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'''Clouds''' are a type of [[area]]. Clouds hang directly above the ground, as opposed to [[surfaces]] that coat the ground itself.
 
A '''cloud''' is a type of [[area]]. Clouds hang directly above the ground, as opposed to [[Surface|surfaces]] that coat the ground itself.


== Properties ==
== Properties ==
Clouds generally apply their effects when a character enters their zone of influence. Beyond this, most clouds are more specific and individualized in their effects. Some clouds apply an additional effect when beginning or ending a turn within the cloud; some clouds' effects only persist while within the cloud, while others apply conditions that persist after leaving.  
Clouds generally apply their effects when a character enters their zone of influence. Beyond this, most clouds are more specific and individualized in their effects. Some clouds apply an additional effect when beginning or ending a turn within the cloud; some clouds' effects only persist while within the cloud, while others apply conditions that persist after leaving.  
Clouds can be removed by {{SAI|Gust of Wind}} and {{SAI|Rush of the Gale Spirits}}.


Unlike surfaces, clouds are not [[dippable]].
Unlike surfaces, clouds are not [[dippable]].


== Examples ==
== Types of clouds ==
 
{| class="wikitable"
* [[Poison Cloud]]
!Surface!!Effects
* [[Noxious Fumes]]
|-
* [[Fog Cloud]]
|{{Area|Cloudkill (cloud)}} ||
* [[Hunger of Hadar]]
* Takes {{DamageText|5d8|Poison}} damage every turn.
 
|-
== See also ==
|{{Area|Crawler Mucus (cloud)}} ||
* {{Cond|Poisoned|Poisons}} and {{Cond|Paralysed|Paralyses}} those within
|-
|{{Area|Darkness (cloud)}}||
* {{Cond|Blinded|Blinds}} those within and blocks ranged attacks in/out.
|-
|{{Area|Drow Poison Cloud}}||
* Those within may become {{Cond|Poisoned|Poisoned}} and fall {{Cond|Sleeping|Asleep}}
|-
|{{Area|Electrified Steam}}||
* Applies {{Cond|Wet}} to creatures within.
* {{Cond|Electrocuted}} - Take {{DamageText|1d4|Lightning}} damage per turn.
|-
|{{Area|Fog}}||
* {{Cond|Blinded|Blinds}} those within and blocks ranged attacks in/out.
|-
|{{Area|Haste Spores (cloud)}} ||
* Grants +2 [[Armour Class]], double movement speed and an extra Action to those within.
|-
|{{Area|Ice Cloud}}||
* Deals {{DamageText|10d6|Cold}} damage to those within the cloud.
|-
|{{Area|Malice (cloud)}} ||
* Those within may become {{Cond|Poisoned|Poisoned}} and {{Cond|Blinded}}
|-
|{{Area|Noxious Fumes}} ||
* Deals {{DamageText|1d4|Poison}} + {{DamageText|2d4|Poison}} (CON save for half) damage per turn.
|-
|{{Area|Pacifying Spores (cloud)}} ||
* Prevents actions, bonus actions, and reactions from those inside the cloud.
|-
|{{Area|Poison Cloud}} ||
* Chance to {{Cond|Poisoned}} those within.
|-
|{{Area|Potion of Greater Healing (cloud)}} ||
* Recover {{DamageText|4d4+4|Healing}} and stop {{Cond|Burning}}.
|-
|{{Area|Potion of Healing (cloud)}} ||
* Recover {{DamageText|2d4+2|Healing}} and stop {{Cond|Burning}}.
|-
|{{Area|Potion of Superior Healing (cloud)}} ||
* Recover {{DamageText|8d4+8|Healing}} and stop {{Cond|Burning}}.
|-
|{{Area|Potion of Supreme Healing (cloud)}} ||
* Recover {{DamageText|10d4+20|Healing}} and stop {{Cond|Burning}}.
|-
|{{Area|Steam Cloud}} ||
* Applies {{Cond|Wet}} to creatures within.
|-
|{{Area|Stinking Cloud (cloud)}} ||
* Prevents creatures within from taking Actions.
|-
|{{Area|Strange Gas}} ||
* Weakens non-Gith creatures by granting them [[vulnerability]] to Bludgeoning, Piercing, and Slashing damage.
* Strengthens Gith creatures by granting them [[resistance]] to Bludgeoning, Piercing, and Slashing damage.
|-
|{{Area|Timmask Spores (cloud)}} ||
* Chance to {{Cond|Befuddled}} creatures within.
|}


* [[:Category: Areas]]
==See Also==
* [[Surfaces]]


[[Category;Areas]]
[[Category: Clouds]]
{{gameplay mechanics}}

Latest revision as of 21:44, 30 July 2024

Clouds are a type of area. Clouds hang directly above the ground, as opposed to surfaces that coat the ground itself.

Properties[edit | edit source]

Clouds generally apply their effects when a character enters their zone of influence. Beyond this, most clouds are more specific and individualized in their effects. Some clouds apply an additional effect when beginning or ending a turn within the cloud; some clouds' effects only persist while within the cloud, while others apply conditions that persist after leaving.

Clouds can be removed by Gust of Wind Gust of Wind and Rush of the Gale Spirits Rush of the Gale Spirits.

Unlike surfaces, clouds are not dippable.

Types of clouds[edit | edit source]

Surface Effects
Cloudkill Cloudkill
  • Takes 5d8Damage TypesPoison damage every turn.
Crawler Mucus Crawler Mucus
Darkness Darkness
  • Blinds Blinds those within and blocks ranged attacks in/out.
Drow Poison Cloud Drow Poison Cloud
Electrified Steam Electrified Steam
  • Applies Wet Wet to creatures within.
  • Electrocuted Electrocuted - Take 1d4Damage TypesLightning damage per turn.
Fog Fog
  • Blinds Blinds those within and blocks ranged attacks in/out.
Haste Spores Haste Spores
  • Grants +2 Armour Class, double movement speed and an extra Action to those within.
Ice Cloud Ice Cloud
  • Deals 10d6Damage TypesCold damage to those within the cloud.
Malice Malice
Noxious Fumes Noxious Fumes
  • Deals 1d4Damage TypesPoison + 2d4Damage TypesPoison (CON save for half) damage per turn.
Pacifying Spores Pacifying Spores
  • Prevents actions, bonus actions, and reactions from those inside the cloud.
Poison Cloud Poison Cloud
Potion of Greater Healing Potion of Greater Healing
  • Recover 4d4+4hit points and stop Burning Burning.
Potion of Healing Potion of Healing
  • Recover 2d4+2hit points and stop Burning Burning.
Potion of Superior Healing Potion of Superior Healing
  • Recover 8d4+8hit points and stop Burning Burning.
Potion of Supreme Healing Potion of Supreme Healing
  • Recover 10d4+20hit points and stop Burning Burning.
Steam Cloud Steam Cloud
  • Applies Wet Wet to creatures within.
Stinking Cloud Stinking Cloud
  • Prevents creatures within from taking Actions.
Strange Gas Strange Gas
  • Weakens non-Gith creatures by granting them vulnerability to Bludgeoning, Piercing, and Slashing damage.
  • Strengthens Gith creatures by granting them resistance to Bludgeoning, Piercing, and Slashing damage.
Timmask Spores Timmask Spores

See Also[edit | edit source]