Ad placeholder
Paladin: Difference between revisions
m (seo) |
m (div col spell selection; some misc formatting) |
||
Line 50: | Line 50: | ||
== Oaths and Oathbreaking == | == Oaths and Oathbreaking == | ||
=== Keeping Your Oath === | === Keeping Your Oath === | ||
Your choice of subclass during [[Character Creation]] determines the Oath you have taken. See [[Oath of the Ancients]] or [[Oath of Devotion]] for the full text of each Oath. The basic tenets can also be found embroidered on your starting [[Armour]]. | |||
Your choice of subclass during [[Character Creation]] determines the Oath you have taken | |||
The basic tenets | |||
As a Paladin, you must constantly adhere to the tenets of your Oath or you will lose the power it grants you. Taking any action that breaks your Oath will summon the [[Oathbreaker Knight]] and temporarily prevent you from using your {{SmallIcon|Channel Oath Icon.png}} Channel Oath abilities. | As a Paladin, you must constantly adhere to the tenets of your Oath or you will lose the power it grants you. Taking any action that breaks your Oath will summon the [[Oathbreaker Knight]] and temporarily prevent you from using your {{SmallIcon|Channel Oath Icon.png}} Channel Oath abilities. | ||
Here are some examples of Oathbreaking actions. Note that the specific types of actions that break | Here are some examples of Oathbreaking actions. Note that the specific types of actions that break an Oath may change as Larian continues to develop the game. | ||
* Oath of the Ancients: Killing a non-aggressive animal or choosing an "Attack" dialogue option when more peaceful options are available. | * Oath of the Ancients: Killing a non-aggressive animal or choosing an "Attack" dialogue option when more peaceful options are available. | ||
* Oath of Devotion: Attacking a non-hostile creature, refusing to defend someone who is obviously in need of aid, or deceiving your enemies (e.g. negotiating a peaceful resolution and then attacking anyway). | * Oath of Devotion: Attacking a non-hostile creature, refusing to defend someone who is obviously in need of aid, or deceiving your enemies (e.g. negotiating a peaceful resolution and then attacking anyway). | ||
Line 88: | Line 61: | ||
=== Becoming an Oathbreaker === | === Becoming an Oathbreaker === | ||
{{Quote|*A spasm grips your chest. Your strength falters. An emptiness grows within you, Paladin. Something has been lost.*}} | {{Quote|size=120%|*A spasm grips your chest. Your strength falters. An emptiness grows within you, Paladin. Something has been lost.*}} | ||
{| class="wikitable" style="text-align: center; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: center; margin-left: auto; margin-right: auto; border: none;" | ||
Line 139: | Line 112: | ||
=== Level 2 === | === Level 2 === | ||
* [[File:Divine Smite Icon.png|frameless|upright=0.1|link=Divine Smite]] '''[[Divine Smite]]:''' Your weapon emanates divine might as you strike. When you hit with a Melee Weapon Attack, you may choose to expend a Spell Slot to inflict additional {{DamageType|Radiant}} damage. Divine Smite reaction settings can be configured in the | * [[File:Divine Smite Icon.png|frameless|upright=0.1|link=Divine Smite]] '''[[Divine Smite]]:''' Your weapon emanates divine might as you strike. When you hit with a Melee Weapon Attack, you may choose to expend a Spell Slot to inflict additional {{DamageType|Radiant}} damage. Divine Smite reaction settings can be configured in the [[Reaction]]s menu (default hotkey: L). | ||
* '''[[Fighting Style]]''' (Choose 1): | * '''[[Fighting Style]]''' (Choose 1): | ||
Line 146: | Line 119: | ||
