User:Toancaro/Conjuration
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Captrips
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Acid Splash | ![]() |
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DEX | 18m | 2m | ![]() |
Throw a bubble of acid that damages each creature it hits. | |||
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Arcane Gate | ![]() |
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18m | Create two linked teleportation portals within range. All creatures, including enemies, may travel between the two portals as a free action. The game's pathfinding will automatically navigate through a portal if it is the shorter route. | |||||
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Arms of Hadar | ![]() |
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STR | 0 | 3m | ![]() |
Prevent targets from using reactions. | |||
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Call Lightning | ![]() |
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18m | 2m | ![]() |
Call down lightning to hit all targets within range and its area of effect for 3d10![]() |
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Cloud of Daggers | ![]() |
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18m | ![]() |
Conjure a cloud of spinning daggers that attack anyone inside. | ||||
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Cloudkill | ![]() |
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18m | ![]() |
Craft a large cloud that inflicts 5d8![]() |
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Conjure Barrage | ![]() |
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0 | 9m | ![]() |
Channel your weapon's essence into a destructive, widespread volley. Deal Weapon Damage, plus an additional ![]() ![]() |
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Conjure Elemental | ![]() |
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18m | Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you. | ||||||
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Conjure Minor Elemental | ![]() |
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18m | Conjure a minor elemental to fight alongside you. | ||||||
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Conjure Woodland Being | ![]() |
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18m | Conjure a Dryad to fight alongside you. She can use , enemies, and summon a . | ||||||
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Dimension Door | ![]() |
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2m | Teleport yourself and up to one adjacent ally to a place you can see. The ally cannot be larger than Medium. | ||||||
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Ensnaring Strike | ![]() |
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m | ![]() |
Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target.
Ensnared creatures cannot move and take 1d6![]() |
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Entangle | ![]() |
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18m | 3m | Vines sprout from the ground, turning it into and possibly creatures within. | ||||
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Evard's Black Tentacles | ![]() |
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STR | 18m | 6m | ![]() |
Tentacles sprout from the ground, turning the area into , attacking and creatures within. | ||
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Find Familiar | ![]() |
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18m | Summon a familiar, a fey spirit that takes an animal form of your choosing | |||||
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Flaming Sphere | ![]() |
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18m | 2m | ![]() |
Summon a Flaming Sphere that deals 2d6![]() ![]() ![]() ![]() |
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Fog Cloud | ![]() |
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18m | 5m | Create a cloud of dense fog to and creatures within. | ||||
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Grasping Vine | ![]() |
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9m | Summon a giant vine capable of dragging creatures toward itself.
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Grease | ![]() |
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18m | Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall . | ||||||
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Guardian of Faith | ![]() |
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9m | Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points. Lasts 10 turns. The guardian is stationary. When an enemy is in range, it uses an attack called "Strike of the Guardian". It has a range of 3m and deals 20 Radiant damage. On a DEX save, enemies still take half damage. It has 60 Hit Points. | ||||||
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Hail of Thorns | ![]() |
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18m | 2m | ![]() |
Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10![]() |
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Heroes' Feast | ![]() |
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0 | 18m | You and everyone around can't be Poisoned, Diseased, or . Everyone's maximum Hit Points increases by 12, and they make Wisdom ![]() ![]() |
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Hunger of Hadar | ![]() |
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18m | 6m | ![]() |
Creatures within this black sphere are and take damage at the end of their turn and the start of their turn. | |||
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Ice Knife | ![]() |
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18m | 2m | ![]() |
Throw a shard of ice that deals 1d10![]() ![]() ![]() |
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Insect Plague | ![]() |
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18m | 6m | ![]() |
Locusts attack everyone within range, make the area Difficult Terrain, and impose ![]() |
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Mage Hand | ![]() |
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18m | Create a spectral hand that can manipulate and interact with objects.
Duration: 10 turns. This cantrip can only be cast once per short rest. |
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Misty Step | ![]() |
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18m | Surrounded by silver mist, you teleport to an unoccupied space you can see. | ||||||
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Planar Ally | ![]() |
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18m | Beseech one of these otherworldly entities for aid. Summon either an Elemental, Celestial, or Fiend to fight for you.
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Poison Spray | ![]() |
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CON | 3m | ![]() |
Project a puff of noxious gas, dealing 1d12![]() |
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Produce Flame | ![]() |
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0 | A flame in your hand sheds a light in a ![]() ![]() |
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Sleet Storm | ![]() |
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18m | Call forth a storm that douses fire, creates an ![]() ![]() ![]() ![]() |
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Spirit Guardians | ![]() |
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0 | 3m | Call forth spirits to protect you. | ||||
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Stinking Cloud | ![]() |
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18m | Create a cloud of gas so nauseating it prevents creatures from taking actions. | |||||
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Wall of Thorns | ![]() |
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18m | ![]() |
Create a wall of pliable, twisting thorns surrounded by vines. | ||||
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Web | ![]() |
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DEX | 18m | 4m | Cover an area in thick, flammable webbing that can creatures within. An ally can use its Help action to try and tear away the webs. |