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Template:CompanionTab A collection of Gale's remarks and overhead conversations with other characters.
Remarks
Selected
- One with the Weave.
- We're a long way from Waterdeep.
- The air is ripe with magic.
- Lovely day, this. For now.
- Which way to the nearest library?
- I applaud your taste.
- Lost in thought.
- Quite ready for you.
- I have the magic touch.
- Elminster's not around, so might as well.
- You have my attention.
- Seek and you shall find me.
- Direct me.
- Salutations!
- No rest for the wicked, I see.
- Let me work my magic.
- Charmed, I'm sure.
- An excellent choice!
- At the ready.
- Ready and willing.
- Yes?
- Your desire?
Selected (in combat)
- Creator. Destroyer.
- A battle of wits.
- Swords, meet sorcery!
- One can't always be a gentleman.
- No gloom, all doom.
- Death is but a word away.
- What fools these mortals be.
- Victory is assured.
- The lanceboard is set.
- May the dice roll in my favour.
- Mystra-Ryl!
- Allow me to demonstrate.
- I don't fancy their chances.
- The witching hour.
- A tale for the ages.
- Unleash me.
- I speak. They burn.
- Gone with the Weave.
- Let me recite their demise.
- A rough tempest I will raise.
Selected (sneaking)
- This really isn't my forte.
- My knees are starting to ache.
- Such an undignified position to find oneself in.
- I'm a wizard, not a cat burglar.
- Let's get this over with.
- I'd rather stand tall.
- What?
- Get me up, would you?
- Intolerable.
- This is no fun at all.
- I can't see a thing from down here.
- Why am I doing this?
- Just hurry this along.
- How unseemly.
- How much longer will this take?
- Bad for one's back, this.
- I'm surprised you spotted me.
Selection spam
- I hope Halaster takes good care of Tara while I'm away.
- Sembian wine; Cormyrian boar; Waterdhavian conversation. It's the little things you miss while on the road.
- Oh, what a tangled Weave we web!
- All the world's my stage and you're just a player in it.
Selection spam (in combat)
- Just go for the Magic Missile and fire away. Never fails.
- Don't make me go all Edwin Odesseiron on you.
- Get. Out. Of. My. Head.
- I really wish I could cast a Hold spell on you.
Selection spam (sneaking)
- You made me hide, don't make me come seek you.
- Gods, it's like trying to sleep with a mosquito in the room.
- A little privacy please.
- Stop it - that tickles.
Moving
- It shall be done.
- Certainly.
- Forthwith.
- Most excellent.
- With ease.
- Adventure awaits.
- Onward.
- May it please Mystra.
- The path less travelled.
- To new horizons.
- On my way.
- With haste.
- Let's explore.
- Quite.
- My pleasure.
- That way?
- Of course.
- Right away.
- Yes.
- Let's go.
- Immediately.
- Very well.
- Step by step.
- I venture forth.
Moving (in combat)
- It shall be done.
- Certainly.
- With ease.
- Onward.
- May it please Mystra.
- On my way.
- With haste.
- Of course.
- Step by step.
- Indeed.
- Outflank. Outsmart.
- Swiftly now.
- Don't get too close.
- In striking distance.
- Let's light them up.
- Step to it.
- Good move.
- Rook to queen six.
- Knight to king five.
- Pawn to cleric four.
Moving (sneaking)
- It shall be done.
- Certainly.
- Forthwith.
- Most excellent.
- With ease.
- Adventure awaits.
- Onward.
- May it please Mystra.
- The path less travelled.
- To new horizons.
- On my way.
- With haste.
- Let's explore.
- Quite.
- My pleasure.
- That way?
- Of course.
- Right away.
- Yes.
- Let's go.
- Immediately.
- Very well.
- Step by step.
- I venture forth.
Hiding
- Such a long way down.
- The coward's route.
- It's a gnome's life for me.
- My robes will get dirty.
- Unseen and unsightly.
- If I must.
- Yes, yes.
- Not this again.
- You've got the wrong man for this.
- Oh, bother.
- Brought low.
- No honour among sneaks.
Hiding (in combat)
- Did they see me?
- On cat's paws.
- A silent spell.
- The whispered Weave.
- There goes my equilibrium.
- An invisibility spell works too, you know.
- I will be but an illusion.
- I'll keep my doubts to myself...
- O, to cast on bended knee.
- Must I?
- I perform better on my feet.
- This has to be frowned upon.
At low health
- Weave save me. I can't take much more...
- Death can't have me. Not yet...
- I cannot die. Please, help me.
- Some healing for a wizard in need?
Attacked by party member
- Really?
- Stop it!
- Get off!
Can't fit in a small hole
- I'm far too big to get through there.
- Perhaps if there were considerably less of me...
- That's not a Gale-sized hole.
Can't fit in a tiny hole
- Which part of me is supposed to fit in there, exactly?
- Far, far far too small for me.
- I'm a large man, and that's a very small hole.
Can't use an item
- Now's not the right time for that.
- Hmmm. Maybe later.
- No. I'll have to try again later.
- I can't use this at the moment.
Can't use an item while in combat
- Gods, you're distracting aren't you?
- Perhaps later, when I'm not in mortal peril...
- Hardly the right moment for that!
- Not the time!
Finding a locked item
- Locked. Perhaps by some nearby mechanism...
- Not budging. There must be something here to unlock it.
- Can't be opened directly. Time to investigate.
- No ordinary lock. Something else seals it.
Picking a lock
- Knock, knock.
- I don't think this is strictly legal...
- Surely there's a spell for this sort of thing...
- The right tools for the wrong trade.
Looking at a globe
- Ah, to hold the world in the palm of one's hand!
Looking at an astrolabe
- Quite something, to hold the cosmos in your hands...
- A map of the celestial bodies. Beautiful, but not a patch on the real thing.
- A fine apparatus. Though not as beautiful as my own.
- Coliar, Karpri, Anadia... So many worlds still to travel. One day.
Looking into a mirror
- Looking magical, as always.
- 'Doth thy mirror crack?' Apparently not.
- No harm reflecting on one's appearance.
Looking into a telescope
- No time for star-gazing. More's the pity.
Succeeded Perception roll (trap)
- A trap... This place is more dangerous than I thought.
- A nasty surprise... Caution is warranted here.
- My, I had better be careful not to trigger that thing.
Succeeded Investigation roll
- I spy with my little eye...
- Something hidden - but not from me.
- Methinks I spotted something.
- What's that over there?
- Intriguing.
Succeeded Investigation roll (trap)
- A trap... So much for the art of hospitality.
- Traps! One always has to be on the alert.
- Traps, eh? I've a feeling I'm not very welcome here.
Identified a mimic
- My, my, a mimic. I'm the last one you've tried to ambush, you craven thing.
Surprised by mimic
- Another mimic! You'd think I'd get better at spotting the damned things.
- Gah! That's a frightful amount of teeth where there shouldn't be any.
After a short rest
- That hit the spot.
- A little respite does wonders.
- Patched up and pushing on.
- Lovely little pick me up.
Guidance
- Use it wisely.
- I have power enough to share.
