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Knowledge Domain

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Revision as of 19:41, 9 July 2024 by Chutiste (talk | contribs) (Added deities associated with this domain)
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Knowledge Domain Icon.png
Adaptable and adroit in all manner of languages and skills, your mind is an intellectual cup brimming with exquisite knowing.

Knowledge Domain is one of the Subclasses of Cleric. These Clerics are more specialized in arcane magic.

Player selectable Deities associated with this domain: Moradin, Mystra, Oghma, and Selûne

Subclass Features

This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.

Level 1

Blessings of Knowledge Blessings of Knowledge
You gain Expertise in your choice of two of the following skills: Arcana, History, Nature, or Religion. Your Proficiency Bonus Proficiency Bonus is doubled for any ability check you make that uses either of these skills.
Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 2

Knowledge of the Ages Knowledge of the Ages
Channel Divinity Action
Gain Proficiency in all Skills of a chosen Ability until Long Rest.

Level 3

Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 5

Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 6

Read Thoughts Read Thoughts
Channel Divinity Action
Read the thoughts of certain creatures while talking to them.

Level 7

Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 8

Potent Spellcasting Potent Spellcasting
Your god grants you even more intense power. You can add your Wisdom Modifier to the damage you deal with Cleric Cantrips.

Level 9

Domain Spells
You gain spells from your domain. They are Always Prepared.

External Links