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Qu'th: Difference between revisions

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(Added portrait)
m (Added archetype,faction)
 
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Portrait Qu'th.png|Portrait
Portrait Qu'th.png|Portrait
</gallery>
</gallery>
| faction = [[Crèche Y'llek]]
| va = Richard Booth
| va = Richard Booth
| race = [[Githyanki]]
| race = [[Githyanki]]
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| size = Medium
| size = Medium
| type = [[Humanoid]]
| type = [[Humanoid]]
| archetype = [[Ardent]]
| ac = 12
| ac = 12
| e hp = 19
| e hp = 19
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He will become hostile to the party if they refuse to hand over the [[Mysterious Artefact]], or if they progress far enough in [[The Githyanki Warrior]].
He will become hostile to the party if they refuse to hand over the [[Mysterious Artefact]], or if they progress far enough in [[The Githyanki Warrior]].


==Attacks and abilities==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack}}
{{Feature box|Main Hand Attack}}
{{Feature box|Psychic Rend}}
{{Feature box|Psychic Rend}}
{{Feature box|Misty Step}}


{{Rosymorn Monastery}}
{{Rosymorn Monastery}}

Latest revision as of 23:27, 13 July 2024

Ardent Qu'th is a githyanki ardent found in Act One. He is a member of Inquisitor W'wargaz's retinue.

Involvement[edit | edit source]

Qu'th stands stoically alongside W'wargaz in the Inquisitor's Chamber of Crèche Y'llek. He is mildly impressed by the party's ability to earn an audience with the inquisitor.

He will become hostile to the party if they refuse to hand over the Mysterious Artefact, or if they progress far enough in The Githyanki Warrior.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Mind Spike.webp
D8 Psychic.png 2d8 (2~16) Damage TypesPsychic damage

Reach into an enemy's mind. Tear it to pieces and inflict Disadvantage on Intelligence and Wisdom checks and Saving Throws.

INT Save
 Range: 18 m / 60 ft
Misty Step.webp

Surrounded by silver mist, you teleport to an unoccupied space you can see.

 Range: 18 m / 60 ft