Ad placeholder

Apostate Destroyer

From bg3.wiki
Jump to navigation Jump to search

Apostate Destroyers are reanimated skeletons that serve BalthazarBalthazar in the Shadowfell during Act Two.

Involvement[edit | edit source]

Act Two[edit | edit source]

If Balthazar has not been defeated yet, the party encounters him as they enter the Shadowfell via the Gauntlet of Shar. Once the party reaches the Nightsong, it is revealed the Nightsong is a person. If the party refuses to let Balthazar take Nightsong away, Balthazar raises a number of Apostate DefendersDefenders, Destroyers, LibrariansLibrarians and SentinelsSentinels from the various piles of bones surrounding the Nightsong and then attacks the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Concussive SmashConcussive Smash (Action)   –  Greatclub +1
Damage: 6~13
1d8 + 5BludgeoningBludgeoning

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Greatclub +1
Damage: 6~13
1d8 + 5BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
TenacityTenacity (Reaction)   –  Greatclub +1
Damage: 4

When you miss an attack, deal BludgeoningBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Loot[edit | edit source]


Apostate Destroyers also carry items from the Generic Skeleton Drop Table:

Item Quantity Chance
 Bone 1 3/8
 Bottle 1 1/8
 Candle 1 1/8
 Dagger 1 1/8
 Gold 1 - 4 1/8
Nothing 1/8