** [[File:Fighting Style Great Weapon Icon.png|middle|frameless|upright=0.1]] '''Great Weapon Fighting:''' When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once. | ** [[File:Fighting Style Great Weapon Icon.png|middle|frameless|upright=0.1]] '''Great Weapon Fighting:''' When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once. | ||
** [[File:Fighting Style Protection Icon.png|middle|frameless|upright=0.1]] '''Protection:''' When you have a shield, impose [[Disadvantage]] on an enemy who attacks one of your allies when you are within 5ft. You must be able to see the enemy. ''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)'' | ** [[File:Fighting Style Protection Icon.png|middle|frameless|upright=0.1]] '''Protection:''' When you have a shield, impose [[Disadvantage]] on an enemy who attacks one of your allies when you are within 5ft. You must be able to see the enemy. ''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)'' | ||
* [[File:2 Level 1 Spell Slots.png|frameless|upright=0.1]] '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 1 Spell Slots.)'' | * [[File:2 Level 1 Spell Slots.png|frameless|upright=0.1]] '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 1 Spell Slots.)'' | ||
* '''Choose a number of Prepared Spells''' = {{C|1 | {{HorizontalRuleImage}} | ||
* '''Choose a number of Prepared Spells''' = {{C|1 + [[Charisma]] Modifier}} ''(Minimum of 1 spell.)'' | |||
* New '''1st Level Spells:''' | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* [[File:Bless Icon.png|frameless|upright=0.1|link=Bless]] [[Bless]] | |||
* {{Icon|Command Halt Icon.png|30px}} [[Command]] | |||
* [[File:Compelled Duel Icon.png|frameless|upright=0.1|link=Compelled Duel]] [[Compelled Duel]] | |||
* [[File:Cure Wounds Icon.png|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]] | |||
* [[File:Divine Favour Icon.png|frameless|upright=0.1|link=Divine Favour]] [[Divine Favour]] | |||
* [[File:Heroism Icon.png|frameless|upright=0.1|link=Heroism]] [[Heroism]] | |||
* [[File:Protection From Evil And Good.png|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]] | |||
* [[File:Shield Of Faith Icon.png|frameless|upright=0.1|link=Shield of Faith]] [[Shield of Faith]] | |||
* [[File:Searing Smite Icon.png|frameless|upright=0.1|link=Searing Smite]] [[Searing Smite]] | |||
* [[File:Thunderous Smite Icon.png|frameless|upright=0.1|link=Thunderous Smite]] [[Thunderous Smite]] | |||
* [[File:Wrathful Smite Icon.png|frameless|upright=0.1|link=Wrathful Smite]] [[Wrathful Smite]] | |||
{{div col end}} | |||
=== Level 3 === | === Level 3 === | ||
Line 166: | Line 141: | ||
* '''Divine Health:''' The divine magic flowing within you prevents disease from affecting you. | * '''Divine Health:''' The divine magic flowing within you prevents disease from affecting you. | ||
* [[File:3 Level 1 Spell Slots.png|frameless|upright=0.1]] '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain an additional Level 1 Spell Slot.)'' | * [[File:3 Level 1 Spell Slots.png|frameless|upright=0.1]] '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain an additional Level 1 Spell Slot.)'' | ||
* '''Choose a number of Prepared Spells''' = {{C|1 | * '''Choose a number of Prepared Spells''' = {{C|1 + [[Charisma]] Modifier}} ''(Minimum of 1 spell.)'' | ||
** Spells: No new spells at this level, aside from those granted by your subclass | ** Spells: No new spells at this level, aside from those granted by your subclass | ||
Line 205: | Line 180: | ||
** Choose a [[Character Abilities#Feats|Feat]]. | ** Choose a [[Character Abilities#Feats|Feat]]. | ||
* {{SmallIcon|Lay on Hands Resource Icon.png}} '''[[Lay on Hands]] Charges: 4''' ''(You gain +1 Lay on Hands Charge.)'' | * {{SmallIcon|Lay on Hands Resource Icon.png}} '''[[Lay on Hands]] Charges: 4''' ''(You gain +1 Lay on Hands Charge.)'' | ||
*Choose a number of Prepared Spells = {{C|2 | *Choose a number of Prepared Spells = {{C|2 + [[Charisma]] Modifier}} ''(Minimum of 1 spell.)'' | ||
** Spells: No new spells at this level | ** Spells: No new spells at this level | ||
Line 212: | Line 187: | ||
*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]: +3''' ''(You gain +1 to your Proficiency Bonus.)'' | *[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]: +3''' ''(You gain +1 to your Proficiency Bonus.)'' | ||
