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{{ up to date | 2024-01-02 }}
{{PageSeo
{{PageSeo
| title = Balthazar
| title = Balthazar
Line 5: Line 4:
| image = Balthazar.png
| image = Balthazar.png
}}
}}
{{SpoilerWarning|act=2}}
{{Infobox creature
{{Infobox character
| name = Balthazar
| name = Balthazar
| image = Balthazar.png
| identity = Male
| voice = Roger Ringrose
| image =  
| titles = Commander of the Reborn Dead
<gallery>
| race = Undead
Balthazar.png|In-game
| class = [[Necromancy School]] [[Wizard]]
Portrait Balthazar.png|Portrait
</gallery>
| va = Roger Ringrose
| title = Commander of the Reborn Dead
| race = [[Undead]] [[Human]]
| class = [[Wizard]]
| subclass = [[Necromancy School]]
| level = 8
| level = 8
 
| size = [[Medium]]
| modules =
| type = [[Undead]]
{{Infobox statistics
| e hp = 63
| child = yes
| hp = 91
| size = Medium
| t hp = 118
| type = Undead
| extra init = 5
| hit_points = 91
| xp = 350
| hit_points_tactician = 118
| weight kg = 100
| weight_kg = 100
| weight_lb =  
| hiddenlevel = 8
| str = 10
| str = 10
| dex = 14
| dex = 14
Line 31: Line 32:
| wis = 14
| wis = 14
| cha = 10
| cha = 10
| con_save_proficiency = yes
| con save prof = yes
| wis_save_proficiency = yes
| wis save prof = yes
| initiative = +7
| athletics = 6
| resistant1 = Bludgeoning
| acrobatics = 2
| resistant2 = Piercing
| perception = 2
| resistant3 = Slashing
| resistances = slashing resistance full, piercing resistance full, bludgeoning resistance full, poison immunity
| resistant4 = Poison
| conditions = Mage Armour, Undead Ward, Undead Ward Aura
 
| t conditions = Legendary Resistance, Mage Armour, Undead Ward, Undead Ward Aura
| condition1_name = Mage Armour
| h conditions = Legendary Action: Spectral Aspect, Legendary Resistance, Mage Armour, Undead Ward, Undead Ward Aura
| condition1_description = Base Armour Class is 13.
| passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Opportunity Attack, Turn Resistance
| condition2_name = Legendary Resistance
| t passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Magic Resistance, Opportunity Attack, Turn Resistance
| condition2_description = +10 to your next 3 saving throws.
| h passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Magic Resistance, Opportunity Attack, Turn Resistance
| condition2_mode = Tactician
| condition3_name = Undead Ward Aura
| condition3_description = Nearby allied undead are resistant to physical damage.
| condition4_name = Undead Ward
| condition4_description = Resistant to physical damage.
 
| feature1_name = Alert
| feature1_description = +5 to initiative and cannot be Surprised.
| feature2_name = Grave Magic
| feature2_description = Spells deal 1d8 Necrotic damage.
| feature3_name = Grim Harvest
| feature3_description = Once per turn, regain HP equal to twice the spell level of a spells that kills a creature.
| feature4_name = Immune to Control Undead
| feature4_description = Cannot be magically controlled by others.
| feature5_name = Legendary Action: Spectral Aspect
| feature5_description = Spend a legendary action to adopt a Spectral Aspect after being struck.
| feature5_mode = Honour
| feature6_name = Legendary Action: The Dead Wastes
| feature6_description = Spend a legendary action to create a Dead Wastes area, healing undead and harming the living.
| feature6_mode = Honour
| feature7_name = Opportunity Attack
| feature7_description = Automatically attack an enemy moving out of your reach.
| feature8_name = Turn Resistance
| feature8_description = Advantage on saving throws against being turned.
| feature9_name = Undead Ward
| feature9_description = Nearby undead are resistant to physical damage.
| feature9_item = Circle of Bones
| feature10_name = Magic Resistance
| feature10_description = Advantage on saving throws against spells and other magical effects.
| feature10_mode = Tactician
}}
}}
}}
'''Balthazar''' is an Undead necromancer, who can first be encountered in the [[Gauntlet of Shar]] during Act Two.
'''Balthazar''' is an Undead necromancer in service to [[Ketheric Thorm]], who can first be encountered in the [[Gauntlet of Shar]] during Act Two.
{{DiQ|We're still close. She's in a jar on the shelf over there.|Balthazar| elaborating on his relationship with his mother}}


