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Mask of Terror (Overgrown Tunnel): Difference between revisions

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== Attacks and abilities ==
== Attacks and abilities ==
Mask of Terrir must succeed a {{Saving Throw|WIS|dc=17}} at the start of each of his turns or become affected by {{Cond|Hag's Pawn}}. If he succeeds the throw, he will pass the turn without harming the party.
Mask of Terror must succeed a {{Saving Throw|WIS|dc=17}} at the start of each of his turns or become affected by {{Cond|Hag's Pawn}}. If he succeeds the throw, he will pass the turn without harming the party.{{Feature box|name=Ranged Attack|Uses {{RarityItem|Shortbow}}.
 
Mask of Terror acts as a healer and debuffer for Auntie Ethel and the other Masks.{{Feature box|name=Ranged Attack|Uses {{RarityItem|Shortbow}}.


{{Attack Roll}} +5 {{DamageInfo|count=1|die=6|type=Piercing|modifier=3}}{{Range|m=18|ft=60}}
{{Attack Roll}} +5 {{DamageInfo|count=1|die=6|type=Piercing|modifier=3}}{{Range|m=18|ft=60}}

Revision as of 23:44, 24 November 2023

Mask of Terror

Mask of Terror Combat.PNG

Mask of Terror.png

Stats
Level 4

STR

12
(+1)

DEX

16
(+3)

CON

12
(+1)

INT

10

WIS

14
(+2)

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race Human Human
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 23; 29TTactician
Creature AC Icon.png  AC 15
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg / 150lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative 3
Passive features
Character information
Location Overgrown Tunnel


Mask of Terror is a human member of Auntie Ethel's flock. He is encountered in the Overgrown Tunnel alongside the Mask of Regret, Mask of Vengeance, and Mask of Servitude.

Like the other Masks, the Mask of Terror is initially hostile by virtue of wearing a Whispering Mask, placing him under the charming effect of Part of the Flock Part of the Flock.

If the party manages to encounter him after Ethel was defeated, he will no longer be hostile. However, he is too far gone to recover his sanity, and believes that "Auntie is resting."

Attacks and abilities

Mask of Terror must succeed a DC 17  Wisdom saving throw at the start of each of his turns or become affected by Hag's Pawn Hag's Pawn. If he succeeds the throw, he will pass the turn without harming the party.
Ranged Attack.webp
Ranged Attack Ranged Attack ()
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Vicious Mockery.webp
Curse of Terror
Strike terror into a creature's heart and Frighten it.
D4 Psychic.png 2d4 (2~8) + 1 modifier Damage TypesPsychic

Frightened Frightened 2 turns

On save: Target still takes half damage.

DC 14  Wisdom saving throw  Range: 18 m / 60 ft

Bonus action