Filro: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Filro
| name = Filro the Forgotten
| image = Filro.png
| image = Portrait Filro.png|Portrait
| imagesize = 0.7
| title = The Forgotten
| full name = Filro the Forgotten
| class = [[Wizard]]
| class = [[Wizard]]
| race = [[Lolth-sworn drow]]
| race = [[Lolth-sworn drow]]
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| prof bonus = +3
| prof bonus = +3
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| ac = 11
| ac = 11
| hp = 32
| hp = 32
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| movement m = 9
| movement m = 9
| weight kg = 75
| weight kg = 75
| hiddenlevel = 5
| str = 10
| str = 10
| dex = 12
| dex = 12
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Can be spoken to with {{SAI|Speak with Dead}}.
Can be spoken to with {{SAI|Speak with Dead}}.


==Overview==
== Overview ==
Filro fights alongside the [[Hook Horror]]s that patrol around the Sussur Tree. Filro holds the {{RarityItem|Icy Crystal}}, one of the three pieces required to rebuild the powerful {{RarityItem|Mourning Frost}}.
Filro fights alongside the [[Hook Horror]]s that patrol around the Sussur Tree. Filro holds the {{RarityItem|Icy Crystal}}, one of the three pieces required to rebuild the powerful {{RarityItem|Mourning Frost}}.


== History ==
=== History ===
[[Xargrim]], Filro, and [[Dhourn]] were trying to find the [[Adamantine Forge]] somewhere within the Underdark. Filro was tasked with learning about any defense mechanisms within the forge and learned of a guardian of the forge that could be injured while it was in magma, and that was vulnerable to a "hot hammer".
[[Xargrim]], Filro, and [[Dhourn]] were trying to find the [[Adamantine Forge]] somewhere within the Underdark. Filro was tasked with learning about any defense mechanisms within the forge and learned of a guardian of the forge that could be injured while it was in magma, and that was vulnerable to a "hot hammer".


Abandoned by his companions after they turned on each other, Filro was found by a pack of [[Hook Horror]]s who took him in and cared for him.  
Abandoned by his companions after they turned on each other, Filro was found by a pack of [[Hook Horror]]s who took him in and cared for him.  
== Related Quests ==
*[[The Adamantine Forge]]


== Combat ==
== Combat ==
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*** '''Filro:''' Xargrim... Dhourn...
*** '''Filro:''' Xargrim... Dhourn...
*** '''Filro:''' Three seek... Adamantine Forge... only one of us... may ''find...''
*** '''Filro:''' Three seek... Adamantine Forge... only one of us... may ''find...''
== Gallery ==
<gallery heights="250px">
Filro.png|In-game
</gallery>
== Related Quests ==
* [[The Adamantine Forge]]


== External links ==
== External links ==

Latest revision as of 18:11, 29 June 2024

Filro the Forgotten is a hostile male Drow Wizard located in the Dread Hollow area of the Underdark. Can be spoken to with Speak with Dead Speak with Dead.

Overview[edit | edit source]

Filro fights alongside the Hook Horrors that patrol around the Sussur Tree. Filro holds the Icy Crystal, one of the three pieces required to rebuild the powerful Mourning Frost.

History[edit | edit source]

Xargrim, Filro, and Dhourn were trying to find the Adamantine Forge somewhere within the Underdark. Filro was tasked with learning about any defense mechanisms within the forge and learned of a guardian of the forge that could be injured while it was in magma, and that was vulnerable to a "hot hammer".

Abandoned by his companions after they turned on each other, Filro was found by a pack of Hook Horrors who took him in and cared for him.

Combat[edit | edit source]

Spells and abilities[edit | edit source]

Fire Bolt.webp
Fire Bolt Fire Bolt ()
D10 Fire.png 1d10 (1~10) Damage TypesFire damage

Hurl a mote of fire.
 Range: 18 m / 60 ft
Sleep.webp
Sleep Sleep ()

Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
 Range: 18 m / 60 ft
Tasha's Hideous Laughter.webp

Leave a creature Prone Prone with laughter, without the ability to get up.
WIS Save
 Range: 18 m / 60 ft
Thunderwave.webp
D8 Thunder.png 2d8 (2~16) Damage TypesThunder damage

Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Damage TypesThunder damage.
CON Save
 Melee: 1.5 m / 5  ft
AoE: 5 m / 17 ft (Cube)
Mirror Image.webp

Create 3 illusory duplicates of yourself to distract attackers. Each duplicate increases your Armour Class Armour Class by 3.
 Range: Self
Misty Step.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Hypnotic Pattern.webp

Hypnotise Hypnotise creatures that can see the pattern. They cannot attack you. They cannot move nor act.
WIS Save
 Range: 18 m / 60 ft
AoE: 9 m / 30 ft (Radius)
Shield Spell.webp
Shield Shield ()

When you are about to be hit by an enemy, use your Reaction to increase your Armour Class Armour Class by 5. You also take no damage from Magic Missile Magic Missile. These effects last until the start of your next turn.
 Range: Self
Feather Fall.webp

You and nearby allies gain Immunity to Falling damage.
 Range: Self
AoE: 9 m / 30 ft (Radius)

Tactics[edit | edit source]

Filro will use the the height advantage he has among the cliffs and roots to throw down debilitating spells onto intruders for the monstrosities to pick off. He favors to cast Tasha's Hideous Laughter to leave his enemies Prone, leaving them open for a Hook Horror's deadly Multiattack. Grouping up and position can also lead to a lethal outcome with his Thunderwave which can throw someone to their demise.

Filro has low Wisdom and Charisma, making him weak to spells with such Saving Throws. A well aimed Shove can also lead to an instant kill from a high fall or even into a chasm, though you risk losing the Icy Crystal he carries.

Also, if Sovereign Glut is a follower, he can use his Animating Spores ability to revive a Hook Horror as a "Spore Servant", letting you use their powerful natural abilities against the other Horrors and the insane wizard.

Loot[edit | edit source]

Speak with Dead[edit | edit source]

When the spell is used, the talking party member must pass a DC 20 Deception check as the mad Drow will accuse the party of killing their 'beloved'. Failure will have him refusing to talk. If successful, it's possible ask questions normally.

Party member: Who are you?

  • Filro: FIlro... forgotten... forsaken...

Party member: You lived among these creatures?

  • Filro: My pack... found me... fed me... gnome flesh...

Party member: How did you come to be here?

  • Filro: Chasing... mystery... riddle... lie... the Adamantine Forge...
    • Party member: The Adamantine Forge - what is that?
      • Filro: Workshop... of great Silouv... Yali...
      • Filro: Artefacts... beyond price...
    • Party member: Where would I find this forge?
      • Filro: Location... was Dhourn's task... I learned... of the Guardian...
        • Party member: What's the 'Guardian'?
          • Filro: Protector... of the Adamantine Forge...
          • Filro: Born... from hellish heat... in hellish heat... destroyed...
    • Party member: Who is this Dhourn your records mention?
      • Filro: Friend... enemy... like Xargrim

Party member: The glowing tree - what is it?

  • Filro: It... stills the Weave... protects me from... the others...
    • Party member: What others?
      • Filro: Xargrim... Dhourn...
      • Filro: Three seek... Adamantine Forge... only one of us... may find...

Gallery[edit | edit source]

Related Quests[edit | edit source]

External links[edit | edit source]