*[[File:Extra Attack Icon.png|frameless|upright=0.1|link=Extra Attack]] '''[[Extra Attack]]:''' You can attack twice, instead of once, whenever you take the Attack action on your turn. | *[[File:Extra Attack Icon.png|frameless|upright=0.1|link=Extra Attack]] '''[[Extra Attack]]:''' You can attack twice, instead of once, whenever you take the Attack action on your turn. | ||
* [[File:4 Level 1 Spell Slots.png|frameless|upright=0.1]] '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 4''' ''(You gain an additional Level 1 Spell Slot.)'' | * [[File:4 Level 1 Spell Slots.png|frameless|upright=0.1]] '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 4''' ''(You gain an additional Level 1 Spell Slot.)'' | ||
* [[File:2 Level 2 Spell Slots.png|frameless|upright=0.1]] '''Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 2 Spell Slots.)'' | * [[File:2 Level 2 Spell Slots.png|frameless|upright=0.1]] '''Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 2 Spell Slots.)'' | ||
{{HorizontalRuleImage}} | |||
* Choose a number of Prepared Spells = {{C|2 + [[Charisma]] Modifier}} ''(Minimum of 1 spell.)'' | |||
* New '''2nd Level Spells:''' | |||
{{div col | style = column-width: 20em; list-style-type: none;}} | |||
* [[File:Aid Icon.png|frameless|upright=0.1|link=Aid]] [[Aid]] | |||
* [[File:Lesser Restoration Icon.png|frameless|upright=0.1|link=Lesser Restoration]] [[Lesser Restoration]] | |||
* [[File:Magic Weapon Icon.png|frameless|upright=0.1|link=Magic Weapon]] [[Magic Weapon]] | |||
* [[File:Protection from Poison Icon.png|frameless|upright=0.1|link=Protection from Poison]] [[Protection from Poison]] | |||
* [[File:Branding Smite (Melee) Icon.png|frameless|upright=0.1|link=Branding Smite]] [[Branding Smite]] | |||
{{div col end}} | |||
{{HorizontalRuleImage}} | |||
* '''Subclass Features:''' | * '''Subclass Features:''' | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" |
Revision as of 05:20, 11 March 2023
Fuelled by the Oath you swore to uphold justice and righteousness, you are a beacon of hope in dark times. |
Paladin is one of the Playable Classes of Baldur's Gate 3. Paladins are masters of a variety of weapons and armour. They channel the power of their sacred oath to heal the sick and injured and to smite their foes. Important Ability Scores for Paladins include Strength (or Dexterity), Charisma, and Constitution.
Class Information
- Level 1 Maximum Hit Points:
10 + Constitution Modifier
- Hit points gained at higher levels:
6 + Constitution Modifier
- Hit points gained at higher levels:
- Important Ability Scores:
Strength
orDexterity
for physical attacks,Charisma
for Spells and Channel Oath Abilities, andConstitution
for Hit Points and Concentration Checks. - Spellcasting:
- Spellcasting Ability:
Charisma
- Paladins are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.
- Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
- Number of Prepared Spells =
(1/2 Paladin level, rounded down) + Charisma Modifier
(Minimum of 1 spell).
- Number of Prepared Spells =
- Spellcasting Ability:
- Saving Throw Proficiencies:
Wisdom, Charisma
- Equipment Proficiencies:
Skills
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.
Level 1 Proficiency Bonus: +2
- Inherited Skills: Granted by Races and Backgrounds.
- Skills with Proficiency (Choose 2):
Oaths and Oathbreaking
Keeping Your Oath
Your choice of subclass during Character Creation determines the Oath you have taken. See Oath of the Ancients or Oath of Devotion for the full text of each Oath. The basic tenets can also be found embroidered on your starting Armour.
As a Paladin, you must constantly adhere to the tenets of your Oath or you will lose the power it grants you. Taking any action that breaks your Oath will summon the Oathbreaker Knight and temporarily prevent you from using your Channel Oath abilities.
Here are some examples of Oathbreaking actions. Note that the specific types of actions that break an Oath may change as Larian continues to develop the game.
