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{{Infobox creature
{{Infobox creature
| name = Gimblebock
| name = Gimblebock
| class = [[Fighter]]
| image = <gallery>
| image =
<gallery>
Gimblebock.png|In-game
Gimblebock.png|In-game
Portrait Gimblebock.png|Portrait
Portrait Gimblebock.png|Portrait
</gallery>
</gallery>
| race = [[Gnome]]
| identity = Male
| va = Glen McCready
| role = Bandit leader
| role = Bandit leader
| va = Glen McCready
| faction = [[Overgrown Ruins|Overgrown Ruin Looters]]
| faction = [[Overgrown Ruin Looters]]
| level = 2
| size = [[Small]]
| size = [[Small]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 14
| race = [[Gnome]]
| class = [[Fighter]]
| level = 2
| e hp = 14
| hp = 20
| hp = 20
| t hp = 26
| t hp = 26
| e hp = 14
| ac = 14
| movement m = 6
| movement m = 7.5
| weight_kg = 35
| weight kg = 35
| xp = 25
| str = 15
| str = 15
| dex = 11
| dex = 11
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| str save prof = yes
| str save prof = yes
| con save prof = yes
| con save prof = yes
| athletics = 2
| acrobatics = 0
| perception = 0
| passives = Darkvision, Gnome Cunning, Opportunity Attack, Shortened Stride
| passives = Darkvision, Gnome Cunning, Opportunity Attack, Shortened Stride
| uid = S_CHA_Exterior_Bandit_Melee_01
| uuid = 538e38b9-e3a4-452a-8369-60eb1fe8c40d
| stats = CHA_Bandit_Gnome_Melee
}}
}}
'''Gimblebock''' is a [[Gnome]] bandit leader that is raiding the [[Overgrown Ruins]] in [[Act One]].
'''Gimblebock''' is a [[Gnome]] bandit leader who is looting the [[Overgrown Ruins]] in [[Act One]].
{{DiQ|....You're both twice as tall as me but have half the bloody backbone!|Gimblebock|, talking to [[Taman]]}}
{{DiQ|... You're both twice as tall as me but have half the bloody backbone!|Gimblebock|, talking to his crew}}
 
== Overview ==
Highly aggressive and selfish, he is quick to start a fight under the assumption you're trying to steal whatever treasure is on the [[Nautiloid Wreck]] and in the ruins he is guarding.


== Involvement ==
== Involvement ==
=== Act One===
=== Act One ===
Gimblebock can be found at the [[Chapel Entrance]] with {{CharLink|Quelenna}}, {{CharLink|Taman}}, and {{CharLink|Warryn}}. When the party approaches, he will automatically engage them in conversation and ask them to leave.
Gimblebock can be found during {{Quest|Explore the Ruins}} at the [[Chapel Entrance]] with {{CharLink|Quelenna}}, {{CharLink|Taman}}, and {{CharLink|Warryn}}. On approaching, he automatically engages the party in conversation and demands that they leave.


The party can use one of several [[Ability Check]]s, including [[Persuasion]], [[Deception]], [[Intimidation]] as well as class-specific options from [[Monk]], [[Warlock]], [[Paladin]], [[Barbarian]], and [[Fighter]] to make him and the others leave peacefully, or decide to attack them.
The party can attack the looters or use one of several [[Ability Check]]s to convince Gimblebock and the others to leave peacefully.
 
Resolving the situation peacefully will reward 50 [[Experience|XP]] and an [[Inspiration]] for those with the [[Charlatan]] background (including {{CharLink|Astarion}}). Fighting the bandits will grant 70 XP and the opportunity to take all their gear. Triggering the encounter from the balcony with Warryn will not lead to any approval increase no matter which option is chosen. It is necessary to start the encounter from the lower area near Gimblebock and Taman. It is possible to defeat the bandits after convincing them to leave, granting a total of 120 XP.
 