- Let me make myself indispensable.
- Hmm, a little pick-me-up.
- An essential incantation.
On character death
Player:
- Now's no time to die. You must get up!
Player (Dark Urge):
- No, not you!
Lae'zel:
- Lae'zel! You can't die like this...
Shadowheart:
- Shadowheart! Anyone but her!
Karlach:
- Don't give up, Karlach. Please...
Jaheira:
- No, not Jaheira!
Wyll:
- Wyll! Please - stay with me.
Minthara:
- Don't worry, Minthara. Gale won't let you down.
Minsc:
- Minsc? Boo?
Astarion:
- Astarion!
Halsin:
- Halsin, no!
Throwing Scratch's ball after his death
- You were a an excellent friend, Scratch - and that's coming from a cat-lover.
- I hope there's balls and bones galore, wherever you are...
- Poor Scratch. I'm lucky to have met you.
- I hope Scratch doesn't miss his ball, wherever he is...
Location Remarks
Act One
Act Two
Act Three
Party Banter
Gale and Astarion
- Astarion: I am enjoying our walks together, aren't you, Gale?
- Gale: Uhm... Sure. In silence.
- Astarion: So, do you have loves waiting for you once this is all over?
- Gale: You know what - that is not the easiest of questions for me to answer.
- Shadowheart: You mean just waiting, like a lovesick puppy? Short-term amusements are much less hassle.
- Astarion: That orb seems powerful. What can it do once it's extracted?
- Gale: Nothing good can come of it unless it is contained. Why?
- Astarion: It might be useful. Who knows?
- Astarion: Ever heard of a vampire called Cazador, Wyll?
(If it is known that Astarion is a vampire)
- Wyll: I don't think so. Why? Friend of yours?
(If it is not known that Astarion is a vampire)
- Wyll: Doesn't ring a bell. Why?
- Gale: He's patriarch of the Szarr family. Nasty fellow, if the histories are accurate.
- Astarion: I imagine they are.
(After dispelling the illusion at Sunlit Wetlands)
- Astarion: From sweet woodland to stinking swamp. Can you do tricks like that, Gale?
- Gale: Easiest thing in the world. Though I'd do it the other way around.
(After encountering Auntie Ethel)
- Wyll: Ethel mentioned Netherese magic. What in blazes does that mean?
- Gale: Magic from the fallen empire of Netheril. Ancient, exceedingly dangerous, and quite unrivalled.
- Astarion: Wonderful! I'd hate to be destroyed by any common old magic.
(Near Rosymorn Monastery)
- Astarion: Another ruined temple, full of foul-smelling beasts, spoiling for a fight.
- Gale: No mere temple. This was a monastery, devoted as much to study as to worship.
- Astarion: Oh, how ignorant of me. So it'll be free of foul-smelling beasts, then?
- Gale: Quite the opposite. Some monastic orders celebrated their pungency as proof of their devotion. 'To think is to stink' was the motto of one ill-fated brotherhood near Amn.
- Gale: Oh, but you meant beasts of the life-threatening variety? Yes, I'm sure it's teeming with those.
(At Crèche Y'llek)
- Gale: I knew I should've attended the Blackstaff's lectures on githyanki tir'su.
- Gale: If I understood their script, who knows what secrets their texts would surrender...
- Astarion: Why not ask one of the friendly bloodthirsty warriors? I'm sure they'd be happy to translate.
(At Mason's Guild Rebel Hideout)
- Astarion: What's this? A clever little hideaway?
- Gale: Not just clever - rather ingenious. Somehow its construction keeps the Shadow Curse at bay.
- Astarion: A little too clever, if you ask me. Watch out for traps.
(Approaching Moonrise Towers)
- Astarion: Moonlanterns to keep the curse back, burly guards to fight off any monsters - I could get used to this place.
- Gale: Don't get too comfortable. We shouldn't overstay our welcome in such a place.
- Astarion: No, of course. Why stay somewhere safe and comfortable when we could be in mortal peril?
(At Moonrise Towers)
- Astarion: Can't say I love what they've done with the place.
- Gale: Unsurprising, really. Fanatical cultists tend to care more for ambience than aesthetics.
- Astarion: Reason enough to put them all to the sword, I say.
(At Mind Flayer Colony)
- Astarion: It's enough to put you off tentacles for life.
- Gale: You had a taste for tentacles?
- Astarion: The Elfsong Tavern used to serve excellent calamari. Mind you, that was two hundred years ago...
(At Mind Flayer Colony)
- Astarion: Gods - we're not back, are we?
- Gale: On the nautiloid? No, this is a different nursery - similar, but not identical. There's likely one in every colony.
- Astarion: I don't care what's in every mind flayer colony, Gale - nobody does. Except you.
(At Lower City Sewers)
- Astarion: I gave my return to Baldur's Gate a lot of thought. I never pictured this, though.
- Gale: What did you have in mind? A quiet party, toasting your return with a few good friends?
- Astarion: Less 'quiet party with friends', more 'days of hedonistic debauchery'. But otherwise, yes.
- Gale: Sounds like a recipe for disaster. But you know what? I'm learning to enjoy the taste of chaos. Count me in.
(At ?)
- Gale: Mystra has a shrine within the city. Located in the Stormshore Tabernacle, if my memory serves me.
- Astarion: Do whatever you need to, but I shan't be paying my respects to any of the gods on show.
- Gale: You never felt the call of the divine, Astarion?
- Astarion: Oh, I tried them all. None of them answered.
(If the player is romancing Gale; after act 1 romance scene)
- Astarion: So Gale, how is your sad, hopeless pining going?
- Gale: I'm hardly pining. It's been a year or more since Mystra cast me aside.
- Astarion: Oh, my dear wizard. I wasn't talking about Mystra.
(If the player is romancing Gale; after act 2 romance scene)
- Astarion: So, how was your night with Gale? Did you have a long, hard debate?
- Gale: Ignore him. Astarion envies the depth of our bond because he's of a shallower inclination.
- Astarion: Snort.
(If the player is romancing Gale; after act 3 romance scene)
- Astarion: So, Gale - you laid with a goddess? You must have some sordid tales to tell?
- Gale: Sordid? I lay with the Mother of Magic herself. What we had was transcendent, euphoric, incandescent. Not sordid.
- Astarion: You actually made sleeping with a goddess sound boring. Incredible...
(If the player is romancing Astarion; after act 1 romance scene)
- Gale: I see you waste no time pursing your quarry, Astarion.
- Gale: Tell me, do you always woo your lovers with such patient attention?
- Astarion: I rather thought I was a little slow this time. Usually, they're begging me to drain them on the first night.
(If the player is romancing Astarion; after act 2 romance scene)
- Gale: I fear I've been rather hasty to judge you, Astarion.
- Gale: One heartbreak was quite enough for me, but to experience it as many times as you have must change a person.
- Astarion: Thank you, Gale. Let us both hope that broken hearts are a thing of the past.
(If the player is romancing Astarion, and Astarion stayed a spawn)
- Gale: If you're feeling faint after your bout with Cazador, Astarion, I don't mind donating some blood.
