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Apostate Sentinel

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Apostate Sentinels are reanimated skeletons that serve BalthazarBalthazar in the Shadowfell during Act Two.

Involvement[edit | edit source]

Act Two[edit | edit source]

If Balthazar has not been defeated yet, the party encounters him as they enter the Shadowfell via the Gauntlet of Shar. Once the party reaches the Nightsong, it is revealed the Nightsong is a person. If the party refuses to let Balthazar take Nightsong away, Balthazar raises a number of Apostate DefendersDefenders, DestroyersDestroyers, LibrariansLibrarians and Sentinels from the various piles of bones surrounding the Nightsong and then attacks the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Piercing ShotPiercing Shot (Action)   –  Light Crossbow
Damage: 3~10
1d8 + 2PiercingPiercing

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Ranged AttackRanged Attack (Action)   –  Light Crossbow
Damage: 3~10
1d8 + 2PiercingPiercing

Make a ranged attack with your equipped weapon.

Range: 18 m / 60 ft Range: 18 m / 60 ft

Loot[edit | edit source]


Apostle Sentinels also carry items from the Generic Skeleton Drop Table:

Item Quantity Chance
 Bone 1 3/8
 Bottle 1 1/8
 Candle 1 1/8
 Dagger 1 1/8
 Gold 1 - 4 1/8
Nothing 1/8