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Mask of Terror (Overgrown Tunnel): Difference between revisions
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If the party manages to encounter him after Ethel was defeated, he will no longer be hostile. However, he is too far gone to recover his sanity, and believes that "Auntie is resting." | If the party manages to encounter him after Ethel was defeated, he will no longer be hostile. However, he is too far gone to recover his sanity, and believes that "Auntie is resting." | ||
== Attacks and | == Attacks and abilities == | ||
{{Feature box|name=Ranged Attack|Uses {{RarityItem|Shortbow}}. | Mask of Terrir must succeed a {{Saving Throw|WIS|dc=17}} at the start of each of his turns or become affected by {{Cond|Hag's Pawn}}. If he succeeds the throw, he will pass the turn without harming the party. | ||
Mask of Terror acts as a healer and debuffer for Auntie Ethel and the other Masks.{{Feature box|name=Ranged Attack|Uses {{RarityItem|Shortbow}}. | |||
{{Attack Roll}} +5 {{DamageInfo|count=1|die=6|type=Piercing|modifier=3}}{{Range|m=18|ft=60}} | {{Attack Roll}} +5 {{DamageInfo|count=1|die=6|type=Piercing|modifier=3}}{{Range|m=18|ft=60}} |
Revision as of 22:52, 24 November 2023
Mask of Terror | |||||||
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Stats | |||||||
Level 4 | |||||||
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Race | |||||||
Type | Humanoid | ||||||
HP | 23; 29TTactician | ||||||
AC | 15 | ||||||
Size | Medium | ||||||
Weight | 75kg / 150lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | 3 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Overgrown Tunnel | ||||||
Mask of Terror is a human member of Auntie Ethel's flock. He is encountered in the Overgrown Tunnel alongside the Mask of Regret, Mask of Vengeance, and Mask of Servitude.
Like the other Masks, the Mask of Terror is initially hostile by virtue of wearing a Whispering Mask, placing him under the charming effect of .
If the party manages to encounter him after Ethel was defeated, he will no longer be hostile. However, he is too far gone to recover his sanity, and believes that "Auntie is resting."
Attacks and abilities
Mask of Terrir must succeed a DC 17 Wisdom saving throw at the start of each of his turns or become affected by . If he succeeds the throw, he will pass the turn without harming the party.
Mask of Terror acts as a healer and debuffer for Auntie Ethel and the other Masks.