- Astarion: When you're still full of that Netherese bile? I'll pass, thank you.
- Astarion: Besides, I have someone else to nibble on. And they are delicious.
(If the player is romancing Astarion, and Astarion became an ascendant)
- Gale: So, Astarion. I hear your relationship has taken on a new aspect recently...
- Astarion: My life has taken on a new aspect. It is only natural that my relationships change as well.
- Astarion: As the Vampire Ascendant, I can grant my lover immortality, and bind them to me forever.
- Gale: I trust you speak of the bonds of love, and not the shackles of servitude.
Gale and Karlach
(While in plains)
- Gale: I don't suppose you've any clue where we are in relation to Waterdeep?
- Karlach: From this distance between Elturel and Baldur's Gate, I'd say... a long way away.
- Gale: Ah. That will make getting word to my mother rather tricky.
- Gale: No matter - what she doesn't know can't hurt her. Not at this distance, anyway.
(At Forest)
- Gale: Nothing like a brisk stroll through the forest to invigorate the spirit.
- Karlach: I was just thinking the same thing, but less poetically.
- Gale: And without so much as a stirring from our tadpoles.
- Karlach: A girl could get used to this.
(At Blighted Village)
- Karlach: Looks like this town was ransacked - by soldiers, if my eyes don't deceive me.
- Gale: Quite cruelly, too.
- Karlach: Must've been an awful day for the people who lived here.
- Gale: If nothing else, I hope it was a mercifully short one.
(In the Underdark)
- Karlach: Just when I was getting used to the sky again...
- Gale: Fear not, Karlach. Sun, moon and stars will still be there waiting for us.
- Karlach: Meanwhile, this place is pretty spectacular, isn't it?
- Gale: No book or painting could ever do its strange beauty justice. But perhaps our stories might, when we return to the surface.
(At Grymforge)
- Gale: The architects who built this must have been remarkable. A pity their vision didn't stand the test of time.
- Karlach: All's not lost. I mean, just look at this place.
- Gale: You've quite the knack for finding the bright side of things, haven't you?
- Karlach: Hope keeps you going.
(Near Rosymorn Monastery)
- Karlach: Man, adventuring is thirsty work.
- Gale: There used to be a monastery in this region known for producing a wonderful ale.
- Karlach: That sounds like heaven! Wait. Used to?
- Gale: Oh, yes - long ruined, I'm afraid. No chance of a frothing pitcher awaiting us there, but still - at least your thirst for knowledge is quenched.
- Karlach: Ugh.
(On the road to Shadow-Cursed Lands)
- Gale: Do you feel that? A darkness, pulling at the strands of the Weave.
- Karlach: You'll still be able to do your wizard thing, though, right?
- Gale: Of course, but that doesn't make the shadows less dangerous.
- Karlach: Joy.
(At Shadow-Cursed Lands Forest)
- Karlach: Doing all right, Gale?
- Gale: Oh, you know... Still alive and kicking, despite being surrounded on all sides by an endless manifestation of darkness and decay...
- Karlach: I feel it too. Here if you need a pick-me-up.
(At Last Light Inn - Cellar Shrine)
- Gale: A hidden shrine, dedicated to the Moon Maiden herself. Even amidst this darkness, Selunites are stubborn enough to cling on.
- Karlach: Pretty beautiful, isn't it?
(At The Waning Moon)
- Karlach: Huh. A brewery. Why does Reithwin Ale ring a bell?
- Gale: It was known to be quite the tipple - a cask or two still exists, if you know the right alekeep...
- Karlach: You must have good taste. Not me. Can't afford it.
- Gale: A common misconception. Even the simplest of flavours are elevated by the choice to appreciate them. Don't deny yourself such pleasures.
(At Reithwin Tollhouse)
- Karlach: Whoa! Almost slipped there.
- Gale: You wouldn't be the first, I'd wager. It's been some time since these walkways felt the carpenter's hammer.
- Karlach: You gonna catch me if I eat a brick?
- Gale: With my reflexes? I'd catch you before you so much as stubbed a toe.
(Approaching Moonrise Towers)
- Karlach: Ready to enter the belly of the beast?
- Gale: It's the stairs I'm dreading. I shall close my eyes, and pretend I'm climbing my own, far superior tower in Waterdeep.
- Karlach: In that case, welcome home.
(At Moonrise Towers Docks)
- Karlach: We're not taking a boat to Baldur's Gate, right?
- Gale: And give the Absolute free reign to use us as target practice from the banks? I think not.
- Karlach: Phew. My mum always said the Chionthar was unlucky.
(At Mind Flayer Colony)
- Gale: It strikes me that, for a mind flayer colony, there are remarkably few mind flayers about the place...
- Karlach: Squiddies have gone to war, is my guess.
- Gale: On the Absolute's behalf? Now there's an alliance I'd have been quite happy without.
(At The Blushing Mermaid)
- Karlach: Man, it's good to be home. First round on who?
- Gale: She who thirsts buys drinks the first.
- Karlach: You won't pin me down with a rhyme, wizard!
- Gale: She who declines gets the worst of the wines.
(At Sorcerous Sundries)
- Gale: Look around you. Indulge your curiosity. Sorcerous Sundries is the finest purveyor of magical miscellany for miles around.
- Karlach: Where's the axes?
- Gale: What they sell is far more precious than mere sword or shield. They sell knowledge, ingenuity, the wisdom of mages past.
- Karlach: Sounds like more your thing than mine.
(At The Counting House)
- Gale: They say wealth offers a form of magic. Alas, it's one I've rarely dabbled in.
- Karlach: Nor I. Never had more than a few coppers in the city, and any soul coins in Avernus went straight to Zariel.
- Gale: Make no mistake. Souls are sold for coins up here as well. All too cheaply, in most cases.
(If the player is romancing Karlach; after act 1 romance scene)
- Gale: You know, Karlach, there are other ways to express love beyond run-of-the-mill physicality...
- Karlach: Ugh. Are you going to try and teach me about exceptional uses for a mage hand or what?
- Gale: Actually, I was thinking of poetry.
- Karlach: Oops, sorry. But... now that I think of it... is mage hand especially hard to learn?
(If the player is romancing Karlach; after act 2 romance scene)
- Gale: I've always felt flames to be a rather perfect expression of love, Karlach.
- Gale: Passionate, primal, capable of bestowing the most life-affirming comfort, or inflicting the profoundest damage.
- Karlach: That's... pretty nice. Never thought about it like that. But now I will.
(If the player is romancing Karlach; after act 3 romance scene)
- Gale: Am I to understand that you are in love now, Karlach?
- Karlach: I sure am. If there's hope for me there's hope for anyone.
(If the player is romancing Gale; after act 1 romance scene)
- Gale: Karlach... a hypothetical question for you:
- Gale: If someone - not me, of course - detected a hint of romantic interest in them from another, unnamed individual, what might that someone do about it?
- Karlach: Whoever it is, just talk to them, Gale. And leave out the hypotheticals.
- Gale: Talking. Right. I'm good at that.
(If the player is romancing Gale; after act 2 romance scene)
- Karlach: So, Gale - got any book recommendations for me?