==Overview==
==Overview==
===Background===
===Background===
Balthazar is a necromancer in service to General Ketheric Thorm, sent to the Gauntlet of Shar to retrieve the Nightsong; the source of Ketheric's immortality.
Balthazar is a necromancer in service to General {{CharLink|Ketheric Thorm}}, sent to the Gauntlet of Shar to retrieve the {{CharLink|Aylin|Nightsong}}; the source of Ketheric's immortality.
 
=== Quests ===
* [[Find Ketheric Thorm's Relic]]
* [[The Chosen of Shar]]
* [[Defeat Ketheric Thorm]]
* [[Find the Nightsong]]


== Involvement ==
== Involvement ==
Line 91: Line 56:
Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.
Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.


Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the player's party. Once this combat resolves, the player may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. The player also has the option to simply attack and kill Balthazar at any time after this encounter.
Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the party. Once this combat resolves, the party may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. There is also the option to simply attack and kill Balthazar at any time after this encounter.
It is also possible to fully avoid contact with Balthazar and his servants until entering the [[Shadowfell]].


The player also has the option to fully avoid contact with Balthazar and his servants until they delve deeper into the Gauntlet. It is impossible to avoid meeting Balthazar if the player reaches this point.
When the party did not kill him and crosses the threshold into the Shadowfell the party will meet Balthazar there for a second time. If the party have not yet met Balthazar at this point, he will simply introduce himself and give the party the opportunity to help him finish his mission.


The second place he can be encountered, assuming the player has not killed him, is when the player crosses the threshold into the [[Shadowfell]] from within the Gauntlet. If the player has not yet met Balthazar at this point, he will simply introduce himself and give the player the opportunity to help him finish his mission.
Once the party finally meet Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.


Once the player finally meets Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.
If the party help Balthazar obtain the Nightsong and later meet with Ketheric, Ketheric will take the party as prisoners. They will wake up in Balthazar's lab at the [[Mind Flayer Colony]], where Balthazaar prepares to find a way to remove the artefact from the party's possession. Eventually, a fight between the party and Balthazar will break out.
 
If the player helps Balthazar obtain the [[Dame Aylin|Nightsong]] and later meets with Ketheric, Ketheric will take the player prisoner. They will wake up in Balthazar's lab at the [[Mind Flayer Colony]], where Balthazaar prepares to find a way to remove the artefact from the player's possession; ultimately, a fight between the player and Balthazar will break out.


== Combat ==
== Combat ==
Balthazar will use a [[Potion of Speed]] at the start of his turn to gain [[Hastened (Condition)|Hasted]] unless you buy it off him during dialogue first (use the Trade button).
Balthazar will use a [[Potion of Speed]] at the start of his turn to gain [[Hastened (Condition)|Hasted]] unless you buy it off him during dialogue first (use the Trade button).


=== Spells and abilities ===
=== Attacks and abilities ===
{{div col}}
{{feature box|Animate Dead (Balthazar)|Animate Dead}} Cast as a unique Level 6 variant, only when confronted in the [[Nightsong's Prison]], to reanimate an army of skeletons from the surrounding bones.
* {{SAI|Animate Dead (Balthazar)|Animate Dead|w=30}} - Cast as a unique Level 6 variant, only when confronted in the [[Nightsong's Prison]], to reanimate an army of skeletons from the surrounding bones.
{{feature box|Bone Chill}}  
* {{SAI|Bone Chill|w=30}}  
{{feature box|Cloudkill}}
* {{SAI|Cloudkill|w=30}}  
{{feature box|Misty Step}}
* {{SAI|No Rest for the Wicked|w=30}}  
{{feature box|No Rest for the Wicked}}  
* {{SAI|Ray of Sickness|w=30}}
{{feature box|Ray of Sickness}}  
* {{SAI|Misty Step|w=30}}


