Balthazar: Difference between revisions

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{{ up to date | 2024-01-02 }}
{{PageSeo
{{PageSeo
| title = Balthazar
| title = Balthazar
Line 5: Line 4:
| image = Balthazar.png
| image = Balthazar.png
}}
}}
{{SpoilerWarning|act=2}}
{{Infobox creature
{{Infobox character
| name = Balthazar
| name = Balthazar
| image = Balthazar.png
| image =  
| voice = Roger Ringrose
<gallery>
| titles = Commander of the Reborn Dead
Balthazar.png|Portrait
Balthazar Model.png|Model
</gallery>
| va = Roger Ringrose
| title = Commander of the Reborn Dead
| race = Undead
| race = Undead
| class = [[Necromancy School]] [[Wizard]]
| class = [[Necromancy School]] [[Wizard]]
| level = 8
| level = 8
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Undead
| type = Undead
| hit_points = 91
| e hp = 63
| hit_points_tactician = 118
| hp = 91
| weight_kg = 100
| t hp = 118
| weight_lb =
| weight kg = 100
| hiddenlevel = 8
| str = 10
| str = 10
| dex = 14
| dex = 14
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| wis = 14
| wis = 14
| cha = 10
| cha = 10
| con_save_proficiency = yes
| con save prof = yes
| wis_save_proficiency = yes
| wis save prof = yes
| proficiency bonus = +3
| e initiative = +7
| initiative = +7
| initiative = +7
| resistant1 = Bludgeoning
| t initiative = +7
| resistant2 = Piercing
| resistant3 = Slashing
| resistant4 = Poison
 
| condition1_name = Mage Armour
| condition1_description = Base Armour Class is 13.
| condition2_name = Legendary Resistance
| condition2_description = +10 to your next 3 saving throws.
| condition2_mode = Tactician
| condition3_name = Undead Ward Aura
| condition3_description = Nearby allied undead are resistant to physical damage.
| condition4_name = Undead Ward
| condition4_description = Resistant to physical damage.


| feature1_name = Alert
| resistances = slashing resistance full, piercing resistance full, bludgeoning resistance full, poison immunity
| feature1_description = +5 to initiative and cannot be Surprised.
| conditions = Mage Armour, Undead Ward, Undead Ward Aura
| feature2_name = Grave Magic
| t conditions = Legendary Resistance, Mage Armour, Undead Ward, Undead Ward Aura
| feature2_description = Spells deal 1d8 Necrotic damage.
| h conditions = Legendary Action: Spectral Aspect, Legendary Resistance, Mage Armour, Undead Ward, Undead Ward Aura
| feature3_name = Grim Harvest
| passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Opportunity Attack, Turn Resistance
| feature3_description = Once per turn, regain HP equal to twice the spell level of a spells that kills a creature.
| t passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Magic Resistance, Opportunity Attack, Turn Resistance
| feature4_name = Immune to Control Undead
| h passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Magic Resistance, Opportunity Attack, Turn Resistance
| feature4_description = Cannot be magically controlled by others.
| feature5_name = Legendary Action: Spectral Aspect
| feature5_description = Spend a legendary action to adopt a Spectral Aspect after being struck.
| feature5_mode = Honour
| feature6_name = Legendary Action: The Dead Wastes
| feature6_description = Spend a legendary action to create a Dead Wastes area, healing undead and harming the living.
| feature6_mode = Honour
| feature7_name = Opportunity Attack
| feature7_description = Automatically attack an enemy moving out of your reach.
| feature8_name = Turn Resistance
| feature8_description = Advantage on saving throws against being turned.
| feature9_name = Undead Ward
| feature9_description = Nearby undead are resistant to physical damage.
| feature9_item = Circle of Bones
| feature10_name = Magic Resistance
| feature10_description = Advantage on saving throws against spells and other magical effects.
| feature10_mode = Tactician
}}
}}
}}
'''Balthazar''' is an Undead necromancer in service to [[Ketheric Thorm]], who can first be encountered in the [[Gauntlet of Shar]] during Act Two.
'''Balthazar''' is an Undead necromancer in service to [[Ketheric Thorm]], who can first be encountered in the [[Gauntlet of Shar]] during Act Two.
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Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.
Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.


Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the player's party. Once this combat resolves, the player may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. The player also has the option to simply attack and kill Balthazar at any time after this encounter.
Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the party. Once this combat resolves, the party may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. There is also the option to simply attack and kill Balthazar at any time after this encounter.
 