- Gale: You can read?!
- Karlach: Very funny. Yes - I can read. School put me off big boring tomes. Sometimes I wonder what I'm missing.
- Gale: Say no more - I'll find the perfect book for you. I might even lend it to you from my library in Waterdeep.
- Karlach: Ooh! Something with magic, please. And no devils.
(If the player is romancing Gale; after act 3 romance scene)
- Karlach: How's the orb treating you, Gale?
- Gale: Oh, quite well as a matter of fact. Since it was stabilised, it's been humming along nicely.
- Gale: I have noticed one adverse side-effect. I seem to be losing hair in some, er, unexpected places.
- Karlach: I can only imagine.
Gale and Lae'zel
- Gale: Tell me, Lae'zel, when you say we might be 'purified' at your crèche, what does that mean exactly?
- Lae'zel: A ghustil will affix the zaith'isk, the purifier, to our heads.
- Lae'zel: Its magic will quell the parasite in an instant.
- Gale: That zaith'isk you mentioned intrigues me. Care to tell me a bit more?
- Lae'zel: An intricate device, crafted by mlar - our most gifted artisans. I am sworn to say no more.
- Gale: Your prowess in battle is remarkable, as is your battle stance itself.
- Lae'zel: Hrath ajak - a technique known to few outside K'liir. Shall I teach you?
- Gale: I'll pass, thank you. I prefer Abjuration over acrobatics.
- Lae'zel: You've a particular way with words, Gale. Perhaps oration suits you more than battle.
- Gale: They're not mutually exclusive. The Weave is served best with a dash of eloquence.
- Lae'zel: You strike me cleverer than most istiki, Gale. Multiple tutors, I should guess.
- Gale: Many a wise man and woman indeed. Waterdeep is the home of myriad scholars.
- Wyll: Ah, the City of Splendours. Spent a whole Fleetswake there with my father. What a delight.
- Gale: Tell me, Lae'zel, what is it like on the Astral Plane? Your home realm intrigues me.
- Lae'zel: Githyanki lay their eggs on other planes. They cannot mature in the Astral.
- Lae'zel: I will only be welcomed once I obtain a mind flayer's head.
- Lae'zel: Tell me, Gale: what is your interest in the Astral Plane?
- Gale: Time. Or rather: the absence of it. In the Astral Plane, everything is eternal.
- Lae'zel: It will be my home soon enough, should Vlaakith will it.
- Wyll: Who's in charge of the mind flayers, Lae'zel? Is there a squid king or something?
- Lae'zel: No. Each ghaik is servant to an elder brain. No king unites elders - only their collective tyranny.
- Gale: A mind flayer monarch, imagine that. Such a thing could shatter worlds.
- Gale: I was wondering about your queen, Vlaakith. What tales of her reach us are terrifying, but I suppose that's not how you would describe her.
- Lae'zel: Vlaakith is unity: fear and beauty, life and unlife. Eyes like onyx, teeth like daggers. There is none more perfect.
- Shadowheart: Sounds vile. I assume the meaning of 'perfect' was lost in translation...
- Shadowheart: What if this crèche doesn't work out, Lae'zel? What if your kin fail you?
- Lae'zel: If I can reach the crèche, my kin will provide - any failure will be mine alone.
- Shadowheart: If you say so. Just don't expect me to put all my eggs in the same basket.
- Gale: That expression must sound curious to a githyanki ear, given the way they're birthed.
(In Shadow-Cursed Lands)
- Gale: I hoped Moonrise would give me answers, but at every twist of its corridors I find only more questions...
- Lae'zel: Our goal is clear, is it not? We defeat the remaining Chosen and the elder brain they control.
- Gale: Ambiguity does not come naturally to you, does it Lae'zel? Your life must be far simpler for it.
(At Shadow-Cursed Lands Forest)
- Gale: No day, no night. It's as though time itself has abandoned this place.
- Gale: Similar to the Astral Plane in some ways, wouldn't you say, Lae'zel?
(If you've been to the Astral Plane, and Lae'zel was with you)
- Lae'zel: Hardly. The Astral Plane is threaded with light and silver, life-giving and wondrous in all directions.
- Lae'zel: Nothing like this dismal abyss.
(Else)
- Lae'zel: Hardly. It is said that the Astral Plane is threaded with light and silver, life-giving and wondrous in all directions.
- Lae'zel: I've never set eyes on it. But I promise it is nothing like this dismal abyss.
(At Ruined Battlefield)
- Gale: Blast scars. Spell and sword alike were used to ravage this battlefield.
- Lae'zel: Imagine the glorious din of it all - the streaming banners, the charging knights, the piles of severed limbs and heads.
- Gale: I'd rather not, if it's all the same to you.
(At an abandoned house in Shadow-Cursed Lands)
- Lae'zel: What is this...? This place makes me feel sad. Melancholy.
- Gale: Ah, so you're susceptible to the tragedy of a broken home. Maybe you've more in common with us weaker beings than you thought...
- Lae'zel: There's no call to be insulting.
(At Moonrise Towers)
- Gale: Not to diminish our efforts, but it was rather simple getting here in the end, wasn't it?
- Lae'zel: The obstacles ahead of us promise to be higher still -
- Lae'zel: - which will make the pleasure of overcoming them all the more potent.
(At Moonrise Towers Oubliette)
- Lae'zel: The right of these prisoners to die in mortal combat was stolen from them.
- Gale: Hardly the worst atrocity the Absolute's committed.
- Lae'zel: One of many, but by no means the least. To die properly is a matter of honour.
(At Mind Flayer Colony Tadpoling Centre)
- Lae'zel: A tadpole nursery, as on the nautiloid. We must not leave it intact.
- Gale: Quite right. So long as the attempt won't leave us similarly dismantled...
- Lae'zel: Caution is commendable. Boldness is extraordinary. In this case, I recommend the latter.
(At Rivington)
- Lae'zel: Cowards at every turn in this community. In githyanki society, they would be retrained - or culled.
- Gale: Condoning the slaughter of the weak? Not the most charitable perspective to take.
- Lae'zel: I am observing, not condoning. A meaningful difference.
(At Baldur's Mouth)
- Lae'zel: Drink, dance, and song. Tu'narath's residents are known to partake in all three. Substantially.
- Gale: Is that so? I assumed there to be little time for frivolity amongst all the fighting.
- Lae'zel: Eternity is long, Gale. Long enough to pursue endeavours beyond combat.
- Lae'zel: Githyanki write symphonies, craft liquors, paint frescos. When they aren't in fierce battle with ghaik, of course.
(At Bloomridge Park)
- Lae'zel: These children and their pets lack discipline. Were they githyanki, I'd recommend further training.
- Gale: Not everyone approaches the raising of their young with such militaristic vigour.
- Lae'zel: That is the very purpose of training - to determine which children shall be warriors, and which are suited to other roles.
- Lae'zel: As for the unruly animals - they would make for nutritious marching rations.
- Gale: That's certainly one way to make them behave...
(At Felogyr's Fireworks)
- Lae'zel: Fireworks - a particularly gnomish field of art, no?
