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Apostate Destroyer

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Apostate Destroyers are reanimated skeletons that serve BalthazarBalthazar during Act Two.

Involvement[edit | edit source]

Act Two[edit | edit source]

Apostate Destroyers are created by Balthazar to retrieve the NightsongNightsong.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Concussive SmashConcussive Smash (Action)   –  Greatclub +1
Damage: 6~13
1d8 + 5BludgeoningBludgeoning

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Greatclub +1
Damage: 6~13
1d8 + 5BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
TenacityTenacity (Reaction)   –  Greatclub +1
Damage: 4

When you miss an attack, deal BludgeoningBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Loot[edit | edit source]


Apostate Destroyers also carry items from the Generic Skeleton Drop Table:

Item Quantity Chance
 Bone 1 3/8
 Bottle 1 1/8
 Candle 1 1/8
 Dagger 1 1/8
 Gold 1 - 4 1/8
Nothing 1/8