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Longsword}}
{{Feature box|Second Wind}}


=== Notable loot ===
If meeting Gimblebock after exiting the crypt while using {{SAI|Detect Thoughts}}, it is revealed that he is wondering what happened to his crew inside the crypt - though he is more worried about whether the player character has the upper hand than him regarding his allies' lives.
*{{MdRarityItem|Longsword}}
*{{MdRarityItem|Scale Mail}}
*{{MdRarityItem|Shovel (item)|Shovel}}
*{{MdRarityItem|Gold}}
*Random [[Valuables#Gemstones|Gemstone]]
*Random [[Camp_Supplies|Camp Supply]]


==Companion approval==
Resolving the situation peacefully rewards 50 [[Experience|XP]] and [[File:Inspiration Icon.png|24px|link=]][[Inspiration|Cheese Your Way Through]] for [[charlatan]]s. Triggering the encounter from the balcony with Warryn does not lead to any approval increase no matter which option is chosen. To gain approval, it is necessary to start the encounter from the lower area near Gimblebock and Taman. Fighting the bandits grants 70 XP and the opportunity to take all their gear. The party can also defeat the bandits after convincing them to leave, granting a total of 120 XP.
Selecting any of these options grants: {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|-1}}


== Companion approval ==
Selecting any of these options grants: {{Approval|Gale|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
* {{Dialogue option|I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead.|tags=Dark Urge|roll=Strength|dc=5}}
* {{Dialogue option|I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead.|tags=Dark Urge|roll=Strength|dc=5}}
* {{Dialogue option|That ship is full of monsters. I wouldn't go near it.|roll=Persuasion|dc=10}}
* {{Dialogue option|That ship is full of monsters. I wouldn't go near it.|roll=Persuasion|dc=10}}
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* {{Dialogue option|Your words hide fear, confusion. Looting that ship will bring you no peace.|tags=Monk|roll=Insight|dc=10}}
* {{Dialogue option|Your words hide fear, confusion. Looting that ship will bring you no peace.|tags=Monk|roll=Insight|dc=10}}
* {{Dialogue option|That ship's full of poisonous vapours. Probably demonic. I'd stay away.|tags=Warlock}}
* {{Dialogue option|That ship's full of poisonous vapours. Probably demonic. I'd stay away.|tags=Warlock}}
* {{Dialogue option|''Attack''}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}
* {{Dialogue option|''Attack.''}} {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}}


When exiting from the crypt itself: {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
When exiting from the crypt itself: {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
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* {{Dialogue option|You have awoken me from my slumber - now I crave your blood!|tags=Astarion|roll=Deception|dc=5}}
* {{Dialogue option|You have awoken me from my slumber - now I crave your blood!|tags=Astarion|roll=Deception|dc=5}}
* {{Dialogue option|Mine now. ''Leave.''|tags=Barbarian|roll=Intimidation|dc=10}}
* {{Dialogue option|Mine now. ''Leave.''|tags=Barbarian|roll=Intimidation|dc=10}}
* {{Dialogue option|It's mine now. Leave before things get ugly.|roll=Intimidation|dc=10}}
* {{Dialogue option|It's mine now. Leave, before things get ugly.|tags=Non-Barbarian|roll=Intimidation|dc=10}}
* {{Dialogue option|''Attack''}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}}
* {{Dialogue option|''Attack.''}} {{Approval|Astarion|+1}} {{Approval|Lae'zel|+1}} {{Approval|Wyll|+1}}


==Speak with Dead==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Longsword}}
{{Feature box|Second Wind}}
 
=== Loot ===
* {{MdRarityItem|Longsword}}
* {{MdRarityItem|Scale Mail}}
* {{MdRarityItem|Shovel (item)|Shovel}}
* {{MdRarityItem|Gold}}
* Random [[Valuables#Gemstones|Gemstone]]
* Random [[Camp_Supplies|Camp Supply]]
 
== Related quests ==
* {{Quest|Explore the Ruins}}
 
== Speak with Dead ==
Gimblebock can be spoken to with {{SAI|Speak with Dead}}.
Gimblebock can be spoken to with {{SAI|Speak with Dead}}.
{{Dialogue start}}
{{Dialogue start}}
'''Party member:''' Who are you?  
'''Party member:''' Who are you?  
*'''Gimblebock:''' Gimblebock...
* '''Gimblebock:''' Gimblebock...
 
'''Party member:''' What is your profession?
'''Party member:''' What is your profession?
*'''Gimblebock:''' Thieving. Looting. Cutting throats... wherever there's gold...
* '''Gimblebock:''' Thieving. Looting. Cutting throats... wherever there's gold...
 
'''Party member:''' Do you have any valuables?
'''Party member:''' Do you have any valables?
* '''Gimblebock:''' ''Looking'' for valuables... chapel...
*'''Gimblebock:''' ''Looking'' for valuables... chapel...
 