==== Honour mode ====
==== Honour mode ====
* {{SAI|The Dead Wastes|w=30}}
{{feature box|The Dead Wastes}}
* {{SAI|Legendary Action: Spectral Aspect|w=30}}
 
{{div col end}}
===Allies===
In the Gauntlet of Shar:
* {{CharLink|Flesh}}
* {{CharLink|Ghoul Medic}} - 3x
 
In the Shadowfell:
* {{CharLink|Apostate Defender}} - 8x
* {{CharLink|Apostate Destroyer}} - 3x
* {{CharLink|Apostate Librarian}} - 3x
* {{CharLink|Apostate Sentinel}} - 6x
 
=== Tactics ===
* Lockpicking or casting {{SAI|Knock}} on his door outside his room during the ambush in the Gauntlet of Shar forces him into combat against the Sharrans, where he can be killed.   


=== Loot ===
=== Notable Loot ===
* {{MdRarityItem|Circle of Bones}}
* {{MdRarityItem|Circle of Bones}}


==Gallery==
== Related quests ==
<gallery heights="250" mode=packed>
* {{Quest|Defeat Ketheric Thorm}}
Balthazar Face Concept Art.jpg|Digital Deluxe artbook concept art.
* {{Quest|Find Ketheric Thorm's Relic}}
Balthazar Face Concept Art 2.png|Digital Deluxe artbook concept art.
* {{Quest|Find the Nightsong}}
</gallery>
* {{Quest|The Chosen of Shar}}


==Related literature==
==Related literature==
{{div col}}
*{{MdRarityItem|Diary of Ketheric Thorm, Vol 2}}
*{{MdRarityItem|Ornate Letter}}
*{{MdRarityItem|Stained Book (Thorm Mausoleum)}}
*{{MdRarityItem|Tissue and Organ Register}}
*{{MdRarityItem|Unsent Letter (Ketheric Thorm)}}


* {{SmItemIcon|Stained Book (Thorm Mausoleum)}}
{{div col end}}
* {{SmItemIcon|Diary of Ketheric Thorm, Vol 2}}
===Written by Balthazar===
* {{SmItemIcon|Tissue and Organ Register}}
{{div col}}
* {{SmItemIcon|Unsent Letter}}
* {{MdRarityItem|A Little Gift}}
* {{SmItemIcon|Ornate Letter}}
* {{MdRarityItem|Attention Acolytes}}
* {{MdRarityItem|Balthazar's Notes}}
* {{MdRarityItem|Balthazar Personal Notes: 2}}
* {{MdRarityItem|Balthazar Personal Notes: 3}}
* {{MdRarityItem|Clasped Book (Moonrise Towers)}}
* {{MdRarityItem|Goblins: The Maglubiyet Gambit}}
* {{MdRarityItem|Instructions from B}}
* {{MdRarityItem|Orders from B}}
* {{MdRarityItem|Research Notes (Balthazar)}}
* {{MdRarityItem|Soul Cage Research}}
* {{MdRarityItem|Stained Book (Thorm Mausoleum)}}
* {{MdRarityItem|Temple Map}}
{{div col end}}


=== Written by Balthazar ===
==Gallery==
 
<gallery heights="250" mode="packed">
* {{SmItemIcon|Attention Acolytes}}
Balthazar Model.png|Model
* {{SmItemIcon|Balthazar Personal Notes: 2}}
Balthazar Face Concept Art.jpg|Digital Artbook concept art.
* {{SmItemIcon|Balthazar Personal Notes: 3}}
Balthazar Face Concept Art 2.png|Digital Artbook concept art.
* {{SmItemIcon|Balthazar's Notes}}
Nikolai-chugunov-balthazar-nikolai-chugunov-2a.jpg|Render by Nikolai Chugunov
* {{SmItemIcon|Clasped Book (Moonrise Towers)}}
</gallery>
* {{SmItemIcon|Research Notes (Balthazar)}}
* {{SmItemIcon|Orders from B}}