It is also possible to fully avoid contact with Balthazar and his servants until entering the [[Shadowfell]].
The player also has the option to fully avoid contact with Balthazar and his servants until they delve deeper into the Gauntlet. It is impossible to avoid meeting Balthazar if the player reaches this point.


The second place he can be encountered, assuming the player has not killed him, is when the player crosses the threshold into the [[Shadowfell]] from within the Gauntlet. If the player has not yet met Balthazar at this point, he will simply introduce himself and give the player the opportunity to help him finish his mission.
When the party did not kill him and crosses the threshold into the [[Shadowfell]] the party will meet Balthazar there for a second time. If the party have not yet met Balthazar at this point, he will simply introduce himself and give the party the opportunity to help him finish his mission.


Once the player finally meets Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.
Once the party finally meet Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.


If the player helps Balthazar obtain the [[Dame Aylin|Nightsong]] and later meets with Ketheric, Ketheric will take the player prisoner. They will wake up in Balthazar's lab at the [[Mind Flayer Colony]], where Balthazaar prepares to find a way to remove the artefact from the player's possession; ultimately, a fight between the player and Balthazar will break out.
If the party help Balthazar obtain the [[Dame Aylin|Nightsong]] and later meet with Ketheric, Ketheric will take the party as prisoners. They will wake up in Balthazar's lab at the [[Mind Flayer Colony]], where Balthazaar prepares to find a way to remove the artefact from the party's possession. Eventually, a fight between the party and Balthazar will break out.


== Combat ==
== Combat ==
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=== Spells and abilities ===
=== Spells and abilities ===
{{div col}}
{{feature box|Animate Dead (Balthazar)|Animate Dead}} Cast as a unique Level 6 variant, only when confronted in the [[Nightsong's Prison]], to reanimate an army of skeletons from the surrounding bones.
* {{SAI|Animate Dead (Balthazar)|Animate Dead|w=30}} - Cast as a unique Level 6 variant, only when confronted in the [[Nightsong's Prison]], to reanimate an army of skeletons from the surrounding bones.
{{feature box|Bone Chill}}  
* {{SAI|Bone Chill|w=30}}  
{{feature box|Cloudkill}}  
* {{SAI|Cloudkill|w=30}}  
{{feature box|No Rest for the Wicked}}  
* {{SAI|No Rest for the Wicked|w=30}}  
{{feature box|Ray of Sickness}}  
* {{SAI|Ray of Sickness|w=30}}  
{{feature box|Misty Step}}
* {{SAI|Misty Step|w=30}}


==== Honour mode ====
==== Honour mode ====
* {{SAI|The Dead Wastes|w=30}}
{{feature box|The Dead Wastes}}
* {{SAI|Legendary Action: Spectral Aspect|w=30}}
{{div col end}}


=== Loot ===
== Notable Loot ==
* {{MdRarityItem|Circle of Bones}}
* {{MdRarityItem|Circle of Bones}}


==Gallery==
==Gallery==
<gallery heights="250" mode=packed>
<gallery heights="250" mode="packed">
Balthazar Face Concept Art.jpg|Digital Deluxe artbook concept art.  
Balthazar Face Concept Art.jpg|Digital Artbook concept art.  
Balthazar Face Concept Art 2.png|Digital Deluxe artbook concept art.
Balthazar Face Concept Art 2.png|Digital Artbook concept art.
</gallery>
</gallery>


==Related literature==
==Related literature==
 
{{div col}}
* {{SmItemIcon|Stained Book (Thorm Mausoleum)}}
*{{MdItemIcon|Stained Book (Thorm Mausoleum)}}
* {{SmItemIcon|Diary of Ketheric Thorm, Vol 2}}
*{{MdItemIcon|Diary of Ketheric Thorm, Vol 2}}
* {{SmItemIcon|Tissue and Organ Register}}
*{{MdItemIcon|Tissue and Organ Register}}
* {{SmItemIcon|Unsent Letter}}
*{{MdItemIcon|Unsent Letter}}
* {{SmItemIcon|Ornate Letter}}
*{{MdItemIcon|Ornate Letter}}
 
