List of Equipment that Affect Spell DC: Difference between revisions
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! Equipment !! Slot !! Spell DC Stat-line !! Found in Act | ! Equipment !! Slot !! Spell DC Stat-line !! Found in Act | ||
|- | |- | ||
| {{MdRarityItem|Birthright}} | | {{MdRarityItem|Birthright}} | ||
| [[Headwear]] | |||
| [[Charisma]] +2, up to a maximum of 22. | |||
| 3 | |||
|- | |- | ||
| {{MdRarityItem|Duke Ravengard's Longsword}} | | | {{MdRarityItem|Duke Ravengard's Longsword}} | ||
| [[Weapons]] - {{WeaponProperty|Versatile|icon=Handedness Icon.png|link=Versatile}} | |||
| [[Charisma]] +2 | |||
| 3 | |||
|- | |- | ||
| {{MdRarityItem|Hollow's Staff}} | | {{MdRarityItem|Hollow's Staff}} | ||
| [[Weapons]] - {{WeaponProperty|Versatile|icon=Handedness Icon.png|link=Versatile}} | |||
| {{Passive|Heightened Necromancy}} | |||
| 3 | |||
|- | |- | ||
| {{MdRarityItem|Staff of Cherished Necromancy}} | | {{MdRarityItem|Staff of Cherished Necromancy}} | ||
| [[Weapons]] - {{WeaponProperty|Versatile|icon=Handedness Icon.png|link=Versatile}} | |||
| {{Passive|Heightened Necromancy}} | |||
| 3 | |||
|- | |- | ||
| {{MdRarityItem|Gloves of Belligerent Skies}} | | {{MdRarityItem|Gloves of Belligerent Skies}} | ||
| [[Gloves]] | |||
| [[Thunderous Conversion]] - When the wearer deals {{DamageType|Thunder}}, {{DamageType|Lightning}}, or {{DamageType|Radiant}} damage, inflict 2 turns of {{Cond|Reverberation}} upon the target(s) | |||
| 2 | |||
|- | |- | ||
| {{MdRarityItem|Braindrain Gloves}} | | {{MdRarityItem|Braindrain Gloves}} | ||
| [[Gloves]] | |||
| [[Mental Interference]] - When you deal {{DamageType|Psychic}} damage, you also inflict {{Cond|Mental Fatigue}} for 2 turns. | |||
| 2 | |||
|- | |- | ||
| {{MdRarityItem|Boots of Stormy Clamour}} | | {{MdRarityItem|Boots of Stormy Clamour}} | ||
| [[Footwear|Boots]] | |||
| [[Arcane Echomalefaction]] - When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of {{Cond|Reverberation}} | |||
| 1 | |||
|- | |- | ||
| {{MdRarityItem|Spineshudder Amulet}} | | {{MdRarityItem|Spineshudder Amulet}} | ||
| [[Amulets]] | |||
| [[Crackling Resonance]] - When the wearer deals damage with a ranged [[Spell Attack]], inflict 2 turns of {{Cond|Reverberation}} on the target(s) | |||
| 2 | |||
|- | |- | ||
| {{MdRarityItem|Khalid's Gift}} | | {{MdRarityItem|Khalid's Gift}} | ||
| [[Amulets]] | |||
| {{Ability|Wisdom}} +1 (up to 21) | |||
| 3 | |||
|- | |- | ||
| {{MdRarityItem|Ring of Spiteful Thunder}} | | {{MdRarityItem|Ring of Spiteful Thunder}} | ||
| [[Rings]] | |||
| When the wearer deals {{DamageType|Thunder}} damage to a {{Cond|Reverberation|Reverberating}} creature, it becomes {{Cond|Dazed}} unless it succeeds a {{SavingThrow|Constitution}} | |||
| 2 | |||
|- | |- | ||
| {{MdRarityItem|Ring of Mental Inhibition}} | | {{MdRarityItem|Ring of Mental Inhibition}} | ||
| [[Rings]] | |||
| When a foe fails a {{Saving Throw}} against one of your spells or actions, they gain {{cond|Mental Fatigue}} for 2 turns. | |||
| 2 | |||
|- | |- | ||
|} | |} |
Latest revision as of 18:54, 10 June 2024
This is a comprehensive collection of equipment that affect Spell Save DCs.
Flat Increases to Spell DC[edit | edit source]
Conditional Increases to Spell DC[edit | edit source]
Equipment | Slot | Maximum DC Increase | Spell DC Stat-line | Found in Act |
---|---|---|---|---|
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Weapons - ![]() |
+3 | Scarlet Remittance - +1 bonus to ![]() |
3 |
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Headwear | +1 | Browbeaten - The wearer gains a +1 bonus to spell save DC while | 2 |
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Headwear | +1 | Shadespell - While the wearer is obscured in shadow, their spells gain a +1 bonus to Spell Save DC | 1 |
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Headwear | +1 | Lay Bare Their Weakness - After dealing damage with an unarmed attack, the wearer gains a +1 bonus to their spell save DC until the end of their turn. | 2 |
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Headwear - ![]() |
+10 | Battle Acuity - Whenever you deal damage with a weapon attack, you gain for 2 turns. | 2 |
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Headwear | +10 | Fire Acuity - grants the wearer whenever they deal ![]() |
2 |
![]() |
Headwear | +10 | Thunderous Acuity - grants whenever the wearer deals ![]() |
2 |
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Gloves | +10 | Battlemage's Power - Whenever your Weapon ![]() |
2 |
Indirect Increases to Spell DC[edit | edit source]
Equipment | Slot | Spell DC Stat-line | Found in Act |
---|---|---|---|
![]() |
Headwear | Charisma +2, up to a maximum of 22. | 3 |
![]() |
Weapons - ![]() |
Charisma +2 | 3 |
![]() |
Weapons - ![]() |
|
3 |
![]() |
Weapons - ![]() |
|
3 |
![]() |
Gloves | Thunderous Conversion - When the wearer deals ![]() ![]() ![]() |
2 |
![]() |
Gloves | Mental Interference - When you deal ![]() |
2 |
![]() |
Boots | Arcane Echomalefaction - When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of | 1 |
![]() |
Amulets | Crackling Resonance - When the wearer deals damage with a ranged Spell Attack, inflict 2 turns of on the target(s) | 2 |
![]() |
Amulets | ![]() |
3 |
![]() |
Rings | When the wearer deals ![]() ![]() |
2 |
![]() |
Rings | When a foe fails a ![]() |
2 |