'''Party member:''' What were you doing here?
'''Party member:''' What were you doing here?
*'''Gimblebock:''' Looting... chapel ruins...  
* '''Gimblebock:''' Looting... chapel ruins...  
** '''Party member:''' Did you find valuables in the ruins?
** '''Party member:''' Did you find valuables in the ruins?
***'''Gimblebock:''' Some... but lower crypt locked...
*** '''Gimblebock:''' Some... but lower crypt locked...
****'''Party member:''' How do I get into the crypt?
**** '''Party member:''' How do I get into the crypt?
*****'''Gimblebock:''' Door sealed... can't break it... can't pick it... must be something.
***** '''Gimblebock:''' Door sealed... can't break it... can't pick it... must be something.
 
'''Party member:''' What's inside this place?
'''Party member:''' What's inside this place?
*'''Gimblebock:''' The others, searching... chapel ruins. Can't get into lower crypt...
* '''Gimblebock:''' The others, searching... chapel ruins. Can't get into lower crypt...
 
'''Party member:''' Do you have many people inside?  
'''Party member:''' Do you have many people inside?  
*'''Gimblebock:''' Handful... [[Andorn]] guarding the door. The rest searching...
* '''Gimblebock:''' Handful... [[Andorn]] guarding the door. The rest searching...
 
''If the party successfully identify the statue in the [[Dank Crypt]]:''<br>
'''(If you successfully identify the statue in the [[Dank Crypt]].) Party member:''' Did you know you were breaking into a chapel dedicated to [[Jergal]]?
''' Party member:''' Did you know you were breaking into a chapel dedicated to [[Jergal]]?
 
* '''Gimblebock:''' No. Doesn't matter... if his loot's good...
*'''Gimblebock:''' No. Doesn't matter...if his loot's good...
''If the party fail to identify the statue in the Dank Crypt:''<br>
'''Party member:''' Who was this chapel dedicated to?
* '''Narrator:''' *The corpse remains silent. It does not know.*
{{Dialogue end}}
{{Dialogue end}}


==Gallery==  
== Gallery ==  
<gallery heights="250px">
<gallery heights="250px">
Gimblebock Model.png|Gimblebock's model
Gimblebock Model.png|Gimblebock's model
Line 122: Line 126:
</gallery>
</gallery>


==Notes==
== Notes ==
{{notebegin}}
{{notebegin}}
* As of [https://store.steampowered.com/news/app/1086940/view/3669924544085723479 Patch 1], Gimblebock's race is simply "Gnome", without having a subrace specified (unlike his fellow bandit Warryn who is listed as a Rock Gnome). This may be a bug.
* As of [https://store.steampowered.com/news/app/1086940/view/3669924544085723479 Patch 1], Gimblebock's race is simply "Gnome", without having a subrace specified (unlike his fellow bandit Warryn who is listed as a Rock Gnome). This may be a bug.
*Gimblebock chose an unfortunate place to stand and talk. If the party get close enough without being seen, they could snap the coiled rope holding the foundation block above him.
*Gimblebock chose an unfortunate place to stand and talk. If the party get close enough without being seen, they could snap the coiled rope holding the foundation block above him.
*Gimblebock grants 25 XP when killed.
{{noteend}}
{{noteend}}


==External links==
== External links ==
*{{FRWiki|Gimblebock|long}}
*{{FRWiki|Gimblebock|long}}


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[[Category:Gnomes]]
[[Category:Gnomes]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Act One]]
[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in Act One]]
[[Category:Fighters]]
[[Category: Fighters]]
[[Category:Available to Speak with Dead]]
[[Category:Available to Speak with Dead]]

Latest revision as of 23:44, 15 February 2025

Gimblebock is a Gnome bandit leader who is looting the Overgrown Ruins in Act One.

Portrait Gimblebock.png
... You're both twice as tall as me but have half the bloody backbone!
Gimblebock, talking to his crew

Involvement[edit | edit source]

Act One[edit | edit source]

Gimblebock can be found during Explore the Ruins Explore the Ruins at the Chapel Entrance with Quelenna Quelenna, Taman Taman, and Warryn Warryn. On approaching, he automatically engages the party in conversation and demands that they leave.

The party can attack the looters or use one of several Ability Checks to convince Gimblebock and the others to leave peacefully.

If meeting Gimblebock after exiting the crypt while using Detect Thoughts Detect Thoughts, it is revealed that he is wondering what happened to his crew inside the crypt - though he is more worried about whether the player character has the upper hand than him regarding his allies' lives.