- Gale: Indeed. More than simple craft, it's a way of life for some of them.
- Lae'zel: That may explain why most gnomes possess such short fuses.
- Gale: Lae'zel! Was that a joke?
- Lae'zel: Only if you found it funny.
(At Philgrave's Mansion)
- Gale: There's magic here, but it's of a rancid, impure form. Nothing like the true Weave at all.
- Lae'zel: This is why I appreciate a sharp blade to a ball of fire or a bolt of lightning. The Weave is inconsistent, unruly.
- Gale: The Weave is constant, but its users? Anything but. We must be on our guard.
- Lae'zel: A githyanki warrior hardly needs to be told that.
(At Harborview Park)
- Lae'zel: These flowers are quite vivid - not to mention, pungent. Not to my liking.
- Gale: Are there no flowers in Tu'narath?
- Lae'zel: In the City of Death, the mlar cultivate the fruiting bodies that sprout from the corpses of the slain.
- Gale: I'd rather get them from my florist in Waterdeep, if it's all the same to you.
(At Water Queen's House)
- Lae'zel: Githyanki gish sail skiffs through the Astral Sea, an ocean far larger than Umberlee's.
- Gale: Does the Astral Sea come with an equally irritable goddess?
(If Lae'zel no longer loyal to Vlaakith)
- Lae'zel: Vlaakith holds dominion over the entire plane. And 'irritable' does not even begin to describe her.
(If Lae'zel is still loyal to Vlaakith)
- Lae'zel: Vlaakith holds dominion over the entire plane. And she is not 'irritable' - she is ruthless.
(At Szarr Palace)
- Gale: I always wondered what a vampire's lair would look like. Can't say I pictured it being quite this... theatrical.
- Lae'zel: I find it surprisingly similar to Queen Vlaakith's aesthetic.
- Gale: That makes sense. She does have a flair for the dramatic.
(If the player is romancing Lae'zel; after act 1 romance scene)
- Gale: I'm surprised you're permitted to choose a partner outside of your own people.
- Gale: I can't imagine Mother Gith would approve. Doesn't she prefer us lesser species enslaved? Or eviscerated?
- Lae'zel: We are to use and misuse each civilisation in the stars, in every way we know. I do not conquer by blade alone, Gale.
(If the player is romancing Lae'zel; after act 2 romance scene)
- Gale: I've been pondering something, Lae-zel. Why is it that githyanki have belly-buttons, when they hatch from eggs?
- Lae'zel: I did not grant you permission to gaze upon my midriff.
- Gale: I - I wasn't gazing, merely observing. Though that can hardly be said for a certain someone else...
(If the player is romancing Lae'zel; after act 3 romance scene)
- Gale: Tell me, Lae'zel, is it common for githyanki to fall in love?
- Lae'zel: Love. Is that this feeling in me, then? This ... passion to peel every layer of one's heart to see what light and shadows lurk there?
- Lae'zel: Githyanki have playmates. Thrill-partners. But I'd never heard anyone profess love, nor read of it in our slates.
- Lae'zel: I doubt I am the first githyanki to... to feel this way. But few would ever declare it.
(If the player is romancing Gale; after act 1 romance scene)
- Gale: Indulge me, Lae'zel. As someone unfettered by Faerûnian beauty standards, how would you appraise my appearance?
- Lae'zel: Your beard looks like the hairy tufts upon the psurlon, the largest of wormkind that slither our skies.
- Gale: I suppose that's a bad thing? No - don't answer that.
(If the player is romancing Gale; after act 2 romance scene)
- Gale: So, Lae'zel - have you ever been tempted to use psionics in your, erm, romantic endeavours?
- Lae'zel: Only once. Did you know, In low-gravity settings, githyanki can maintain aerial suspension for hours at a time?
- Gale: Fascinating - I think the archmage Tasha described a spell with similar effect. I really must look that up...
(If the player is romancing Gale; after act 3 romance scene)
- Lae'zel: Gale, I've heard you talking in your sleep. Your mate needs better rest for our journey.
- Gale: And deprive them of the pleasure of hearing my nocturnal postulations? I'd never be so cruel.
- Gale: The mind absorbs much while we believe ourselves dormant. To lie beside Gale of Waterdeep is positively educational.
Gale and Shadowheart
- Shadowheart: You seem to know a good deal about our condition, Gale.
- Gale: Everything, really - not to put too fine a point on it.
- Shadowheart: A humble specimen, aren't you?
- Gale: On occasion.
(After long resting twice)
- Shadowheart: Still no symptoms?
- Gale: No signs of tentacles so far.
- Shadowheart: The same... except for a knot of worry in my stomach that's in no rush to go away.
- Gale: That I can relate to.
(Referring to what Gale said after recruiting Shadowheart (EA only))
- Shadowheart: What did you mean before, Gale? 'A woman with shadows for eyes', you said.
- Gale: Merely that if the eyes are the mirror to the soul, yours have dark curtains across the mirror. No offense taken, I hope?
- Shadowheart: Not necessarily. I haven't made my mind up about you yet.
(Referring to what Gale said after recruiting Shadowheart (EA only))
- Shadowheart: You seemed quite forward with your compliments earlier. We'd only just met.
- Gale: Seize the day, I say. More now than ever.
- Shadowheart: Careful you don't pull a muscle in your haste.
(At Emerald Grove)
- Gale: The road to Baldur's Gate is a long one. Who knows how long it'll take these folks to get there on foot?
- Shadowheart: If they make it. They're slow, vulnerable. Half or more will die long before Basilisk Gate.
- Gale: Doesn't seem to trouble you a jot.
- Shadowheart: What good would it do for me to be troubled? We can't save them all.
(At Last Light Inn)
- Gale: Whatever I expected to find lurking in this cursed gloom, it certainly wasn't this. A glimmer of hope amidst the darkness.
- Shadowheart: That's one way of looking at it. You could also say it's a prime target - the one pocket of light in the gloom.
- Gale: Pragmatism, thy name is Shadowheart. You're not wrong though - best we keep our sojourn here to a minimum.
(At Last Light Inn - Cellar Shrine)
(If Shadowheart is still loyal to Shar)
- Shadowheart: Imagine being compelled to hide a shrine in a land that is actively hostile to you and your goddess. Utter pigheadedness.
- Gale: Tenacity might be a kinder word for it.
- Shadowheart: I'll leave the kinder words to the softer hearts.
(If Shadowheart no longer loyal to Shar)
- Shadowheart: A Selûnite shrine. It would've made my blood boil, once, just to look upon this...
- Gale: You are lucky to have left that anger behind.
- Shadowheart: I don't know... the anger was simple. I understood it, found comfort in it. Now I don't know what to believe.
- Gale: Look at this place. Such horrors defy description...
- Shadowheart: Silence can be best. Give it a try sometime.
(At Gauntlet of Shar)
- Gale: Even shaped by shadow as it is, Sharran architecture has a kind of beauty to it.
- Karlach: Beautifully intimidating. This place was meant to scare people into submission.
- Gale: There you go, cutting right through the ephemera to the heart of the matter. Your finest quality, I think.
