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Drilldown: spells
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Showing below up to 116 results in range #1 to #116.
A
B
- Backbreaker
- Bend Luck: Ability Check Bonus
- Bend Luck: Ability Check Penalty
- Bhaal's Power Word Kill Ritual
- Bite (Cloaker)
- Brutal Leap
C
- Challenge to Duel
- Channel Divinity: Cloak of Shadows
- Cocoon
- Commander's Strike
- Confusion Ray
- Countercharm
- Create Lava
D
- Deathbringer's Legacy
- Defensive Protocol: Bulwark
- Digestive Sap
- Dip
- Divine Sense
- Dreadful Aspect
- Dreadful Glare
E
F
- Fear Ray
- Fey Presence: Beguiling
- Fey Presence: Disturbing
- Fierce Perilous Stakes
- Flourish
- Fracture Psyche
- Fracture Psyche (Full-illithid)
G
H
I
L
M
- Maiming Strike
- Maintain Hypnotic Gaze
- Maintain Intimidating Presence
- Menacing Howl
- Minor Conjuration: Create Water
- Morphic Ambush
- Mud Breath
- Multiattack (Cloaker)
- Mummy's Lullaby
- Myrmidon's Immolation
P
- Paralysing Critical
- Paralysing Ray
- Perilous Stakes
- Phalar Aluve: Shriek
- Phalar Aluve: Sing
- Pin Down
- Pommel Strike
- Pounce (Alioramus)
- Pounce (Hook Horror)
- Primal Stampede
R
S
- Self-Detonation Protocol
- Shapechanger
- Shatter Psyche
- Shatter Psyche (Full-illithid)
- Shredding Scales
- Shroud Self
- Shrouded in Shadow
- Slam (Ansur)
- Soul Branding
- Spiteful Suffering
- Stage Fright
- Static Overdrive
- Survival Instinct
T
U
V
W
- Weakening Strike
- Wholeness of Body
- Wild Magic: Blur
- Wild Magic: Burning
- Wild Magic: Cats and Dogs
- Wild Magic: Enlarge/Reduce
- Wild Magic: Explosive Healing
- Wild Magic: Flight
- Wild Magic: Polymorph
- Wild Magic: Resilient Sphere
- Wild Magic: Slow
- Wild Magic: Sorcery Points
- Wild Magic: Swap
- Wild Magic: Telekinesis
- Wild Magic: Teleport
- Wild Magic: Turn Magic