{{div col end}}
=== Written by Balthazar ===
===Written by Balthazar===
 
{{div col}}
* {{SmItemIcon|Attention Acolytes}}
* {{MdItemIcon|Attention Acolytes}}
* {{SmItemIcon|Balthazar Personal Notes: 2}}
* {{MdItemIcon|Balthazar Personal Notes: 2}}
* {{SmItemIcon|Balthazar Personal Notes: 3}}
* {{MdItemIcon|Balthazar Personal Notes: 3}}
* {{SmItemIcon|Balthazar's Notes}}
* {{MdItemIcon|Balthazar's Notes}}
* {{SmItemIcon|Clasped Book (Moonrise Towers)}}
* {{MdItemIcon|Clasped Book (Moonrise Towers)}}
* {{SmItemIcon|Research Notes (Balthazar)}}
* {{MdItemIcon|Research Notes (Balthazar)}}
* {{SmItemIcon|Orders from B}}
* {{MdItemIcon|Orders from B}}
{{div col end}}


==Notes==
==Notes==
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*{{FRWiki|Balthazar (necromancer)|long}}
*{{FRWiki|Balthazar (necromancer)|long}}


{{NavAct2Finale}}
{{Gauntlet of Shar}}
{{Mind Flayer Colony}}
[[Category:Undead]]
[[Category:Wizards]]
[[Category:Characters]]
[[Category:Characters in the Gauntlet of Shar]]
[[Category:Characters in Act Two]]
[[Category:Authors]]
[[Category:Authors]]
[[Category:Bosses]]

Latest revision as of 16:06, 6 June 2024

Balthazar is an Undead necromancer in service to Ketheric Thorm, who can first be encountered in the Gauntlet of Shar during Act Two.

Overview[edit | edit source]

Background[edit | edit source]

Balthazar is a necromancer in service to General Ketheric Thorm, sent to the Gauntlet of Shar to retrieve the Nightsong; the source of Ketheric's immortality.

Quests[edit | edit source]

Involvement[edit | edit source]

Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.

Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the party. Once this combat resolves, the party may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. There is also the option to simply attack and kill Balthazar at any time after this encounter. It is also possible to fully avoid contact with Balthazar and his servants until entering the Shadowfell.

When the party did not kill him and crosses the threshold into the Shadowfell the party will meet Balthazar there for a second time. If the party have not yet met Balthazar at this point, he will simply introduce himself and give the party the opportunity to help him finish his mission.

Once the party finally meet Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.

If the party help Balthazar obtain the Nightsong and later meet with Ketheric, Ketheric will take the party as prisoners. They will wake up in Balthazar's lab at the Mind Flayer Colony, where Balthazaar prepares to find a way to remove the artefact from the party's possession. Eventually, a fight between the party and Balthazar will break out.

Combat[edit | edit source]

Balthazar will use a Potion of Speed at the start of his turn to gain Hasted unless you buy it off him during dialogue first (use the Trade button).

Spells and abilities[edit | edit source]

Animate Dead.webp

Awaken the dead from their century-long slumber.
Cast as a unique Level 6 variant, only when confronted in the Nightsong's Prison, to reanimate an army of skeletons from the surrounding bones.
Bone Chill.webp
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic damage

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.
 Range: 18 m / 60 ft
Cloudkill.webp
Cloudkill Cloudkill ()
D8 Poison.png 5d8 (5~40) Damage TypesPoison damage

Craft a large cloud that inflicts 5d8Damage TypesPoison damage per turn. You can reposition the cloud every turn.
CON Save
 Range: 18 m / 60 ft
Animate Dead Zombie.webp

Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft
Ray of Sickness.webp
D8 Poison.png 2d8 (2~16) Damage TypesPoison damage

Possibly Poisons Poisons the target.
CON Save
 Range: 18 m / 60 ft
Misty Step.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Honour mode[edit | edit source]

Generic Necrotic.webp
D6 Necrotic.png 4d6 (4~24) Damage TypesNecrotic damage
+
D6 Healing.png 4d6 (4~24) hit points

Open a necrotic rift from a new corpse that heals Undead 4d6hit points and deals 4d6Damage TypesNecrotic to living creatures at the start of their turns.
 Range: 18 m / 60 ft

Notable Loot[edit | edit source]

Gallery[edit | edit source]

Related literature[edit | edit source]

Written by Balthazar[edit | edit source]

Notes[edit | edit source]

  • Balthazar's name (and ribs) were taken from the monk Balthazar, a character from Baldur's Gate II: Throne of Bhaal.

External links[edit | edit source]