- Karlach: And here I thought I rubbed you the wrong way.
- Gale: Nothing wrong with a bit of friction now and then. You help me keep my mind sharp.
- Karlach: Aw. Thanks, pal. I think.
(At The Lodge)
- Gale: The Society of Brilliance has quite the reputation. Even Waterdhavian academics refer to their works from time to time.
- Shadowheart: They talk a great deal but do very little. Which may be for the best.
- Gale: I take it you're not inclined to study the wonders of the underdark?
- Shadowheart: Its inhabitants and cultures? Maybe. Its fungi and cave slime? No thank you.
(At The Blushing Mermaid)
- Shadowheart: Not too downmarket of an establishment for you I hope, Gale?
- Gale: Not at all. Why, some of the finest artists and musicians began their careers amidst stale beer and sticky floors.
- Gale: There is poetry to be found in even the dingiest of holes.
- Shadowheart: Remind me to not attend any poetry recitals with you.
(At Bonecloak's Basement)
- Gale: My, my. Well I'll say this for the Bonecloaks - they know their mushrooms.
- Shadowheart: Perhaps they should expand their horizons - too much time obsessing over fungi seems to leave a bit... well, like them.
- Gale: A by-product of their profession. Few can spend a lifetime inhaling fungal spores without turning out a bit muddled between the ears.
(At Bhaal Temple)
(If Shadowheart is still loyal to Shar)
- Shadowheart: Why must the Dead Three be so obvious and ugly with their decor? Blood and bones. Bones and blood. Pointy nonsense. Now Lady Shar - she has panache.
(If Shadowheart no longer loyal to Shar)
- Shadowheart: Why must the Dead Three be so obvious and ugly with their decor? Blood and bones. Bones and blood. Pointy nonsense. At least Shar had some panache.
- Gale: As did Mystra's home on Elysium. Her ribbed vaults and buttresses created a magic entirely of their own. Not to mention her pleasure domes...
- Shadowheart: Heh. 'Pleasure dome'.
- Gale: It's a perfectly legitimate architectural feature!
(At Steel Watch Foundry)
- Gale: Gondian artificers might lack a certain worldly wisdom, but there's no doubting they're masters of their craft.
- Shadowheart: You're a child at heart, Gale, admiring wind-up toys and clockwork trinkets.
- Gale: I admire any who follow their curiosity to novel and unexpected means. This is how the world changes for the better.
(At Morphic Pool)
- Shadowheart: The end must be near. No regrets, Gale? You may have been better off staying inside that boulder...
- Gale: Unlikely. Had I stayed there much longer, the orb would have reduced it to rubble. Besides, think of all the fun I'd have missed out on.
- Shadowheart: Fun? Well... yes. I suppose we did manage to make the best of things.
(If the player is romancing Shadowheart; after act 1 romance scene)
- Gale: So... Shadowheart. Such a name implies yours is a difficult heart to find.
- Shadowheart: It's not that hard to find. Perhaps any difficulty is more telling of you, Gale.
(If the player is romancing Shadowheart; after act 2 romance scene)
- Gale: When we met, Shadowheart, your gaze seemed to linger in the distance on some unseen goal, some insubstantial purpose.
- Gale: I notice now, your gaze settles on something, or someone, much closer.
- Shadowheart: Is it that obvious?
- Gale: Of course. There's nothing escapes a wizard's powers of observation.
(If the player is romancing Shadowheart, and Shadowheart chose Selune)
- Gale: I must tell you, Shadowheart, the bathing waters here leave much to be desired.
- Gale: The ablutions offered at the Temple of Beauty in Waterdeep are far superior. And they have the most excellent soaps.
- Shadowheart: Hmm. I was wondering why you always smelled like a wealthy dowager.
(If the player is romancing Shadowheart, and Shadowheart chose Shar)
- Gale: So, you decided to bind yourself to your goddess, Shadowheart...
- Shadowheart: That's ironic, coming from you.
- Gale: I'm sure. But you might have learned from my experience. The gods demand more than vows when calling followers to the altar...
(If the player is romancing Gale; after act 1 romance scene)
- Shadowheart: Isn't it so, that every time you speak as you cast a spell, you're endeavouring to call upon Mystra?
- Shadowheart: I'm surprised she still listens to you.
- Gale: She has no choice - she's sworn to hear all magic users. Even me.
- Gale: I'm sure she at least stuffs her fingers in her ears to muffle my invocations.
(If the player is romancing Gale; after act 2 romance scene)
- Gale: When you've loved a goddess - as I have - people often think you less experienced in the ways of romance.
- Gale: It's true, for a time I neglected the physical in favour of celestial euphoria. But our relationship was no less real for it.
- Shadowheart: 'She just lives on another plane.'
(If Shadowheart chose Selune)
- Shadowheart: Only jesting. I'm in no position to judge - especially after what happened with Shar.
(If it is known that Shadowheart is a follower of Shar)
- Shadowheart: Only jesting. I know all too well what it's like to pine after a goddess...
(If it is not known that Shadowheart is a follower of Shar)
- Shadowheart: Only jesting. I'm sure you're a force to be reckoned with.
Gale and Wyll
- Wyll: Was a time I tussled with hill giants without breaking a sweat.
- Wyll: Now, a mere werebear could swat me halfway to Amn.
- Gale: Strange things are happening to us. What festers in our minds may well impel our bodies.
- Wyll: You're an impressive fighter, Gale. You should consider a new name.
- Gale: I take it you have some suggestions?
- Wyll: 'The Wizard Wonder!' Or how about, 'The Master of the Weave'?
- Gale: Tempting. But I think we might already have the maximum number of theatrical titles.
- Lae'zel: You strike me cleverer than most istiki, Gale. Multiple tutors, I should guess.
- Gale: Many a wise man and woman indeed. Waterdeep is the home of myriad scholars.
- Wyll: Ah, the City of Splendours. Spent a whole Fleetswake there with my father. What a delight.
(If it is known that Gale is imbued with the orb)
- Wyll: I admire your courage, Gale.
- Gale: Thank you. Any particular reason?
- Wyll: Between the orb and the bug, you've got more than your fair share of unwelcome passengers.
- Gale: What can I say? Mother always taught me to be a gracious host.
(After encountering Auntie Ethel)
- Wyll: Ethel mentioned Netherese magic. What in blazes does that mean?
- Gale: Magic from the fallen empire of Netheril. Ancient, exceedingly dangerous, and quite unrivalled.
- Astarion: Wonderful! I'd hate to be destroyed by any common old magic.
(Near Rosymorn Monastery)
- Gale: These cragged hillls make for weary soles. I see why most headed inland prefer the smooth sailing of the Chionthar.
- Wyll: More importantly, the land west of here suffers under a terrible curse.
- Gale: You've seen it for yourself?
- Wyll: I've glimpsed that doom during my travels, but never dared get close.
- Wyll: If we continue this way, we may get too close for comfort.
(At Shadow-Cursed Lands Forest)
- Wyll: What a dismal forest. Monsters could be lurking behind any and every tree.
