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Gimblebock
Spoiler warning: The following content contains unhidden spoilers for Act 1. |
Gimblebock | |||||||||||||
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Level 2 | |||||||||||||
Voiced by | Glen McCready | ||||||||||||
Information | |||||||||||||
Race | Gnome | ||||||||||||
Class | Fighter | ||||||||||||
Occupation | Bandit leader | ||||||||||||
Faction | Overgrown Ruin Looters | ||||||||||||
Stats | |||||||||||||
Size | Small | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 14 | ||||||||||||
Hit points |
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Movement speed | 6 m (20 ft) | ||||||||||||
Weight | 35 kg (70 lb) | ||||||||||||
Initiative | +0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Advantage on Intelligence, Wisdom, and Charisma saving throws. | ||||||||||||
| Your movement speed is 7.5m (25ft). |
Gimblebock is a gnome in Baldur's Gate 3. He is one of the leaders of the bandits that are raiding the Overgrown Ruins. Highly aggressive and selfish, he is quick to start a fight under the assumption you're trying to steal whatever treasure is on the Nautiloid Wreck and in the ruins he is guarding.
Involvement
Act One
Gimblebock can be found at the Chapel Entrance with Quelenna, Taman, and Warryn. When the party approaches, he will automatically engage them in conversation and ask them to leave.
The party can use one of several Ability Checks, including Persuasion, Deception, Intimidation as well as class-specific options from Monk, Warlock, Paladin, and Fighter to make him and the others leave peacefully, or decide to attack them.
Resolving the situation peacefully will reward 50 Experience, however fighting the bandits will be worth 70, plus all their gear as well.
Combat
Attacks and abilities
Loot
- 10-13 Gold Pieces
- Shovel
- Longsword
- Scale Mail
- Random gemstone
- Dried Pork Sausage
Companion approval
When approaching from outside:
- (Dark Urge) DC 5 Strength check "I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead."
- DC 10 Persuasion check "That ship is full of monsters. I wouldn't go near it."
- DC 12 Deception check "I think that ship's an invasion force. Run while you can!"
- DC 10 Intimidation check "The only thing you own is your life. Leave before I take that, too."
When exiting from the crypt itself:
- Mari and Barton." > "Leave, before I gut you like I gutted
- DC 12 Deception check "You have awoken me from my slumber - now I crave your blood!"
- DC 10 Intimidation check "It's mine now. Leave, before things get ugly."
Speak with Dead
Gimblebock can be spoken to with Speak with Dead.
Party member: Who are you?
- Gimblebock: Gimblebock...
Party member: What is your profession?
- Gimblebock: Thieving. Looting. Cutting throats... wherever there's gold...
Party member: Do you have any valables?
- Gimblebock: Looking for valuables... chapel...
Party member: What were you doing here?
- Gimblebock: Looting... chapel ruins...
- Party member: Did you find valuables in the ruins?
- Gimblebock: Some... but lower crypt locked...
- Party member: How do I get into the crypt?
- Gimblebock: Door sealed... can't break it... can't pick it... must be something.
- Party member: How do I get into the crypt?
- Gimblebock: Some... but lower crypt locked...
- Party member: Did you find valuables in the ruins?
Party member: What's inside this place?
- Gimblebock: The others, searching... chapel ruins. Can't get into lower crypt...
Party member: Do you have many people inside?
- Gimblebock: Handful... Andorn guarding the door. The rest searching...
(If you successfully identify the statue in the Dank Crypt.) Party member: Did you know you were breaking into a chapel dedicated to Jergal?
- Gimblebock: No. Doesn't matter...if his loot's good...
Gallery
Notes
- As of Patch 1, Gimblebock's race is simply "Gnome", without having a subrace specified (unlike his fellow bandit Warryn who is listed as a Rock Gnome). This may be a bug.
- Gimblebock has chosen an unfortunate place to stand and talk. If the player could get close enough without being seen they could snap the Coiled Rope holding the Foundation Block above him.
External links
- Gimblebock on the Forgotten Realms Wiki