Resolving the situation peacefully rewards 50 XP and Inspiration Icon.pngCheese Your Way Through for charlatans. Triggering the encounter from the balcony with Warryn does not lead to any approval increase no matter which option is chosen. To gain approval, it is necessary to start the encounter from the lower area near Gimblebock and Taman. Fighting the bandits grants 70 XP and the opportunity to take all their gear. The party can also defeat the bandits after convincing them to leave, granting a total of 120 XP.

Companion approval[edit | edit source]

Selecting any of these options grants: Gale approves +1 Karlach disapproves -1 Shadowheart approves +1 Wyll approves +1

  • [DARK URGE] [STRENGTH] I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead. (DC 5)
  • [PERSUASION] That ship is full of monsters. I wouldn't go near it. (DC 10)
  • [DECEPTION] I think that ship's an invasion force. Run while you can! (DC 12)
  • [INTIMIDATION] The only thing you own is your life. Leave before I take that, too. (DC 10)
  • [BERSERKER] [INTIMIDATION] MINE. (DC 10 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] Not yours - mine. Leave. Now. (DC 10 Advantage Icon.png)
  • [ASTARION] [INTIMIDATION] Just grin, baring your fangs. (DC 10 Advantage Icon.png)
  • [PALADIN] [INTIMIDATION] Selfish cur - there might be survivors, yet you think only of loot. Leave before I make you leave. (DC 10)
  • [MONK] [INSIGHT] Your words hide fear, confusion. Looting that ship will bring you no peace. (DC 10)
  • [WARLOCK] That ship's full of poisonous vapours. Probably demonic. I'd stay away.
  • Attack. Astarion approves +1 Karlach approves +1 Lae'zel approves +1 Wyll approves +1

When exiting from the crypt itself: Gale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1

  • [DETECT THOUGHTS] [WISDOM] Read the gnome's mind.
    • Leave, before I gut you like I gutted Mari and Barton.
  • [DECEPTION] You have awoken me from my slumber - now I crave your blood! (DC 12)
  • [ASTARION] [DECEPTION] You have awoken me from my slumber - now I crave your blood! (DC 5)
  • [BARBARIAN] [INTIMIDATION] Mine now. Leave. (DC 10)
  • [NON-BARBARIAN] [INTIMIDATION] It's mine now. Leave, before things get ugly. (DC 10)
  • Attack. Astarion approves +1 Lae'zel approves +1 Wyll approves +1

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Longsword
Damage: 3~10
D8 Slashing.png
1d8 + 2Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Second Wind.webp
Second Wind Second Wind ()
Healing: 1~10 + modifiers
D10 Healing.png
+ Fighter LevelHealing

Draw on your stamina to protect yourself. You regain 1d10 + Fighter Levelhit points.

 Range: Self
Recharge: Short rest

Loot[edit | edit source]

Related quests[edit | edit source]

Speak with Dead[edit | edit source]

Gimblebock can be spoken to with Speak with Dead Speak with Dead.

Party member: Who are you?

  • Gimblebock: Gimblebock...

Party member: What is your profession?

  • Gimblebock: Thieving. Looting. Cutting throats... wherever there's gold...

Party member: Do you have any valuables?

  • Gimblebock: Looking for valuables... chapel...

Party member: What were you doing here?

  • Gimblebock: Looting... chapel ruins...
    • Party member: Did you find valuables in the ruins?
      • Gimblebock: Some... but lower crypt locked...
        • Party member: How do I get into the crypt?
          • Gimblebock: Door sealed... can't break it... can't pick it... must be something.

Party member: What's inside this place?

  • Gimblebock: The others, searching... chapel ruins. Can't get into lower crypt...

Party member: Do you have many people inside?

  • Gimblebock: Handful... Andorn guarding the door. The rest searching...

If the party successfully identify the statue in the Dank Crypt:
Party member: Did you know you were breaking into a chapel dedicated to Jergal?

  • Gimblebock: No. Doesn't matter... if his loot's good...

If the party fail to identify the statue in the Dank Crypt:
Party member: Who was this chapel dedicated to?

  • Narrator: *The corpse remains silent. It does not know.*

Gallery[edit | edit source]

Notes[edit | edit source]

  • As of Patch 1, Gimblebock's race is simply "Gnome", without having a subrace specified (unlike his fellow bandit Warryn who is listed as a Rock Gnome). This may be a bug.
  • Gimblebock chose an unfortunate place to stand and talk. If the party get close enough without being seen, they could snap the coiled rope holding the foundation block above him.

External links[edit | edit source]