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| image = Nymessa.png
| image = Nymessa.png
}}
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{{CharacterInfo
{{Infobox creature
|name = Nymessa
| name = Nymessa
|image=[[File:Nymessa.png|350px]]
| image = <gallery>
|STR=11
Nymessa.png|In-game
|DEX=15
Portrait Nymessa.png|Portrait
|CON=9
</gallery>
|INT=10
| identity = Female
|WIS=11
| full name = Nymessa
|CHA=10
| identity =
|str save = yes
| va =  
|dex save = yes
| faction = [[Tiefling Refugees]]
|level=2
| size = [[Medium]]
|race=[[Tiefling#Asmodeus Tieflings|Asmodeus Tiefling]]
| type = [[Humanoid]]
|type=Humanoid
| race = [[Asmodeus Tiefling]]
|HP=18
| class = [[Ranger]]
|AC=13
| level = 2
|speed=9m / 30ft
| e hp = 12
|size=Medium
| hp = 18
|weight=60kg / 120lbs
| t hp = 23
|proficiency=2
| ac = 13
|initiative=+2
| prof bonus = +2
|class = Ranger
| movement m = 9
|passive = {{PAS|Hellish Resistance}}{{PAS|Opportunity Attack}}
| weight kg = 75
|location = [[Wilderness]]
| xp = 15
|allies = [[Damays]], [[Zorru]]
| str = 11
|faction = [[Tiefling Refugees]]
| dex = 15
|fire = Resistant
| con = 9
| int = 10
| wis = 11
| cha = 10
| str save prof = yes
| dex save prof = yes
| resistances = fire full
| e passives = Hellish Resistance
| passives = Hellish Resistance, Opportunity Attack
}}
}}


Nymessa is a [[Tiefling]] [[Ranger]] who has captured a dangerous [[Githyanki]]: [[Lae'zel]]. She is found in the [[Wilderness]] alongside [[Damays]].
'''Nymessa''' is found in the [[Wilderness]] in [[Act One]].
{{DiQ|The thing's dangerous. Leave it for the goblins to kill.|Nymessa|, about Lae'zel}}


== Act One ==
== Involvement ==
After escaping the Nautiloid Wreck on the [[Ravaged Beach]] the player may come across Damays and Nymessa. The two have captured Lae'zel and are discussing what to do with her. Damays wants to take Lae'zel back to their camp, while Nymessa wants to leave her behind. Lae'zel will telepathically tell the player to free her. This starts the quest [[Free Lae'zel]].
=== Act One ===
Nymessa and {{CharLink|Damays}} have captured {{CharLink|Lae'zel}} and are discussing their next steps. Nymessa wants to leave her in the cage but Damays wants to bring Lae'zel back to their camp. When the party arrive in the area, Lae'zel telepathically demands for the player character to free her. This initiates {{Quest|Free Lae'zel}}.


The player can then convince Damays and Nymessa to aid the party in killing Lae'zel, or set her free by passing an [[Ability Check]]. If the player is either a [[Drow]], [[Half-Elf#Half-Drow|Drow Half-Elf]], or a [[Githyanki]], the tieflings will be scared. The player can then dissuade the Tieflings with an [[Intimidation]] check.  
A party member can offer to aid Nymessa and Damays in killing Lae'zel, or persuade them to release her by passing an [[Ability Check]]. If the interacting party member is a [[Drow|drow]], [[Half-Elf#Half-Drow|drow half-elf]], [[Duergar|duergar]], or [[Githyanki|githyanki]], the tieflings will attack out of fear. Their attack can be dissuaded by passing a {{Ability Check|Intimidation|5}}.


Before leaving, the player can ask both of them if they know of a healer. They will send the player to [[Nettie]], updating the [[Find a Cure]] and starting the [[Get Help from Healer Nettie]] [[Quest]].
Before leaving the area, if the tieflings were not dispatched through intimidation, the party can ask if they know of a healer. They will direct the party to seek out {{CharLink|Nettie}}, which updates {{Quest|Find a Cure}} and initiates {{Quest|Get Help from Healer Nettie}}.


