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{{PageSeo
{{PageSeo
| description = Goblin Booyahg are a generic Goblin NPCs and enemies found throughout Act One of Baldur's Gate 3. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.
| description = Goblin Booyahg are generic Goblin NPCs and enemies found throughout Act One of Baldur's Gate 3. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.
| image = Goblin_Booyahg_Model.png
| image = Goblin_Booyahg_Model.png
}}
}}
{{CharacterInfo
{{Infobox creature
|name=Goblin Booyahg
| name = Goblin Booyahg
|image = [[File:Goblin_Booyahg_Model.png|350px]]
| image = Goblin_Booyahg_Model.png
|STR=8
| race = [[Goblin]]
|level=2
| class = [[Wizard]]
|race=Goblin
| size = [[Small]]
|type=Humanoid
| type = [[Humanoid]]
|HP=13
| ac = 11
|AC=11
| e hp = 9
|size=Small
| hp = 13
|weight=35kg
| t hp = 16
|proficiency=2
| h hp = 20
|initiative=+1
| movement m = 9
|DEX=12
| weight kg = 35
|CON=10
| level = 2
|INT=12
| str = 8
|WIS=8
| dex = 12
|CHA=8
| con = 10
|faction=[[Cult of the Absolute]]
| int = 12
|location=[[Emerald Grove]], [[Blighted Village]], [[Goblin Camp]]
| wis = 8
|exp=20
| cha = 8
|passive={{SmallIcon|Darkvision Icon.png}} [[Darkvision]]<br/>
| e passives = Darkvision
{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]
| passives = Darkvision, Opportunity Attack
|speed=9m / 30ft
| t passives = Darkvision, Fury of the Small, Opportunity Attack
}}
}}
'''Goblin Booyahgs''' are generic [[Goblin|goblin]] [[Non-player characters|NPCs]] and enemies found throughout [[Act One]] of ''[[Baldur's Gate 3]]''. They are the [[Wizard|wizards]] of goblinkind, although their skills and knowledge are primitive compared to more learned spellcasters.


'''Goblin Booyahg''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.
Despite these shortcomings, they are still dangerous when ambushing in large groups. Their area of effect and crowd control [[spells]] make them high-priority targets in early encounters.
 
==Attacks and Abilities==
 
=== Main Hand Attack - [[Ritual Staff]] ===
{{Action}}
 
{{Attack Roll}}: +1
{{DamageInfo|die=8|count=1|type=Bludgeoning|plus=-1}}
 
===[[Acid Splash]]===
Casts the [[Acid Splash]] [[Cantrip]].
 
{{Action}}
 
{{SavingThrow|DEX|dc=11}} to avoid taking damage.
{{DamageInfo|count=1|die=6|type=Acid}}
{{Range|m=18|ft=60}}
 
{{AOE|Circle|m=2|ft=7}}
 
=== [[Sleep]] ===
Casts the [[Sleep]] spell.
 
{{Action}}


{{Range|m=18|ft=60}}
== Combat ==
 
=== Attacks and abilities ===
* Gives the {{SmallIcon|Sleeping Condition Icon.webp}} [[Sleeping (Condition)|Sleeping]] onto select targets up to a combined 24 [[Hit Points]].
{{Feature box|Acid Splash}}
 
{{Feature box|Grease}}
===[[Grease]]===
{{Feature box|Main Hand Attack|item=Ritual Staff}}
Casts the [[Grease]] spell.
{{Feature box|Ray of Sickness}}
 
{{Feature box|Topple|item=Ritual Staff}}
{{Action}}
 
{{SavingThrow|DEX|dc=12}} to avoid falling {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].
 
{{Range|m=18|ft=60}}
 
{{AOE|Circle|m=4|ft=13}}
 
*Surface is flammable and counts as {{SmallIcon|Difficult Terrain Condition Icon.webp}} [[Difficult Terrain]].
 
===[[Ray of Sickness]]===
Casts the [[Ray of Sickness]] spell.
 
{{Action}}
 
{{Attack Roll}}: +3
 
{{DamageInfo|die=8|count=2|type=Poison}}
 
{{SavingThrow|CON|dc=12}} to avoid becoming {{SmallIcon|Poisoned Condition Icon.webp}} [[Poisoned (Condition)|Poisoned]].
 
{{Range|m=18|ft=60}}
 
== Interactions ==
{{SpoilerWarning}}
When entering the [[Blighted Village]] from the East, a goblin booyahg is preparing an ambush.
* Attack the Goblins
:: {{Approval|Astarion|+1}}
* Intimidation DC 15 OR Persuasion DC 15 OR Illithid Wisdom DC 2 OR Be or disguise as a [[Drow]] to talk your way past.
:: {{Approval|Gale|+1}}  {{Approval|Shadowheart|+1}}
 
Saying you spotted them in the first dialogue gives advantage to the persuasion check.
Talking your way through gives 170 exp
Disguising as a Drow gives an inspiration for characters with the [[Charlatan]] background such as [[Astarion]]. (Need confirmation if being an actual drow works)


== Known goblin booyahgs ==
* {{MdCharLink|Benta}}
* {{MdCharLink|Culk}}
* {{MdCharLink|Gnat}}
* {{MdCharLink|Piddle}}
* {{MdCharLink|Shekt}}


{{Archetypes}}
[[Category:Goblins]]
[[Category:Goblins]]
[[Category:Humanoids]]
[[Category:Followers of the Absolute]]
[[Category:Archetypes]]
[[Category:Wizards]]
[[Category:Wizards]]
[[Category:Followers of the Absolute]]
[[Category:Characters in Act 1]]

Latest revision as of 17:50, 8 December 2024

Goblin Booyahgs are generic goblin NPCs and enemies found throughout Act One of Baldur's Gate 3. They are the wizards of goblinkind, although their skills and knowledge are primitive compared to more learned spellcasters.

Despite these shortcomings, they are still dangerous when ambushing in large groups. Their area of effect and crowd control spells make them high-priority targets in early encounters.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Acid Splash.webp
Acid Splash Acid Splash ()
D6 Acid.png 1d6 (1~6) Damage TypesAcid

Throw a bubble of acid that damages each creature it hits.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Grease.webp
Grease Grease ()
Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall Prone Prone.
DEX Save
 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Ritual Staff
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ray of Sickness.webp
Ray of Sickness Ray of Sickness ()
D8 Poison.png 2d8 (2~16) Damage TypesPoison

Possibly Poisons Poisons the target.

CON Save
 Range: 18 m / 60 ft
Topple.webp
Topple Topple ()   –  Ritual Staff
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning

Swipe at a creature to knock it Prone.

DEX Save
 Range: Normal weapon range
Recharge: Short rest

Known goblin booyahgs[edit | edit source]