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Drilldown: weapons
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weapon passives:
Showing below up to 116 results in range #1 to #116.
A
B
C
- Ceremonial Battleaxe
- Ceremonial Mace
- Ceremonial Warhammer
- Chaos Flail
- Charge-Bound Warhammer
- Clown Hammer
- Club
- Club +1
- Club of Hill Giant Strength
- Crude Mace
- Cultist Brand
D
- Defender Flail
- Defender Greataxe
- Deva Mace
- Devotee's Mace
- Doom Axe
- Doom Hammer
- Drakethroat Glaive
- Dwarven Thrower
E
F
G
- Gnarled Tree Branch
- Greataxe
- Greataxe
- Greataxe +1
- Greataxe +2
- Greatclub
- Greatclub +1
- Greatsword
- Greatsword
- Greatsword +1
- Greatsword +1 (Common)
H
- Halberd
- Halberd +1
- Halberd of Vigilance
- Hamarhraft
- Hammer of the Just
- Handmaiden's Mace
- Harmonium Halberd
- Heavy Spiked Club
- Hellbeard Halberd
I
K
L
M
P
- Pactbound Battleaxe
- Pactbound Greatsword
- Pactbound Warhammer
- Planeslayer Flail
- Punch-Drunk Bastard
- Punch-Drunk Bastard
R
- Rat Bat
- Ravengard's Scourger
- Rebound Battleaxe
- Reinforced Greatsword
- Rusty Greatsword
- Rusty Halberd
- Rusty Mace
- Rusty Maul
- Rusty Morningstar
S
- Salami
- Sethan
- Shadow Battleaxe
- Shattered Flail
- Shining Staver-of-Skulls
- Skybreaker
- Sussur Greatsword
- Svartlebee's Woundseeker
- Sword of Chaos
- Sword of Justice
- Sylvan Scimitar