ==See Also== | ||
* [[ | * [[Surfaces]] | ||
[[Category: Clouds]] | [[Category: Clouds]] | ||
{{gameplay mechanics}} | {{gameplay mechanics}} |
Latest revision as of 21:44, 30 July 2024
Clouds are a type of area. Clouds hang directly above the ground, as opposed to surfaces that coat the ground itself.
Properties[edit | edit source]
Clouds generally apply their effects when a character enters their zone of influence. Beyond this, most clouds are more specific and individualized in their effects. Some clouds apply an additional effect when beginning or ending a turn within the cloud; some clouds' effects only persist while within the cloud, while others apply conditions that persist after leaving.
Clouds can be removed by
and .Unlike surfaces, clouds are not dippable.
Types of clouds[edit | edit source]
Surface | Effects |
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