- Oath of the Ancients: Killing a non-aggressive animal or choosing an "Attack" dialogue option when more peaceful options are available.
- Oath of Devotion: Attacking a non-hostile creature, refusing to defend someone who is obviously in need of aid, or deceiving your enemies (e.g. negotiating a peaceful resolution and then attacking anyway).
Becoming an Oathbreaker
*A spasm grips your chest. Your strength falters. An emptiness grows within you, Paladin. Something has been lost.*
Oathbreaker |
Unlike the other Paladin subclasses, the Oathbreaker subclass is not available during Character Creation. Once you have taken an action that breaks your Oath, the Oathbreaker Knight will appear before you and let you know he will be waiting in your Camp. Speak with him to learn about Oathbreaking and, if you so desire, unlock the Oathbreaker subclass. This replaces the Channel Oath abilities and Spells from your previous Oath with new abilities and Spells available only to Oathbreaker.
Restoring Your Oath
If you broke your Oath by accident or otherwise wish to re-dedicate yourself to your Oath, speak to the Oathbreaker Knight in your Camp. He will offer to restore your Oath for a fee of 2000gp. This will allow you to once again use your Channel Oath abilities.
Level Progression
Through experience, you acquire new power. You gain the following trait:
Level 1
- Divine Sense
- Lay on Hands
- Lay on Hands Charges: 3 (Recharge: Long Rest)
- Channel Oath Charges: 1 (Recharge: Short Rest or Long Rest)
- Choose a subclass:
Oath of the Ancients | Oath of Devotion |
- Subclass Features:
Oath of the Ancients | Oath of Devotion | Oathbreaker |
---|---|---|
Channel Oath Abilities: |
Channel Oath Abilities: |
Channel Oath Abilities: |
Level 2
- Divine Smite: Your weapon emanates divine might as you strike. When you hit with a Melee Weapon Attack, you may choose to expend a Spell Slot to inflict additional Radiant damage. Divine Smite reaction settings can be configured in the Reactions menu (default hotkey: L).
- Fighting Style (Choose 1):
- Defence: You gain a +1 bonus to Armour Class while wearing armour.
- Duelling: When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon.
- Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
- Protection: When you have a shield, impose Disadvantage on an enemy who attacks one of your allies when you are within 5ft. You must be able to see the enemy. (This is a Reaction. Toggle a reaction during your turn. It will automatically execute when needed.)
- Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
- Choose a number of Prepared Spells =
1 + Charisma Modifier
(Minimum of 1 spell.) - New 1st Level Spells:
Level 3
- Divine Health: The divine magic flowing within you prevents disease from affecting you.
- Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
- Choose a number of Prepared Spells =
1 + Charisma Modifier
(Minimum of 1 spell.)- Spells: No new spells at this level, aside from those granted by your subclass
- Subclass Features:
Oath of the Ancients | Oath of Devotion | Oathbreaker |
---|---|---|
Channel Oath Abilities: Spells (Always Prepared): |
Channel Oath Abilities: Spells (Always Prepared): |
Channel Oath Abilities: Spells (Always Prepared): |
Level 4
- Ability Score Improvement or Feat (Choose 1):
- Improve an Ability Score by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
- Choose a Feat.
- Lay on Hands Charges: 4 (You gain +1 Lay on Hands Charge.)
- Choose a number of Prepared Spells =
2 + Charisma Modifier
(Minimum of 1 spell.)- Spells: No new spells at this level
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- Extra Attack: You can attack twice, instead of once, whenever you take the Attack action on your turn.
- Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
- Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
- Choose a number of Prepared Spells =
2 + Charisma Modifier
(Minimum of 1 spell.) - New 2nd Level Spells:
- Subclass Features:
Oath of the Ancients | Oath of Devotion | Oathbreaker |
---|---|---|
Spells (Always Prepared): |
Spells (Always Prepared): |
Spells (Always Prepared): |
Paladin Spell List
1st Level Spells | 2nd Level Spells |
---|---|
Ancients only: Devotion only: Oathbreaker only: |
Ancients only: Devotion only: Oathbreaker only: |