- Gale: We'd be wise to fear the trees themselves. It feels like the forest itself longs for our destruction.
- Wyll: Frustrating, that.
- Wyll: Monsters, I can fight. But I can no more sever these shadows than I could the wind or the sun.
(At Reithwin Town)
- Wyll: I've known goblin raiders to slaughter entire villages and strip them for loot - but I've never seen one ravaged like this.
- Gale: It's hard to imagine anyone who'd willingly inflict such devastation, be they zealots, marauders, invading armies... A sign of far worse to come, I fear.
(At Reithwin Tollhouse)
- Gale: A tollhouse like this would only be merited in the most prosperous of settlements. This was once a thriving trade route.
- Wyll: Should it be any wonder? The Chionthar's waters carry merchant vessels from as far east as Berdusk.
- Wyll: And they wouldn't have brought just trade goods, but song, dance, and custom. Riches of the mind and the spirit.
- Wyll: So much was lost when the darkness fell.
(At Mason's Guild)
- Gale: The masons here thought they were building something to last. How wrong they were.
- Wyll: Perhaps it's a blessing that none of them survived to see it fall to the shadows.
- Gale: No need for such a grim assumption. Halsin helped many to escape these shadows before the town was consumed.
- Wyll: Then some masons were more blessed still, if they could put their talents to use elsewhere.
- Wyll: Perhaps some of their work even graces Baldur's Gate.
(At House of Healing)
- Wyll: This was a hospital? Feels more like a prison.
- Gale: A common enough interpretation. Sickness has a nasty habit of making you feel trapped, if only within the confines of your own body.
- Gale: I once spent weeks convalescing in the Hospice of St Laupsenn after a nasty bout of ruddy pox. For all their kindness, leaving that place behind felt like freedom to me.
- Wyll: I've always relied on the kindness of the healers and menders of the Coast. Better a cleric's healing touch than a chirurgeon's scalpel.
(Approaching Moonrise Towers)
- Gale: Moonrise Towers lies ahead. We're nearing the Heart of the Absolute, I'm certain of it.
- Wyll: Then let us push forward, heads high, weapons in hand, and turn this tower to rubble.
- Gale: Your confidence is encouraging but a little premature. Let's keep our eyes on the task ahead. Or eye, as the case may be.
(At Moonrise Towers)
- Wyll: This is no aimless horde - the Absolute's forces are organised. What do you make of it, Gale?
- Gale: All enemies have some chink in their armour, no matter how much they like to believe themselves invulnerable. That's what we must find.
- Wyll: And if we don't find any clear weakness?
- Gale: Then we hope our mutual strengths are enough to dominate them. Or, we die nobly in the attempt.
(If you rescued Mizora)
- Wyll: Of course Mizora was Zariel's captured asset. How did I not see it coming?
- Gale: It's in a devil's nature to conceal the truth - you can't fault yourself for that.
- Wyll: I've been pacted for seven years on, Gale. I should be able to read between Mizora's lines by now, no matter how narrow the gap.
(If Mizora isn't there)
- Gale: Not a devil in sight. How disappointing.
- Wyll: I doubt a few iron bars are sufficient to hold one of Zariel's.
- Gale: True enough. But an illithid pod? That would probably do the trick.
- Wyll: I wager you're right. Ah, Gale - what a pleasure to see a genius' mind at work.
(Else)
- Gale: How long have you been pacted to Mizora, Wyll?
- Wyll: Seven years. Seven years of hunting the monsters of the Sword Coast - and seven years of Mizora's tight leash.
- Wyll: And seven years of wondering if I'd ever rid myself of her - or if I even should.
(While assaulting Moonrise Towers)
- Wyll: This is it, Gale - today, we annihilate the heart of the Absolute's power. The bards will sing of our victory here.
- Gale: Entirely unnecessary. Though if they are so inclined, I might be convinced to share a stanza or two of my own for inspiration.
(At Baldur's Mouth)
- Gale: The history of the city itself is captured in the archives here - a fascinating resource.
- Wyll: I wonder what those archives will reveal about us a hundred years hence.
- Gale: Only the most excellent and complimentary things. With some encouragement from us, of course.
(At Guildhall)
- Wyll: It might seem a bit ramshackle, but this place has a boastworthy bar.
- Gale: A bar is only as good as its cellars. Which vintages can we expect to find on their racks?
- Wyll: Here, a bottle is judged more by its ability to crack heads than the quality of its contents.
- Gale: Ah. If that's the main criteria then I shall reset my expectations accordingly. Water it is.
(At Morphic Pool)
- Gale: Whatever the outcome of what's just ahead, it will be the stuff of legends.
- Wyll: In that case, someone needs to survive to tell the story.
- Gale: My money's on you, Wyll.
- Wyll: I'm betting on all of us.
(If the player is romancing Wyll; after act 1 romance scene)
- Gale: If your natural charm isn't quite up to scratch, Wyll, there are magical means of adding a little flourish of charisma.
- Wyll: A kind offer, but I think I'd rather pursue things the old fashioned way.
(If the player is romancing Wyll; after act 2 romance scene)
- Gale: I knew you were a graceful man, Wyll, but I hear you're quite the dancer too.
- Gale: I've been known to trip the light fantastic myself. Mine was a popular hand at the annual Blackstaff's Ball.
- Wyll: I'd have love to have witnessed it, Gale. I wager you are as elegant on the dance floor as you are on the battlefield.
(If the player is romancing Wyll; after act 3 romance scene)
- Wyll: I'm probably going to regret this, but Gale - if I'm to be wed, would you like to make a speech?
- Gale: You've asked the right wizard. My oratory skills have left many a wedding guest weeping in their seat.
- Wyll: Promise it will last less than half an hour?
- Gale: I can promise it will feel like less than half an hour...
(If the player is romancing Gale; after act 1 romance scene)
- Gale: Have you noticed any attachments of the more, erm, romantic variety flourishing in our camp, Wyll?
- Wyll: I think I'm not the right person to be asking.
- Wyll: I can recognise a troll's silhouette on a far horizon, but I wouldn't know a flirtation if you whacked me alongside the head with it.
(If the player is romancing Gale; after act 2 romance scene)
- Gale: I've heard that in Baldur's Gate, 'wizard' is also a term used for one who eschews their more, ahem, carnal desires. Is that true, Wyll?
- Wyll: Where are we going with this, Gale?
- Gale: Oh, nowhere. I just think it a rather cruel misnomer. Not at all reflective of the glamour wizarding life affords.
(If the player is romancing Gale; after act 3 romance scene)
- Wyll: I used to believe the beauty of first love was unable to be surpassed.
- Wyll: But Gale - you are so much more tolerable now you've found your second.
- Gale: I'll take that comment with the sincerity and good will I assume it was intended.
Gale and Halsin
(At Last Light Inn)
- Halsin: Last Light Inn - hearth aglow and lanterns lit, just like a hundred years ago!
- Gale: I imagine the vista was more idyllic back then. As were its patrons' chances of surviving the walk home.
- Halsin: Still though, when you are expecting nothing but desolation, even a small glimmer of hope fills the heart.