==Notes==
==Notes==
Line 153: Line 144:
*{{FRWiki|Balthazar (necromancer)|long}}
*{{FRWiki|Balthazar (necromancer)|long}}


{{NavAct2Finale}}
{{Gauntlet of Shar}}
{{Mind Flayer Colony}}
[[Category:Undead]]
[[Category:Wizards]]
[[Category:Characters]]
[[Category:Characters in the Gauntlet of Shar]]
[[Category:Characters in Act Two]]
[[Category:Authors]]
[[Category:Authors]]
[[Category:Bosses]]
[[Category:Followers of Myrkul]]

Latest revision as of 20:07, 2 December 2024

Balthazar is an Undead necromancer, who can first be encountered in the Gauntlet of Shar during Act Two.

Portrait Balthazar.png
We're still close. She's in a jar on the shelf over there.
Balthazar elaborating on his relationship with his mother

Overview[edit | edit source]

Background[edit | edit source]

Balthazar is a necromancer in service to General Ketheric Thorm Ketheric Thorm, sent to the Gauntlet of Shar to retrieve the Aylin Nightsong; the source of Ketheric's immortality.

Involvement[edit | edit source]

Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.

Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the party. Once this combat resolves, the party may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. There is also the option to simply attack and kill Balthazar at any time after this encounter. It is also possible to fully avoid contact with Balthazar and his servants until entering the Shadowfell.

When the party did not kill him and crosses the threshold into the Shadowfell the party will meet Balthazar there for a second time. If the party have not yet met Balthazar at this point, he will simply introduce himself and give the party the opportunity to help him finish his mission.

Once the party finally meet Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.

If the party help Balthazar obtain the Nightsong and later meet with Ketheric, Ketheric will take the party as prisoners. They will wake up in Balthazar's lab at the Mind Flayer Colony, where Balthazaar prepares to find a way to remove the artefact from the party's possession. Eventually, a fight between the party and Balthazar will break out.

Combat[edit | edit source]

Balthazar will use a Potion of Speed at the start of his turn to gain Hasted unless you buy it off him during dialogue first (use the Trade button).

Attacks and abilities[edit | edit source]

Animate Dead.webp
Animate Dead Animate Dead ()
Awaken the dead from their century-long slumber.
Cast as a unique Level 6 variant, only when confronted in the Nightsong's Prison, to reanimate an army of skeletons from the surrounding bones.
Bone Chill.webp
Bone Chill Bone Chill ()
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.

 Range: 18 m / 60 ft
Cloudkill.webp
Cloudkill Cloudkill ()
D8 Poison.png 5d8 (5~40) Damage TypesPoison

Craft a large cloud that inflicts 5d8Damage TypesPoison damage per turn. You can reposition the cloud every turn.

The cloud Heavily Obscures everything within it.

CON Save
 Range: 18 m / 60 ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft
Ray of Sickness.webp
Ray of Sickness Ray of Sickness ()
D8 Poison.png 2d8 (2~16) Damage TypesPoison

Possibly Poisons Poisons the target.

CON Save
 Range: 18 m / 60 ft

Honour mode[edit | edit source]

Generic Necrotic.webp
The Dead Wastes The Dead Wastes
D6 Necrotic.png 4d6 (4~24) Damage TypesNecrotic
+
D6 Healing.png 4d6 (4~24) hit points

Open a necrotic rift from a new corpse that heals Undead 4d6hit points and deals 4d6Damage TypesNecrotic to living creatures at the start of their turns.

 Range: 18 m / 60 ft

Allies[edit | edit source]

In the Gauntlet of Shar:

In the Shadowfell:

Tactics[edit | edit source]

  • Lockpicking or casting Knock Knock on his door outside his room during the ambush in the Gauntlet of Shar forces him into combat against the Sharrans, where he can be killed.

Notable Loot[edit | edit source]

Related quests[edit | edit source]

Related literature[edit | edit source]

Written by Balthazar[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

  • Balthazar's name (and ribs) were taken from the monk Balthazar, a character from Baldur's Gate II: Throne of Bhaal.

External links[edit | edit source]