Ad placeholder

Mari: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(→‎Notes: forgot {{noteend}})
(added identity)
 
(7 intermediate revisions by 3 users not shown)
Line 6: Line 6:
{{Infobox creature
{{Infobox creature
| name = Mari
| name = Mari
| class = [[Rogue]]
| image =
| image =
<gallery>
<gallery>
Line 12: Line 11:
Portrait Mari.png|Portrait
Portrait Mari.png|Portrait
</gallery>
</gallery>
| identity = Female
| full name = Mari
| identity =
| va =
| faction = [[Overgrown Ruin Looters]]
| faction = [[Overgrown Ruin Looters]]
| size = [[Medium]]
| race = [[Human]]
| race = [[Human]]
| type = [[Humanoid]]
| class = [[Rogue]]
| level = 2
| level = 2
| size = Medium
| type = [[Humanoid]]
| ac = 13
| e hp = 10
| e hp = 10
| hp = 15
| hp = 15
| t hp = 19
| t hp = 19
| ac = 13
| movement m = 9
| movement m = 9
| weight kg = 75
| weight kg = 75
| xp = 15
| str = 10
| str = 10
| dex = 15
| dex = 15
Line 31: Line 36:
| dex save prof = yes
| dex save prof = yes
| int save prof = yes
| int save prof = yes
| dex save extra = +2
| athletics = 0
| int save extra = +2
| acrobatics = 2
| perception = 0
}}
}}
'''Mari''' is a [[Human]] bandit that is raiding the [[Overgrown Ruins]] in [[Act 1]].  
'''Mari''' is one of the bandits raiding the [[Overgrown Ruins]] in [[Act One]].


== Involvement ==
== Involvement ==
Mari is instantly hostile to the party and can be found within the [[Refectory]]. If she sees the party, she will try to alert the other bandits.
=== Act One ===
Mari is instantly hostile to the party. If spotted in the [[Refectory]], Mari quickly flees the area to alert the other bandits.


== Combat ==
== Combat ==
Line 48: Line 55:
=== Notable loot ===
=== Notable loot ===
*{{MdRarityItem|Basic Poison}}
*{{MdRarityItem|Basic Poison}}
*{{MdRarityItem|Dagger}}
*{{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Shortbow}}
*{{MdRarityItem|Thieves' Tools}}
*{{MdRarityItem|Thieves' Tools}}
*{{MdRarityItem|Trap Disarm Toolkit}}
*{{MdRarityItem|Trap Disarm Toolkit}}
*{{MdRarityItem|Gold}}
== Notes ==
{{notebegin}}
* Grants 15 [[Experience|XP]] when killed.
{{noteend}}


== External links ==
== External links ==

Latest revision as of 09:53, 23 November 2024

Mari is one of the bandits raiding the Overgrown Ruins in Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

Mari is instantly hostile to the party. If spotted in the Refectory, Mari quickly flees the area to alert the other bandits.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Dagger
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()   –  Shortbow
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Notable loot[edit | edit source]

External links[edit | edit source]