(At an abandoned house in Shadow-Cursed Lands)
- Gale: Home and hearth, reduced to ruins. The shadow curse stole more than the light from this place.
- Halsin: That is why it must be stopped. Imagine, a whole century of life and love, denied the chance to ever take place.
- Halsin: Whole generations were denied their chance to flourish. I must put this right, for them.
(At Reithwin Town)
- Halsin: To think, long ago, the druids feared this market town would grow into a city, and threaten nature's realm... little did we realise what the true threat was.
- Gale: Divination is a skill few can master. The rest of us must simply muddle along, content to view the past with a clarity the future rarely offers.
- Halsin: Perhaps I can yet turn hindsight into foresight - provided the curse is lifted. A better way for all.
(At Grand Mausoleum)
- Halsin: I never favoured tombs - nothing but vanity. Upon death, mortal remains should be returned to nature, to nourish and replenish itself.
- Halsin: To seal away that which a person no longer needs is to lessen the Oak Father's bounty for all.
- Gale: I'm not sure Ketheric Thorm would prove the most bounteous of bodies...
- Halsin: Yes, you are right. He is one sort I would rather seal away forever, to prevent his rot from causing any further harm.
(At Wyrm's Rock Fortress)
- Halsin: Brickwork and stonework - this place is far out of balance with nature. But the Oak Father will reclaim this all, eventually.
- Gale: Not too soon, I hope. I've a craving for a soft bed, a hot bath and a large glass of Arabellan Dry - none of which I've ever found hidden under a log.
- Halsin: You may thrive, but what of other life? A city is no place for wild creatures.
- Gale: City's teem with life. Rats, pigeons, flies - they count no less, for all their more pestilent qualities.
(If the player is romancing Haslin in act 3)
- Gale: Wildshaping must sprinkle some spice on your love life, Halsin.
- Halsin: Indeed it does. Did you never experience such delights with Mystra?
- Halsin: I hear the gods enjoy taking on the form of swans, horses, eagles and the like when visiting with mortals.
- Gale: Oh no. Quite the opposite, actually. She mostly preferred our interactions to be abstract and incorporeal. Most invigorating.
(If the player is romancing Gale; after act 3 romance scene)
- Gale: Halsin, you must have accumulated considerable wisdom on matters of the heart in your long life.
- Gale: Anything you'd like to pass on to a strapping, love-struck wizard such as myself?
- Halsin: Dispensing advice on matters of the heart would be like swapping boots - what suits me may be a poor fit for you.
- Gale: Ah. Well, there's no faulting that logic. At least you didn't tell me to 'be myself'.
- Halsin: Oh no, perish the thought. That can be outright cruel advice to offer in certain cases.
Gale and Minthara
(At Rivington)
- Gale: Pigeons, gulls, sparrows - these streets make a fine hunting ground for a tressym like Tara.
- Minthara: In the Underdark, we have packs of winged hounds to deal with vermin like your precious Tara.
- Gale: Flying hounds? Come now - you're pulling my leg, aren't you?
- Minthara: Yes I am. It is the bats that would make a meal of her.
(If the player is romancing Minthara; after act 2 romance scene)
- Gale: I'm glad to know you have a softer side, Minthara. I was beginning to think you rather heartless.
- Minthara: Loving another is not soft, wizard. It is one of the hardest things a person can do.
- Gale: So you admit you've found love! How delightful - I'm happy for you both.
(If the player is romancing Minthara; after act 3 romance scene)
- Gale: I found an empty bottle of venom in camp, Minthara. Safe to assume it was yours?
- Minthara: Indeed. I have been dosing my partner while they sleep by my side.
- Minthara: They refuse to take it in their food, but I must build up their immunity in case we ever visit Menzoberranzan together.
- Gale: Let's never speak of this again.
(If the player is romancing Gale; after act 2 romance scene)
- Minthara: You've been smiling like a fool of late, wizard. Explain yourself.
- Gale: I've found love. Surely even you wouldn't begrudge me some happiness.
- Minthara: All I will say on the matter is that you were wise to lower your standards from the godly to the ghastly.
(If the player is romancing Gale; after act 3 romance scene)
- Minthara: Do you have elder siblings, wizard?
- Gale: You're about to say something awful, aren't you?
- Minthara: In Menzoberranzan, after a house has two sons, every subsequent male-born child is slaughtered at birth, as it is useless, even for breeding.
- Minthara: You have the aura of a third child about you.
Gale and Jaheira
(At Bhaal Temple)
- Gale: Gods, who knew such a vile abcess lurked in the bedrock of the city. The very stone reeks of misery and despair.
- Jaheira: A sad shrine kept by the lunatic and the lost. The last time I was here, I promised myself I would die beneath open sky. I have not changed my mind.
- Gale: Nor should you. Far better to feel a cool breeze on your skin than whatever foul expirations blow through these halls.
(If the player is romancing Gale; after act 3 romance scene)
- Jaheira: So you wish to be a god, Gale? You know the wizard Irenicus attempted the same thing, by leeching divine blood from a Bhaalspawn.
- Gale: Aha, transfusion! An interesting strategy. Hard to get hold of a god's blood, of course, but if one could...
- Jaheira: He managed it. After murdering my husband, and torturing my friends and I for half a year.
- Gale: Did I say interesting? I meant terrible, of course. A terrible strategy...
Gale and Minsc
(At Sorcerous Sundries)
- Minsc: Minsc has never trusted places such as this. Too much of a wizard's power can be simply packaged and picked up.
- Minsc: Well, picked up by all but Minsc. When he touches the many delicate little jars, oh how the wizards shout and stare!
- Gale: Fear not, Minsc. You have a wizard at your side who positively encourages such curiosity. You'll fit right in.
- Minsc: Obliged, wizard. Should we find our way to a weaponsmith, Minsc will rough you up a little - so that you too can fit in.
(At Water Queen's House)
- Minsc: Umberlee - her clerics possess a nasty streak as wide as her oceans.
- Gale: So their reputation suggests - especially among the good folk of Waterdeep. I'm curious to learn how you fell foul of them...
- Minsc: 'Blasphemy', said the temple priestess. But Minsc says: do not give horns to your statues if you do not wish the visitors to try and make them toot.
- Gale: Yes, that would probably do it.
(At House of Hope)
- Minsc: Gale! You will perhaps able to explain where Boo has not - what exactly is the difference between a devil and a demon?
- Gale: A fascinating question, one that boils down to which criteria we choose to apply. Are we speaking about the physiological? Theological? Etymological?
- Minsc: Eh. Just how-to-kill... -ical.
- Gale: Oh. Then for your purposes, they are exactly the same.
(If the player is romancing Gale; after act 3 romance scene)
- Minsc: Gale. Minsc worries you might send a fireball up his butt, with all of this stringy hair in your face.
- Gale: Is that why you keep your head shaved? I assumed it was a custom of some sort.
- Minsc: Oh, no! Most warriors of Rashemen wear long battle-braids, weighed down with stone. Minsc can show you, when next we camp?
- Gale: Thank you, but I'm more wizard than warrior. I'm not sure my scalp would stand up to such a plaiting.