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[[File:Fire Surface.png|thumb|alt=A screenshot of a Fire surface.|A Fire surface.|150px]] | |||
A '''Surface''' is a type of [[area]]. It is a flat layer of some type of substance that covers the ground, and has a unique effect when a creature steps on it. Many abilities and magical effects can create a surface, and they can sometimes be removed or converted into different surfaces with other elements or substances. The effects of surfaces can be avoided with abilities such as [[Fly]]. | |||
The player can [[Dip]] their weapon into Fire and Hellfire surfaces to receive [[Dipped in Fire (Condition)|Dipped in Fire]], and Simple Toxin surfaces to receive [[Dipped in Poison (Condition)|Dipped in Poison]]. | |||
Ice, Lava and Web surfaces also impose [[Difficult Terrain (Condition)|Difficult Terrain]], which doubles the cost of moving while on the surface. | |||
== Types of surfaces == | |||
{| class="wikitable" | |||
!Surface!!Effects | |||
|- | |||
|[[Ash (area)|Ash]]|| | |||
|- | |||
|[[Acid (area)|Acid]] || | |||
* {{cond|Acid}} | |||
|- | |||
|[[Alcohol (area)|Alcohol]]|| | |||
* Turns into a Fire surface if exposed to Fire damage, or Ice surface if exposed to Cold | |||
|- | |||
|[[Blood (area)|Blood]]|| | |||
* Turns into Ice surface if exposed to Cold damage | |||
|- | |||
|[[Caustic Brine]] || | |||
* Deals {{Damage color|Acid|1d4 Acid}} damage | |||
|- | |||
|[[Electrified Surface]]|| | |||
* {{cond|Electrocuted}} | |||
|- | |||
|[[Fire (area)|Fire]] || | |||
* {{cond|Burning}} | |||
* {{dippable}}: 1d4 Fire | |||
|- | |||
|[[Hellfire (area)|Hellfire]] || | |||
* {{cond|Roiling Hellfire}} | |||
* {{dippable}}: 1d4 Fire | |||
|- | |||
|[[Ice (area)|Ice]] || | |||
* {{cond|Prone}} | |||
* {{cond|Difficult Terrain}} | |||
|- | |||
|[[Lava (area)|Lava]] || | |||
* {{cond|Melting}} | |||
* {{cond|Difficult Terrain}} | |||
|- | |||
|[[Mysterious Liquid]] || | |||
* Explodes when lit by Fire damage, creating a Fire surface | |||
|- | |||
|[[Oil (area)|Oil]] || | |||
* Explodes when lit by Fire damage, creating a Fire surface | |||
|- | |||
|[[Simple toxin (area)|Simple toxin]] || | |||
* Deals {{damage color|Poison|1d4 Poison}} damage each round. | |||
* {{dippable}}: 1d4 Poison | |||
|- | |||
|[[Smokepowder (area)|Smokepowder]] || | |||
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{damage color|Fire|2d6 Fire}} + {{damage color|Force|2d6 Force}} damage | |||
|- | |||
|[[Water (area)|Water]] || | |||
* {{cond|Wet}} | |||
|- | |||
|[[Web (area)|Web]] || | |||
* {{cond|Enwebbed}} | |||
* {{cond|Difficult Terrain}} | |||
|} | |||
[[Category: Surfaces]] | [[Category: Surfaces]] | ||
{{gameplay mechanics}} |
Revision as of 04:06, 20 January 2024
A Surface is a type of area. It is a flat layer of some type of substance that covers the ground, and has a unique effect when a creature steps on it. Many abilities and magical effects can create a surface, and they can sometimes be removed or converted into different surfaces with other elements or substances. The effects of surfaces can be avoided with abilities such as Fly.
The player can Dip their weapon into Fire and Hellfire surfaces to receive Dipped in Fire, and Simple Toxin surfaces to receive Dipped in Poison.
Ice, Lava and Web surfaces also impose Difficult Terrain, which doubles the cost of moving while on the surface.
Types of surfaces
Surface | Effects |
---|---|
Ash | |
Acid |
|
Alcohol |
|
Blood |
|
Caustic Brine |
|
Electrified Surface |
|
Fire |
|
Hellfire |
|
Ice |
|
Lava |
|
Mysterious Liquid |
|
Oil |
|
Simple toxin |
|
Smokepowder |
|
Water |
|
Web |
|