== Quests ==
== Combat ==
* [[Free Lae'zel]]
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Dagger}}
{{Feature box|Ranged Attack|item=Shortbow}}


==Companion Approval==
== Companion approval ==
*Barbarian - Persuasion: "Shoot the trap down. I'll tear it apart before anyone else gets hurt."
::{{Approval|Shadowheart|+1}}


*Barbarian - Persuasion: "Shoot the trap down. I'll tear it apart before anyone else gets hurt."  
*Drow, Duergar, or Githyanki - [[Intimidation]]: "If you value your life, walk away."
:: {{Approval|Shadowheart|+1}}
::{{Approval|Gale|+1}}


*Attack the tieflings:
*Attack the tieflings:
Line 53: Line 67:


*"Say Please"
*"Say Please"
:: {{Approval|Shadowheart|+1}} {{Approval|Astarion|+1}} {{Approval|Karlach|+1}}
::{{Approval|Shadowheart|+1}} {{Approval|Astarion|+1}} {{Approval|Karlach|+1}}


== Notes ==
*Recruiting Lae'Zel
* Even though Nymessa is a Tiefling, she does not have [[Darkvision]]. This may be a bug.
::{{Approval|Gale|+1}} {{Approval|Shadowheart|-5}}
* If the player has chosen Lae'zel as their [[Origin]], Damays and Nymessa will already be dead when the player arrives at their usual location.


==External Links==
== Related quests ==
* {{FRWiki|Nymessa|long}}
* {{Quest|Free Lae'zel}}
* [https://mapgenie.io/baldurs-gate-3/maps/wilderness?locationIds=292205| Link to interactive map location]


==Gallery==
== Gallery ==
<gallery heights="250px" mode="packed">
<gallery heights="250px" mode="packed">
File:Nymessa.jpg|Appearance in early access
File:Nymessa.jpg|Appearance in early access
</gallery>
</gallery>
{{NavWilderness}}


[[Category: Humanoids]]
== Notes ==
[[Category: Tieflings]]
{{notebegin}}
[[Category: Tiefling Refugees]]
* Despite being a tiefling, Nymessa does not have [[Darkvision]]. This may be a bug.
[[Category: Characters in Act 1]]
*If the player selected Lae'zel as their [[Origin]], Nymessa and Damays will already be dead when the player character arrives at their location.
{{noteend}}
 
== External links ==
* {{FRWiki|Nymessa|long}}
*[https://mapgenie.io/baldurs-gate-3/maps/wilderness?locationIds=292205| Link to interactive map location]
 
{{Ravaged Beach}}
[[Category:Humanoids]]
[[Category:Tieflings]]
[[Category:Tiefling Refugees]]
[[Category:Characters]]
[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in Act One]]
[[Category:Rangers]]

Latest revision as of 09:36, 23 November 2024

Nymessa is found in the Wilderness in Act One.

Portrait Nymessa.png
The thing's dangerous. Leave it for the goblins to kill.
Nymessa, about Lae'zel

Involvement[edit | edit source]

Act One[edit | edit source]

Nymessa and Damays Damays have captured Lae'zel Lae'zel and are discussing their next steps. Nymessa wants to leave her in the cage but Damays wants to bring Lae'zel back to their camp. When the party arrive in the area, Lae'zel telepathically demands for the player character to free her. This initiates Free Lae'zel Free Lae'zel.

A party member can offer to aid Nymessa and Damays in killing Lae'zel, or persuade them to release her by passing an Ability Check. If the interacting party member is a drow, drow half-elf, duergar, or githyanki, the tieflings will attack out of fear. Their attack can be dissuaded by passing a DC 5 Intimidation check.

Before leaving the area, if the tieflings were not dispatched through intimidation, the party can ask if they know of a healer. They will direct the party to seek out Nettie Nettie, which updates Find a Cure Find a Cure and initiates Get Help from Healer Nettie Get Help from Healer Nettie.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Companion approval[edit | edit source]

  • Barbarian - Persuasion: "Shoot the trap down. I'll tear it apart before anyone else gets hurt."
Shadowheart approves +1
  • Drow, Duergar, or Githyanki - Intimidation: "If you value your life, walk away."
Gale approves +1
  • Attack the tieflings:
Astarion approves +1 Laezel approves +5 Karlach disapproves -1 Shadowheart disapproves -1
  • "Say Please"
Shadowheart approves +1 Astarion approves +1 Karlach approves +1
  • Recruiting Lae'Zel
Gale approves +1 Shadowheart disapproves -5

Related quests[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

  • Despite being a tiefling, Nymessa does not have Darkvision. This may be a bug.
  • If the player selected Lae'zel as their Origin, Nymessa and Damays will already be dead when the player character arrives at their location.

External links[edit | edit source]