Drilldown: spells
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spells > damage :
1d4 or
2d10 or
2d4 or
None
& condition duration:
10
& recharge :
Every other turn or
None
Use the filters below to narrow your results.
name:
None (6) ·
1.5/5 (2) ·
18/60 (12) ·
3/10 (2) ·
6/20 (1) ·
9/30 (8) ·
melee (18) ·
ranged (14) ·
self (25)
None (46) ·
Bard (21) ·
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None (73) ·
CON (2) ·
DEX (1) ·
Dexterity (1) ·
INT (1) ·
STR (1) ·
Strength (1) ·
WIS (3) ·
Wisdom (5)
Showing below up to 88 results in range #1 to #88.
A
B
- Bane (Spell)
- Beacon of Hope
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bless
- Blindness
- Blink
- Blur
C
D
E
F
- Faerie Fire
- Feather Fall
- Feign Death
- Fiendish Charm
- Fire Shield: Chill
- Fire Shield: Warm
- Frenzy
- Friends
G
H
I
K
M
N
O
P
R
- Rage (Boar)
- Rage: Bear Heart
- Rage: Eagle Heart
- Rage: Elk Heart
- Rage: Tiger Heart
- Rage: Wild Magic
- Rage: Wolf Heart
- Ray of Enfeeblement
- Recast Dazzling Ray
- Reduce
- Resistance (Cantrip)