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Clouds: Difference between revisions
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'''Clouds''' are a type of [[area]]. Clouds hang directly above the ground, as opposed to [[surfaces]] that coat the ground itself. | |||
== Properties == | == Properties == | ||
Clouds generally apply their effects when a character enters their zone of influence. Beyond this, most clouds are more specific and individualized in their effects. Some clouds apply an additional effect when beginning or ending a turn within the cloud; some clouds' effects only persist while within the cloud, while others apply conditions that persist after leaving. | Clouds generally apply their effects when a character enters their zone of influence. Beyond this, most clouds are more specific and individualized in their effects. Some clouds apply an additional effect when beginning or ending a turn within the cloud; some clouds' effects only persist while within the cloud, while others apply conditions that persist after leaving. | ||
Clouds can be removed by {{SAI|Gust of Wind}} and {{SAI|Rush of the Gale Spirits}}. | |||
Unlike surfaces, clouds are not [[dippable]]. | Unlike surfaces, clouds are not [[dippable]]. | ||
== | == Types of clouds == | ||
{| class="wikitable" | |||
* [[ | !Surface!!Effects | ||
* | |- | ||
* [[ | |{{Area|Cloudkill (cloud)}} || | ||
* [[ | * Takes {{DamageText|5d8|Poison}} damage every turn. | ||
|- | |||
|{{Area|Crawler Mucus (cloud)}} || | |||
* {{Cond|Poisoned|Poisons}} and {{Cond|Paralysed|Paralyses}} those within | |||
|- | |||
|{{Area|Darkness (cloud)}}|| | |||
* {{Cond|Blinded|Blinds}} those within and blocks ranged attacks in/out. | |||
|- | |||
|{{Area|Drow Poison Cloud}}|| | |||
* Those within may become {{Cond|Poisoned|Poisoned}} and fall {{Cond|Sleeping|Asleep}} | |||
|- | |||
|{{Area|Electrified Steam}}|| | |||
* Applies {{Cond|Wet}} to creatures within. | |||
* {{Cond|Electrocuted}} - Take {{DamageText|1d4|Lightning}} damage per turn. | |||
|- | |||
|{{Area|Fog}}|| | |||
* {{Cond|Blinded|Blinds}} those within and blocks ranged attacks in/out. | |||
|- | |||
|{{Area|Haste Spores (cloud)}} || | |||
* Grants +2 [[Armour Class]], double movement speed and an extra Action to those within. | |||
|- | |||
|{{Area|Ice Cloud}}|| | |||
* Deals {{DamageText|10d6|Cold}} damage to those within the cloud. | |||
|- | |||
|{{Area|Malice (cloud)}} || | |||
* Those within may become {{Cond|Poisoned|Poisoned}} and {{Cond|Blinded}} | |||
|- | |||
|{{Area|Noxious Fumes}} || | |||
* Deals {{DamageText|1d4|Poison}} + {{DamageText|2d4|Poison}} (CON save for half) damage per turn. | |||
|- | |||
|{{Area|Pacifying Spores (cloud)}} || | |||
* Prevents actions, bonus actions, and reactions from those inside the cloud. | |||
|- | |||
|{{Area|Poison Cloud}} || | |||
* Chance to {{Cond|Poisoned}} those within. | |||
|- | |||
|{{Area|Potion of Greater Healing (cloud)}} || | |||
* Recover {{DamageText|4d4+4|Healing}} and stop {{Cond|Burning}}. | |||
|- | |||
|{{Area|Potion of Healing (cloud)}} || | |||
* Recover {{DamageText|2d4+2|Healing}} and stop {{Cond|Burning}}. | |||
|- | |||
|{{Area|Potion of Superior Healing (cloud)}} || | |||
* Recover {{DamageText|8d4+8|Healing}} and stop {{Cond|Burning}}. | |||
|- | |||
|{{Area|Potion of Supreme Healing (cloud)}} || | |||
* Recover {{DamageText|10d4+20|Healing}} and stop {{Cond|Burning}}. | |||
|- | |||
|{{Area|Steam Cloud}} || | |||
* Applies {{Cond|Wet}} to creatures within. | |||
|- | |||
|{{Area|Stinking Cloud (cloud)}} || | |||
* Prevents creatures within from taking Actions. | |||
|- | |||
|{{Area|Strange Gas}} || | |||
* Weakens non-Gith creatures by granting them [[vulnerability]] to Bludgeoning, Piercing, and Slashing damage. | |||
* Strengthens Gith creatures by granting them [[resistance]] to Bludgeoning, Piercing, and Slashing damage. | |||
|- | |||
|{{Area|Timmask Spores (cloud)}} || | |||
* Chance to {{Cond|Befuddled}} creatures within. | |||
|} | |||
* [[ | ==See Also== | ||
* [[Surfaces]] | |||
[[Category | [[Category: Clouds]] | ||
{{gameplay mechanics}} |
Latest revision as of 21:44, 30 July 2024
Clouds are a type of area. Clouds hang directly above the ground, as opposed to surfaces that coat the ground itself.
Properties[edit | edit source]
Clouds generally apply their effects when a character enters their zone of influence. Beyond this, most clouds are more specific and individualized in their effects. Some clouds apply an additional effect when beginning or ending a turn within the cloud; some clouds' effects only persist while within the cloud, while others apply conditions that persist after leaving.
Clouds can be removed by
and .Unlike surfaces, clouds are not dippable.
Types of clouds[edit | edit source]
Surface | Effects |
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